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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
ed754af8d5046d2fd7218c742521e38ab17cbcfe
ryujinx
/
Ryujinx.Graphics.Shader
/
Translation
History
gdkchan
ed754af8d5
Make sure attributes used on subsequent shader stages are initialized (
#2538
)
2021-08-11 22:27:00 +02:00
..
Optimizations
Fix separate bindless sampler at offset 0 (
#2360
)
2021-06-20 20:48:12 +02:00
AttributeConsts.cs
Implement shader HelperThreadNV (
#2163
)
2021-04-02 21:50:35 +11:00
ControlFlowGraph.cs
Implement CAL and RET shader instructions (
#1618
)
2020-10-25 17:00:44 -03:00
Dominance.cs
Implement CAL and RET shader instructions (
#1618
)
2020-10-25 17:00:44 -03:00
EmitterContext.cs
Make sure attributes used on subsequent shader stages are initialized (
#2538
)
2021-08-11 22:27:00 +02:00
EmitterContextInsts.cs
Move shader resource descriptor creation out of the backend (
#2290
)
2021-05-19 23:15:26 +02:00
FeatureFlags.cs
Move shader resource descriptor creation out of the backend (
#2290
)
2021-05-19 23:15:26 +02:00
GlobalMemory.cs
Support compute uniform buffers emulated with global memory (
#924
)
2020-02-11 01:10:05 +01:00
RegisterUsage.cs
Use multiple dest operands for shader call instructions (
#1975
)
2021-02-01 11:13:38 +11:00
Rewriter.cs
Fix shader compilation on shaders that uses rectangle textures (
#2471
)
2021-07-12 16:20:33 -03:00
ShaderConfig.cs
Make sure attributes used on subsequent shader stages are initialized (
#2538
)
2021-08-11 22:27:00 +02:00
ShaderHeader.cs
Implement geometry shader passthrough (
#1961
)
2021-01-29 14:38:51 +11:00
Ssa.cs
Use multiple dest operands for shader call instructions (
#1975
)
2021-02-01 11:13:38 +11:00
TargetApi.cs
Allow shader language and target API to be specified on the shader translator (
#2402
)
2021-07-06 21:20:06 +02:00
TargetLanguage.cs
shadertools: Prepare for new target Languages and APIs (
#2465
)
2021-07-18 12:49:39 +02:00
TranslationCounts.cs
Replace BGRA and scale uniforms with a uniform block (
#2496
)
2021-08-11 21:33:43 +02:00
TranslationFlags.cs
Fix shader regression on Intel iGPUs by reverting layout changes (
#1425
)
2020-07-29 08:01:11 +10:00
TranslationOptions.cs
Allow shader language and target API to be specified on the shader translator (
#2402
)
2021-07-06 21:20:06 +02:00
Translator.cs
Make sure attributes used on subsequent shader stages are initialized (
#2538
)
2021-08-11 22:27:00 +02:00
TranslatorContext.cs
Make sure attributes used on subsequent shader stages are initialized (
#2538
)
2021-08-11 22:27:00 +02:00