toddler-play/player.tscn
2024-06-05 00:15:22 +08:00

95 lines
2.3 KiB
Plaintext

[gd_scene load_steps=10 format=3 uid="uid://wxtwka544dwb"]
[ext_resource type="Script" path="res://player.gd" id="1_nwtic"]
[ext_resource type="Texture2D" uid="uid://b307m4o45bdyv" path="res://assets/platformer-characters/Vector/player_vector.svg" id="2_howdq"]
[sub_resource type="AtlasTexture" id="AtlasTexture_0pn77"]
atlas = ExtResource("2_howdq")
region = Rect2(320, 0, 80, 110)
[sub_resource type="AtlasTexture" id="AtlasTexture_kad7h"]
atlas = ExtResource("2_howdq")
region = Rect2(400, 220, 80, 110)
[sub_resource type="AtlasTexture" id="AtlasTexture_tells"]
atlas = ExtResource("2_howdq")
region = Rect2(80, 0, 80, 110)
[sub_resource type="AtlasTexture" id="AtlasTexture_tbyw6"]
atlas = ExtResource("2_howdq")
region = Rect2(0, 110, 80, 110)
[sub_resource type="AtlasTexture" id="AtlasTexture_keuuo"]
atlas = ExtResource("2_howdq")
region = Rect2(80, 110, 80, 110)
[sub_resource type="SpriteFrames" id="SpriteFrames_bvta6"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_0pn77")
}],
"loop": true,
"name": &"hit",
"speed": 1.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_kad7h")
}],
"loop": true,
"name": &"idle",
"speed": 1.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_tells")
}],
"loop": true,
"name": &"jump",
"speed": 1.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_tbyw6")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_keuuo")
}],
"loop": true,
"name": &"move",
"speed": 7.0
}]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_4kdrc"]
radius = 9.0
height = 28.0
[node name="Player" type="CharacterBody2D"]
script = ExtResource("1_nwtic")
[node name="Sprite" type="AnimatedSprite2D" parent="."]
position = Vector2(-4.8, 0)
scale = Vector2(0.33, 0.327273)
sprite_frames = SubResource("SpriteFrames_bvta6")
animation = &"jump"
offset = Vector2(20, 0)
[node name="CollisionShape2D2" type="CollisionShape2D" parent="."]
position = Vector2(2, 4)
shape = SubResource("CapsuleShape2D_4kdrc")
[node name="Camera2D" type="Camera2D" parent="."]
offset = Vector2(0, -30)
zoom = Vector2(2.25, 2.25)
process_callback = 0
limit_left = 0
limit_top = 0
limit_right = 2060
limit_bottom = 650
position_smoothing_enabled = true
position_smoothing_speed = 10.0
drag_horizontal_enabled = true
editor_draw_limits = true
editor_draw_drag_margin = true