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13 lines
244 B
GDScript
13 lines
244 B
GDScript
extends Area2D
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const SPRING_FORCE = -460
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func _on_body_entered(body):
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if body.name == 'Player':
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$AnimationPlayer.play('push')
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body.velocity.y = SPRING_FORCE
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body.get_node('Sprite').play('jump')
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else:
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$AnimationPlayer.play('idle')
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