toddler-play/assets/abstract-platformer/Spritesheet/spritesheet_players.xml
2024-06-05 00:15:22 +08:00

79 lines
9.8 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<TextureAtlas imagePath="sprites.png">
<!--
Created with ShoeBox
http://renderhjs.net/shoebox/
-->
<SubTexture name="playerBlue_dead.png" x="115" y="0" width="45" height="47" frameX="-0" frameY="-0" frameWidth="45" frameHeight="47"/>
<SubTexture name="playerBlue_duck.png" x="0" y="294" width="56" height="40" frameX="-0" frameY="-0" frameWidth="56" frameHeight="40"/>
<SubTexture name="playerBlue_fall.png" x="156" y="420" width="44" height="54" frameX="-0" frameY="-0" frameWidth="44" frameHeight="54"/>
<SubTexture name="playerBlue_hit.png" x="108" y="259" width="46" height="40" frameX="-0" frameY="-0" frameWidth="46" frameHeight="40"/>
<SubTexture name="playerBlue_roll.png" x="202" y="348" width="40" height="40" frameX="-0" frameY="-0" frameWidth="40" frameHeight="40"/>
<SubTexture name="playerBlue_stand.png" x="156" y="101" width="45" height="54" frameX="-0" frameY="-0" frameWidth="45" frameHeight="54"/>
<SubTexture name="playerBlue_swim1.png" x="161" y="0" width="44" height="53" frameX="-0" frameY="-0" frameWidth="44" frameHeight="53"/>
<SubTexture name="playerBlue_swim2.png" x="201" y="420" width="44" height="54" frameX="-0" frameY="-0" frameWidth="44" frameHeight="54"/>
<SubTexture name="playerBlue_switch1.png" x="0" y="374" width="54" height="54" frameX="-0" frameY="-0" frameWidth="54" frameHeight="54"/>
<SubTexture name="playerBlue_switch2.png" x="0" y="429" width="53" height="54" frameX="-0" frameY="-0" frameWidth="53" frameHeight="54"/>
<SubTexture name="playerBlue_up1.png" x="156" y="365" width="45" height="54" frameX="-0" frameY="-0" frameWidth="45" frameHeight="54"/>
<SubTexture name="playerBlue_up2.png" x="155" y="259" width="45" height="50" frameX="-0" frameY="-0" frameWidth="45" frameHeight="50"/>
<SubTexture name="playerBlue_up3.png" x="109" y="126" width="46" height="40" frameX="-0" frameY="-0" frameWidth="46" frameHeight="40"/>
<SubTexture name="playerBlue_walk1.png" x="156" y="310" width="45" height="54" frameX="-0" frameY="-0" frameWidth="45" frameHeight="54"/>
<SubTexture name="playerBlue_walk2.png" x="156" y="156" width="45" height="54" frameX="-0" frameY="-0" frameWidth="45" frameHeight="54"/>
<SubTexture name="playerBlue_walk3.png" x="115" y="48" width="45" height="52" frameX="-0" frameY="-0" frameWidth="45" frameHeight="52"/>
<SubTexture name="playerBlue_walk4.png" x="65" y="37" width="49" height="45" frameX="-0" frameY="-0" frameWidth="49" frameHeight="45"/>
<SubTexture name="playerBlue_walk5.png" x="0" y="39" width="64" height="40" frameX="-0" frameY="-0" frameWidth="64" frameHeight="40"/>
<SubTexture name="playerGreen_dead.png" x="282" y="142" width="38" height="43" frameX="-0" frameY="-0" frameWidth="38" frameHeight="43"/>
<SubTexture name="playerGreen_duck.png" x="0" y="157" width="56" height="31" frameX="-0" frameY="-0" frameWidth="56" frameHeight="31"/>
<SubTexture name="playerGreen_fall.png" x="246" y="396" width="38" height="49" frameX="-0" frameY="-0" frameWidth="38" frameHeight="49"/>
<SubTexture name="playerGreen_hit.png" x="108" y="300" width="46" height="40" frameX="-0" frameY="-0" frameWidth="46" frameHeight="40"/>
<SubTexture name="playerGreen_roll.png" x="201" y="266" width="40" height="40" frameX="-0" frameY="-0" frameWidth="40" frameHeight="40"/>
<SubTexture name="playerGreen_stand.png" x="243" y="345" width="38" height="50" frameX="-0" frameY="-0" frameWidth="38" frameHeight="50"/>
<SubTexture name="playerGreen_swim1.png" x="202" y="96" width="40" height="53" frameX="-0" frameY="-0" frameWidth="40" frameHeight="53"/>
<SubTexture name="playerGreen_swim2.png" x="201" y="211" width="41" height="54" frameX="-0" frameY="-0" frameWidth="41" frameHeight="54"/>
<SubTexture name="playerGreen_switch1.png" x="57" y="157" width="51" height="50" frameX="-0" frameY="-0" frameWidth="51" frameHeight="50"/>
<SubTexture name="playerGreen_switch2.png" x="57" y="300" width="50" height="50" frameX="-0" frameY="-0" frameWidth="50" frameHeight="50"/>
<SubTexture name="playerGreen_up1.png" x="246" y="446" width="38" height="50" frameX="-0" frameY="-0" frameWidth="38" frameHeight="50"/>
<SubTexture name="playerGreen_up2.png" x="246" y="0" width="38" height="43" frameX="-0" frameY="-0" frameWidth="38" frameHeight="43"/>
<SubTexture name="playerGreen_up3.png" x="109" y="167" width="40" height="39" frameX="-0" frameY="-0" frameWidth="40" frameHeight="39"/>
<SubTexture name="playerGreen_walk1.png" x="246" y="44" width="38" height="50" frameX="-0" frameY="-0" frameWidth="38" frameHeight="50"/>
<SubTexture name="playerGreen_walk2.png" x="282" y="345" width="38" height="48" frameX="-0" frameY="-0" frameWidth="38" frameHeight="48"/>
<SubTexture name="playerGreen_walk3.png" x="283" y="186" width="38" height="48" frameX="-0" frameY="-0" frameWidth="38" frameHeight="48"/>
<SubTexture name="playerGreen_walk4.png" x="107" y="388" width="48" height="43" frameX="-0" frameY="-0" frameWidth="48" frameHeight="43"/>
<SubTexture name="playerGreen_walk5.png" x="0" y="117" width="64" height="39" frameX="-0" frameY="-0" frameWidth="64" frameHeight="39"/>
<SubTexture name="playerGrey_dead.png" x="321" y="235" width="36" height="39" frameX="-0" frameY="-0" frameWidth="36" frameHeight="39"/>
<SubTexture name="playerGrey_duck.png" x="0" y="263" width="56" height="30" frameX="-0" frameY="-0" frameWidth="56" frameHeight="30"/>
<SubTexture name="playerGrey_fall.png" x="285" y="46" width="36" height="45" frameX="-0" frameY="-0" frameWidth="36" frameHeight="45"/>
<SubTexture name="playerGrey_hit.png" x="65" y="0" width="49" height="36" frameX="-0" frameY="-0" frameWidth="49" frameHeight="36"/>
<SubTexture name="playerGrey_roll.png" x="201" y="475" width="36" height="36" frameX="-0" frameY="-0" frameWidth="36" frameHeight="36"/>
<SubTexture name="playerGrey_stand.png" x="285" y="440" width="36" height="45" frameX="-0" frameY="-0" frameWidth="36" frameHeight="45"/>
<SubTexture name="playerGrey_swim1.png" x="161" y="54" width="43" height="41" frameX="-0" frameY="-0" frameWidth="43" frameHeight="41"/>
<SubTexture name="playerGrey_swim2.png" x="156" y="211" width="44" height="42" frameX="-0" frameY="-0" frameWidth="44" frameHeight="42"/>
<SubTexture name="playerGrey_switch1.png" x="57" y="254" width="50" height="45" frameX="-0" frameY="-0" frameWidth="50" frameHeight="45"/>
<SubTexture name="playerGrey_switch2.png" x="57" y="208" width="50" height="45" frameX="-0" frameY="-0" frameWidth="50" frameHeight="45"/>
<SubTexture name="playerGrey_up1.png" x="285" y="394" width="36" height="45" frameX="-0" frameY="-0" frameWidth="36" frameHeight="45"/>
<SubTexture name="playerGrey_up2.png" x="283" y="95" width="37" height="40" frameX="-0" frameY="-0" frameWidth="37" frameHeight="40"/>
<SubTexture name="playerGrey_up3.png" x="156" y="475" width="44" height="36" frameX="-0" frameY="-0" frameWidth="44" frameHeight="36"/>
<SubTexture name="playerGrey_walk1.png" x="285" y="0" width="36" height="45" frameX="-0" frameY="-0" frameWidth="36" frameHeight="45"/>
<SubTexture name="playerGrey_walk2.png" x="283" y="278" width="37" height="43" frameX="-0" frameY="-0" frameWidth="37" frameHeight="43"/>
<SubTexture name="playerGrey_walk3.png" x="283" y="235" width="37" height="42" frameX="-0" frameY="-0" frameWidth="37" frameHeight="42"/>
<SubTexture name="playerGrey_walk4.png" x="107" y="351" width="48" height="36" frameX="-0" frameY="-0" frameWidth="48" frameHeight="36"/>
<SubTexture name="playerGrey_walk5.png" x="0" y="80" width="64" height="36" frameX="-0" frameY="-0" frameWidth="64" frameHeight="36"/>
<SubTexture name="playerRed_dead.png" x="202" y="150" width="39" height="46" frameX="-0" frameY="-0" frameWidth="39" frameHeight="46"/>
<SubTexture name="playerRed_duck.png" x="0" y="228" width="56" height="34" frameX="-0" frameY="-0" frameWidth="56" frameHeight="34"/>
<SubTexture name="playerRed_fall.png" x="243" y="199" width="39" height="50" frameX="-0" frameY="-0" frameWidth="39" frameHeight="50"/>
<SubTexture name="playerRed_hit.png" x="0" y="335" width="56" height="38" frameX="-0" frameY="-0" frameWidth="56" frameHeight="38"/>
<SubTexture name="playerRed_roll.png" x="202" y="307" width="40" height="40" frameX="-0" frameY="-0" frameWidth="40" frameHeight="40"/>
<SubTexture name="playerRed_stand.png" x="242" y="150" width="39" height="48" frameX="-0" frameY="-0" frameWidth="39" frameHeight="48"/>
<SubTexture name="playerRed_swim1.png" x="108" y="208" width="47" height="50" frameX="-0" frameY="-0" frameWidth="47" frameHeight="50"/>
<SubTexture name="playerRed_swim2.png" x="107" y="432" width="48" height="51" frameX="-0" frameY="-0" frameWidth="48" frameHeight="51"/>
<SubTexture name="playerRed_switch1.png" x="54" y="429" width="52" height="48" frameX="-0" frameY="-0" frameWidth="52" frameHeight="48"/>
<SubTexture name="playerRed_switch2.png" x="55" y="374" width="51" height="48" frameX="-0" frameY="-0" frameWidth="51" frameHeight="48"/>
<SubTexture name="playerRed_up1.png" x="243" y="250" width="39" height="48" frameX="-0" frameY="-0" frameWidth="39" frameHeight="48"/>
<SubTexture name="playerRed_up2.png" x="243" y="95" width="39" height="46" frameX="-0" frameY="-0" frameWidth="39" frameHeight="46"/>
<SubTexture name="playerRed_up3.png" x="0" y="189" width="56" height="38" frameX="-0" frameY="-0" frameWidth="56" frameHeight="38"/>
<SubTexture name="playerRed_walk1.png" x="206" y="0" width="39" height="48" frameX="-0" frameY="-0" frameWidth="39" frameHeight="48"/>
<SubTexture name="playerRed_walk2.png" x="206" y="49" width="39" height="45" frameX="-0" frameY="-0" frameWidth="39" frameHeight="45"/>
<SubTexture name="playerRed_walk3.png" x="243" y="299" width="39" height="45" frameX="-0" frameY="-0" frameWidth="39" frameHeight="45"/>
<SubTexture name="playerRed_walk4.png" x="65" y="83" width="49" height="42" frameX="-0" frameY="-0" frameWidth="49" frameHeight="42"/>
<SubTexture name="playerRed_walk5.png" x="0" y="0" width="64" height="38" frameX="-0" frameY="-0" frameWidth="64" frameHeight="38"/>
</TextureAtlas>