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ryujinx/src/Ryujinx.Graphics.Shader/TextureUsageFlags.cs
2023-04-27 23:51:14 +02:00

20 lines
444 B
C#

using System;
namespace Ryujinx.Graphics.Shader
{
/// <summary>
/// Flags that indicate how a texture will be used in a shader.
/// </summary>
[Flags]
public enum TextureUsageFlags
{
None = 0,
// Integer sampled textures must be noted for resolution scaling.
ResScaleUnsupported = 1 << 0,
NeedsScaleValue = 1 << 1,
ImageStore = 1 << 2,
ImageCoherent = 1 << 3
}
}