ryujinx/src/Ryujinx.Graphics.Gpu/Image
MaxLastBreath d86249cb0a
Convert MaxTextureCacheCapacity to Dynamic MaxTextureCacheCapacity for High Resolution Mod support. (#7307)
* Add Texture Size Capacity and 8GB Dram Build

* Update AutoDeleteCache.cs

* Dynamic Texture Cache (WIP)

* Change to float Multiplier, in-case it needs fine-tuning.

* Delete src/src.sln

* Update AutoDeleteCache.cs

* Format

* Fix Formatting

* Add DefaultTextureSizeCapacity and MemoryScaleFactor

- Also remove redundant New Lines

* Fix 4GB dram crashing

* Format newline

* Refractor

- Added Initialize() function to TextureCache and AutoDeleteCache
- Removed GetMaxTextureCapacity() function and instead added _maxCacheMemoryUsage
- Added private const MaxTextureSizeCapacity to AutoDelete Cache
- Added TextureCache.Initialize() to MemoryManager in order to fetch MaxGpuMemory at the right time.
- Moved and Changed Logger.Info for Gpu Memory to Logger.Notice and Moved it to PrintGpuInformation function.
- Opted to use a ternary operator for the Initialize function, I think it looks cleaner than bunch of if statements.

* Update src/Ryujinx.Graphics.Gpu/Image/AutoDeleteCache.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* maxMemory to CacheMemory, use Clamp instead of Ternary. Changed MinTextureCapacity 1GiB to 512 MiB

* Update src/Ryujinx.Graphics.Gpu/Image/AutoDeleteCache.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* Format comment

* comment context

* Increase TextureSize capacity for OpenGL back to 1024

- Added a new const ulong for OpenGLTextureSizeCapacity

* Fix changes from last commit.

* Adjust last OpenGL changes.

* Remove garbage VSC file

* Update src/Ryujinx.Graphics.Gpu/Image/AutoDeleteCache.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* Update src/Ryujinx.Graphics.Gpu/Image/AutoDeleteCache.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* Update src/Ryujinx.Graphics.Gpu/Image/AutoDeleteCache.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

---------

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2024-09-26 14:33:38 -03:00
..
AutoDeleteCache.cs Convert MaxTextureCacheCapacity to Dynamic MaxTextureCacheCapacity for High Resolution Mod support. (#7307) 2024-09-26 14:33:38 -03:00
FormatInfo.cs Change image format view handling to allow view incompatible formats (#7311) 2024-09-17 15:52:30 -03:00
FormatTable.cs
ITextureDescriptor.cs
Pool.cs Add support for large sampler arrays on Vulkan (#6489) 2024-04-07 18:25:55 -03:00
PoolCache.cs Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577) 2024-04-22 15:05:55 -03:00
ReductionFilter.cs
Sampler.cs Add support for sampler sRGB disable (#7312) 2024-09-19 14:38:30 -03:00
SamplerDescriptor.cs Add support for sampler sRGB disable (#7312) 2024-09-19 14:38:30 -03:00
SamplerMinFilter.cs
SamplerMipFilter.cs
SamplerPool.cs
SamplerPoolCache.cs
Texture.cs Replace passing by IMemoryOwner<byte> with passing by concrete MemoryOwner<byte> (#7171) 2024-09-18 23:00:54 -03:00
TextureBindingInfo.cs Change image format view handling to allow view incompatible formats (#7311) 2024-09-17 15:52:30 -03:00
TextureBindingsArrayCache.cs Change image format view handling to allow view incompatible formats (#7311) 2024-09-17 15:52:30 -03:00
TextureBindingsManager.cs Add support for sampler sRGB disable (#7312) 2024-09-19 14:38:30 -03:00
TextureCache.cs Convert MaxTextureCacheCapacity to Dynamic MaxTextureCacheCapacity for High Resolution Mod support. (#7307) 2024-09-26 14:33:38 -03:00
TextureCompatibility.cs Change image format view handling to allow view incompatible formats (#7311) 2024-09-17 15:52:30 -03:00
TextureComponent.cs
TextureDependency.cs
TextureDescriptor.cs
TextureDescriptorType.cs
TextureGroup.cs Replace passing by IMemoryOwner<byte> with passing by concrete MemoryOwner<byte> (#7171) 2024-09-18 23:00:54 -03:00
TextureGroupHandle.cs Make TextureGroup.ClearModified thread safe (#6686) 2024-05-14 17:06:36 +02:00
TextureInfo.cs
TextureManager.cs Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577) 2024-04-22 15:05:55 -03:00
TextureMatchQuality.cs
TextureMsaaMode.cs
TexturePool.cs Add support for sampler sRGB disable (#7312) 2024-09-19 14:38:30 -03:00
TexturePoolCache.cs
TextureScaleMode.cs
TextureSearchFlags.cs
TextureTarget.cs
TextureViewCompatibility.cs