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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
e3c6be5e29afd32fe570b743c82e6518a0bd2a40
ryujinx
/
src
/
Ryujinx.Graphics.Shader
History
gdkchan
c27e453fd3
Share ResourceManager vertex vertex A and B shaders (
#5181
)
2023-05-31 17:17:50 -03:00
..
CodeGen
Force reciprocal operation with value biased by constant to be precise on macOS (
#5110
)
2023-05-26 15:19:37 -03:00
Decoders
…
Instructions
Implement p2rc, p2ri, p2rr and r2p.cc shaders (
#5031
)
2023-05-22 17:32:15 -03:00
IntermediateRepresentation
Force reciprocal operation with value biased by constant to be precise on macOS (
#5110
)
2023-05-26 15:19:37 -03:00
StructuredIr
Force reciprocal operation with value biased by constant to be precise on macOS (
#5110
)
2023-05-26 15:19:37 -03:00
Translation
Share ResourceManager vertex vertex A and B shaders (
#5181
)
2023-05-31 17:17:50 -03:00
AlphaTestOp.cs
…
AttributeType.cs
…
BufferDescriptor.cs
…
BufferUsageFlags.cs
…
Constants.cs
…
IGpuAccessor.cs
Add support for VK_EXT_depth_clip_control. (
#5027
)
2023-05-28 23:31:56 +02:00
InputTopology.cs
…
OutputTopology.cs
…
Ryujinx.Graphics.Shader.csproj
Generate scaling helper functions on IR (
#4714
)
2023-05-25 17:46:58 -03:00
SamplerType.cs
…
ShaderIdentification.cs
…
ShaderProgram.cs
…
ShaderProgramInfo.cs
…
ShaderStage.cs
…
SupportBuffer.cs
Replace constant buffer access on shader with new Load instruction (
#4646
)
2023-05-20 16:19:26 -03:00
TessPatchType.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
TessSpacing.cs
…
TextureDescriptor.cs
…
TextureFormat.cs
…
TextureHandle.cs
…
TextureUsageFlags.cs
…