toddler-play/pickups/finish.gd
2024-06-05 00:15:22 +08:00

17 lines
504 B
GDScript

extends Area2D
func _on_body_entered(body):
if body.name == 'Player':
var tween = get_tree().create_tween()
tween.tween_property(self, "position", position - Vector2(0, 25), 0.3)
var tween1 = get_tree().create_tween()
tween1.tween_property(self, "modulate:a", 0, 0.3)
tween1.tween_callback(queue_free)
#tween1.tween_callback(Core.next_level)
if Core.current_level == 1:
tween1.tween_callback(Core.next_level)
elif Core.current_level == 2:
tween1.tween_callback(Core.prev_level)