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This repository has been archived on 2025-09-02. You can view files and clone it, but cannot push or open issues or pull requests.
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57d3296ba4e5c1fc7ca30376c7ca8eb3041ae2f6
ryujinx/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions
History
gdkchan b9d83cc97e Fix shader integer from/to double conversion (#2831)
2021-11-14 21:37:07 -03:00
..
InstGen.cs
Add support for fragment shader interlock (#2768)
2021-10-28 19:53:12 -03:00
InstGenBallot.cs
Use shader subgroup extensions if shader ballot is not supported (#2627)
2021-09-19 14:38:39 +02:00
InstGenCall.cs
Implement CAL and RET shader instructions (#1618)
2020-10-25 17:00:44 -03:00
InstGenFSI.cs
Add support for fragment shader interlock (#2768)
2021-10-28 19:53:12 -03:00
InstGenHelper.cs
Fix shader integer from/to double conversion (#2831)
2021-11-14 21:37:07 -03:00
InstGenMemory.cs
Fix InvocationInfo on geometry shader and bindless default integer const (#2822)
2021-11-08 11:39:30 -03:00
InstGenPacking.cs
Initial support for double precision shader instructions. (#963)
2020-03-03 15:02:08 +01:00
InstInfo.cs
Initial work
2020-01-09 02:13:00 +01:00
InstType.cs
Add a pass to turn global memory access into storage access, and do all storage related transformations on IR
2020-01-09 02:13:00 +01:00
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