mirror of
https://github.com/ryujinx-mirror/ryujinx.git
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c46edfab85
* Updated all NuGet packages to latest, and updated the framework from .NET Core 3.0 to 3.1. * Updating appveyor settings for 3.1 Updating appveyor to use the netcoreapp3.1 path instead of 3.0. * Removing unneeded NuGet package System.Runtime.CompilerServices.Unsafe. * Removing unused NuGet package SharpFontCore. * Removing unused NuGet package TimeZoneConverter.Posix * Cleaning up by adding newline to a csproj. * Simplfying a NuGet conditional include, and adding a warning disable for an annoying NuGet package. * I'm not sure if .travis.yml is still used, but I'm updating its 'dotnet' version to the correct SDK. * Making the runtime version into its own environment variable so it's a bit easier to change in the future. * Removing OpenTK.NetStandard reference from Ryujinx.Common * Fixing indentation in Common.csproj * Updating the README to specify .NET Core 3.1. * Reverting the update of the GTKSharp package so it doesn't block the PR. |
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.. | ||
Buffer.cs | ||
Counters.cs | ||
Debugger.cs | ||
EnumConversion.cs | ||
FormatInfo.cs | ||
FormatTable.cs | ||
Framebuffer.cs | ||
HwCapabilities.cs | ||
Pipeline.cs | ||
Program.cs | ||
Renderer.cs | ||
Ryujinx.Graphics.OpenGL.csproj | ||
Sampler.cs | ||
Shader.cs | ||
TextureCopy.cs | ||
TextureCopyUnscaled.cs | ||
TextureStorage.cs | ||
TextureView.cs | ||
VertexArray.cs | ||
VertexBuffer.cs | ||
Window.cs |