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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
830cbf91bb8766e6347291bdff765a8a4e8c95b8
ryujinx
/
Ryujinx.Graphics.Gpu
History
gdkchan
9a9349f0f4
Fix instanced indexed inline draw index count (
#3389
)
2022-06-10 23:44:49 -03:00
..
Engine
Fix instanced indexed inline draw index count (
#3389
)
2022-06-10 23:44:49 -03:00
Image
Copy dependency for multisample and non-multisample textures (
#3382
)
2022-06-05 14:06:47 -03:00
Memory
New shader cache implementation (
#3194
)
2022-04-10 10:49:44 -03:00
Shader
Implement Viewport Transform Disable (
#3328
)
2022-05-12 10:47:13 -03:00
Synchronization
When waiting on CPU, do not return a time out error from EventWait (
#2780
)
2021-11-01 19:10:02 -03:00
ClassId.cs
Separate GPU engines (part 2/2) (
#2440
)
2021-07-11 17:20:40 -03:00
Constants.cs
Improve linear texture compatibility rules (
#2099
)
2021-03-19 02:17:38 +01:00
GpuChannel.cs
Separate GPU engines (part 2/2) (
#2440
)
2021-07-11 17:20:40 -03:00
GpuContext.cs
Prefetch capabilities before spawning translation threads. (
#3338
)
2022-05-14 11:58:33 -03:00
GraphicsConfig.cs
Perform unscaled 2d engine copy on CPU if source texture isn't in cache. (
#3112
)
2022-02-22 11:21:29 -03:00
Ryujinx.Graphics.Gpu.csproj
infra: Migrate to .NET 6 (
#2829
)
2021-11-28 21:24:17 +01:00
Window.cs
Avalonia UI - Part 1 (
#3270
)
2022-05-15 13:30:15 +02:00