 Darabatandgdkchan
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827752ec07
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Changing shader decompiler to avoid vec2 and vec3 types, which were causing specific crashes. (#332)
* Changing shader decompiler to avoid vec2 and vec3 types, which were causing specific crashes.
* aligning code
* step back
* Redoing changes
* Redoing changes
* Redoing changes and avoiding concatenations
* redoing changes
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2018-08-06 22:26:19 -03:00 |
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