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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
8d168574eb04ae1e7026ac2b058e3b184f068fae
ryujinx
/
Ryujinx.Graphics.Shader
History
gdkchan
8d168574eb
Use explicit buffer and texture bindings on shaders (
#1666
)
...
* Use explicit buffer and texture bindings on shaders * More XML docs and other nits
2020-11-08 12:10:00 +01:00
..
CodeGen
Use explicit buffer and texture bindings on shaders (
#1666
)
2020-11-08 12:10:00 +01:00
Decoders
Implement CAL and RET shader instructions (
#1618
)
2020-10-25 17:00:44 -03:00
Instructions
Support res scale on images, correctly blacklist for SUST, move logic out of backend. (
#1657
)
2020-11-02 16:53:23 -03:00
IntermediateRepresentation
Implement CAL and RET shader instructions (
#1618
)
2020-10-25 17:00:44 -03:00
StructuredIr
Implement CAL and RET shader instructions (
#1618
)
2020-10-25 17:00:44 -03:00
Translation
Use explicit buffer and texture bindings on shaders (
#1666
)
2020-11-08 12:10:00 +01:00
BufferDescriptor.cs
Use explicit buffer and texture bindings on shaders (
#1666
)
2020-11-08 12:10:00 +01:00
IGpuAccessor.cs
Use explicit buffer and texture bindings on shaders (
#1666
)
2020-11-08 12:10:00 +01:00
InputTopology.cs
Support texture rectangle targets (non-normalized coords)
2020-01-09 02:13:00 +01:00
OutputTopology.cs
Support texture rectangle targets (non-normalized coords)
2020-01-09 02:13:00 +01:00
Ryujinx.Graphics.Shader.csproj
Implement Zero-Configuration Resolution Scaling (
#1365
)
2020-07-07 04:41:07 +02:00
SamplerType.cs
Avoid sampler conflicts on bindless samplers with the same name (
#1642
)
2020-10-28 21:20:43 +01:00
ShaderProgram.cs
Refactor shader GPU state and memory access (
#1203
)
2020-05-06 11:02:28 +10:00
ShaderProgramInfo.cs
Remove output interpolation qualifier (
#1070
)
2020-04-02 12:24:55 +11:00
ShaderStage.cs
Initial work
2020-01-09 02:13:00 +01:00
TextureDescriptor.cs
Use explicit buffer and texture bindings on shaders (
#1666
)
2020-11-08 12:10:00 +01:00
TextureFormat.cs
Implement SULD shader instruction (
#1117
)
2020-04-22 09:35:28 +10:00
TextureUsageFlags.cs
Support res scale on images, correctly blacklist for SUST, move logic out of backend. (
#1657
)
2020-11-02 16:53:23 -03:00