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This repository has been archived on 2025-09-02. You can view files and clone it, but cannot push or open issues or pull requests.
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af8498d6790ba83f1cf87eccf5f272f2ccbeb169
ryujinx/Ryujinx.Graphics.Gpu/Engine
History
gdkchan 947e14d3be Reimplement limited bindless textures support
2020-01-09 02:13:00 +01:00
..
Compute.cs
Reimplement limited bindless textures support
2020-01-09 02:13:00 +01:00
ComputeParams.cs
Use dispatch params shared memory size when available
2020-01-09 02:13:00 +01:00
Inline2Memory.cs
Initial support for the guest OpenGL driver (NVIDIA and Nouveau)
2020-01-09 02:13:00 +01:00
MethodClear.cs
Support shared color mask, implement more shader instructions
2020-01-09 02:13:00 +01:00
MethodCopyBuffer.cs
Separate sub-channel state
2020-01-09 02:13:00 +01:00
MethodCopyTexture.cs
Initial support for the guest OpenGL driver (NVIDIA and Nouveau)
2020-01-09 02:13:00 +01:00
MethodDraw.cs
Fix draw indexed flag not being cleared for instanced draws, also avoid state updates in the middle of a indexed draw
2020-01-09 02:13:00 +01:00
MethodReport.cs
Separate sub-channel state
2020-01-09 02:13:00 +01:00
MethodResetCounter.cs
Separate sub-channel state
2020-01-09 02:13:00 +01:00
Methods.cs
Reimplement limited bindless textures support
2020-01-09 02:13:00 +01:00
MethodUniformBufferBind.cs
Separate sub-channel state
2020-01-09 02:13:00 +01:00
MethodUniformBufferUpdate.cs
Support shared color mask, implement more shader instructions
2020-01-09 02:13:00 +01:00
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