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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
830cbf91bb8766e6347291bdff765a8a4e8c95b8
ryujinx
/
Ryujinx.Graphics.Gpu
/
Engine
/
Threed
History
gdkchan
9a9349f0f4
Fix instanced indexed inline draw index count (
#3389
)
2022-06-10 23:44:49 -03:00
..
ConditionalRendering.cs
Separate GPU engines (part 2/2) (
#2440
)
2021-07-11 17:20:40 -03:00
ConstantBufferUpdater.cs
Separate GPU engines (part 2/2) (
#2440
)
2021-07-11 17:20:40 -03:00
DrawManager.cs
Fix instanced indexed inline draw index count (
#3389
)
2022-06-10 23:44:49 -03:00
DrawState.cs
Separate GPU engines (part 2/2) (
#2440
)
2021-07-11 17:20:40 -03:00
IbStreamer.cs
Fix instanced indexed inline draw index count (
#3389
)
2022-06-10 23:44:49 -03:00
SemaphoreUpdater.cs
Fix 3D semaphore counter type 0 handling (
#3380
)
2022-06-02 19:51:36 -03:00
StateUpdater.cs
Implement Viewport Transform Disable (
#3328
)
2022-05-12 10:47:13 -03:00
StateUpdateTracker.cs
Separate GPU engines (part 2/2) (
#2440
)
2021-07-11 17:20:40 -03:00
ThreedClass.cs
Fix render target clear when sizes mismatch (
#2994
)
2022-01-11 20:15:17 +01:00
ThreedClassState.cs
Implement primitive restart draw arrays properly on OpenGL (
#3256
)
2022-04-04 18:43:24 -03:00