assets | ||
env | ||
levels | ||
pickups | ||
.gitattributes | ||
.gitignore | ||
core.gd | ||
export_presets.cfg | ||
icon.svg | ||
icon.svg.import | ||
LICENSE | ||
menu.gd | ||
menu.tscn | ||
player.gd | ||
player.tscn | ||
project.godot | ||
README.md | ||
screenshot.png | ||
TODO.md | ||
ui.gd | ||
ui.tscn |
Toddler play
Simple and beautiful 2D platformer for children made in Godot v4.2.2.
I make it in my spare time for myself (to learn game engine) and for my kid (to learn keyboard and coordination and just to have some fun).
Pickups
Yellow star adds +1 to score count.
Stars are just visible navigation points that help a child to navigate in game level by pressing buttons to move in the desired direction (separately or simultaneously), overcome obstacles and reach the end.
Star count is just a number in the upper left corner that does nothing and does not affect anything.
Green flag finishes current level and loads next one. When picked up in last level first one will be loaded.
Controls
Keys | Action |
---|---|
A , ArrowLeft |
Move left |
D , ArrowRight |
Move right |
W , ArrowUp , Space |
Jump |
Enter |
Start game (in main menu) |
Enter , R |
Restart level (in game) |
1-9 |
Start selected level (in game) |
Also in some levels there are some spring jumpers to jump higher.
Installation
Just download a binary file for your OS from Releases page somewhere on your drive and run.
Compiling
- Install Godot v4.*
- Clone this project into directory of your choice:
git clone https://github.com/anthonyaxenov/toddler-play.git
- Open cloned project in Godot
- Go to Project - Export... in main menu
- Select a template according to destination OS and press Export
- Run freshly squeezed executable binary from
./build
folder
License
You can use this project under the terms of the MIT License respecting licenses of 3rd-party resources used in this project.
Information about ones you can find in ./assets
folder.