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# Toddler play
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Simple and beautiful 2D platformer for children made in Godot v4.2.2.
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I make it in my spare time for myself (to learn game engine) and for my kid (to learn keyboard and coordination and just to have some fun).
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## Pickups
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**Yellow star** adds +1 to score count.
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Stars are just visible navigation points that help a child to navigate in game level by pressing buttons to move in the desired direction (separately or simultaneously), overcome obstacles and reach the end.
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Star count is just a number in the upper left corner that does nothing and does not affect anything.
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**Green flag** finishes current level and loads next one.
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When picked up in last level first one will be loaded.
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## Controls
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| Keys | Action |
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|-------------------------|--------------------------------|
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| `A`, `ArrowLeft` | Move left |
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| `D`, `ArrowRight` | Move right |
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| `W`, `ArrowUp`, `Space` | Jump |
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| `Enter` | Start game (in main menu) |
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| `Enter`, `R` | Restart level (in game) |
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| `1-9` | Start selected level (in game) |
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Also in some levels there are some spring jumpers to jump higher.
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## Installation
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Just download a binary file for your OS from [Releases](https://github.com/anthonyaxenov/toddler-play/releases) page somewhere on your drive and run.
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## Compiling
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1. Install Godot v4.*
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2. Clone this project into directory of your choice:
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```
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git clone https://github.com/anthonyaxenov/toddler-play.git
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```
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3. Open cloned project in Godot
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4. Go to Project - Export... in main menu
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5. Select a template according to destination OS and press Export
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6. Run freshly squeezed executable binary from `./build` folder
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## License
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You can use this project under the terms of the [MIT License](LICENSE) respecting licenses of 3rd-party resources used in this project.
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Information about ones you can find in [`./assets`](assets) folder.
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