ryujinx/Ryujinx.Graphics.Gpu
gdkchan 3bd357045f
Do not allow render targets not explicitly written by the fragment shader to be modified (#3063)
* Do not allow render targets not explicitly written by the fragment shader to be modified

* Shader cache version bump

* Remove blank lines

* Avoid redundant color mask updates

* HostShaderCacheEntry can be null

* Avoid more redundant glColorMask calls

* nit: Mask -> Masks

* Fix currentComponentMask

* More efficient way to update _currentComponentMasks
2022-02-16 23:15:39 +01:00
..
Engine When copying linear textures, DMA should ignore region X/Y (#3121) 2022-02-16 11:13:45 +01:00
Image
Memory
Shader Do not allow render targets not explicitly written by the fragment shader to be modified (#3063) 2022-02-16 23:15:39 +01:00
Synchronization
ClassId.cs
Constants.cs
GpuChannel.cs
GpuContext.cs misc: Make PID unsigned long instead of long (#3043) 2022-02-09 17:18:07 -03:00
GraphicsConfig.cs
Ryujinx.Graphics.Gpu.csproj
Window.cs misc: Make PID unsigned long instead of long (#3043) 2022-02-09 17:18:07 -03:00