Commit Graph
8 Commits
Author SHA1 Message Date
jduncanatorandGitHub c734137f41 Audio: Select a shared audio device by default (#574)
* Audio: Select a shared audio device by default

This ensures that a non-raw audio device is selected wherever possible.

* Audio: Resolve libsoundio version mismatch between bindings and binaries

It turns out we were using bindings generated with libsoundio 1.1.0 git source, but the binaries we were using were built from master git source. I've rebuilt both binaries and bindings to ensure they are version matched.

This should resolve all outstanding issues with libsoundio (including the Linux segfault issue, and the "cannot open device" Windows issue).

* Audio: Reformat MarshalExtensions

* Resolve code indentation issues
2019-02-13 12:59:26 +11:00
jduncanatorandgdkchan f73c11744e Config: Resolve config and file log to application directory (#580) 2019-02-12 20:24:11 -03:00
jduncanatorandgdkchan d306115750 Logger and Configuration Refactoring (#573)
* Logging: Refactor log targets into Ryujinx.Common

* Logger: Implement JSON Log Target

* Logger: Optimize Console/File logging targets

Implement a simple ObjectPool to pool up StringBuilders to avoid causing excessive GCing of gen1/2 items when large amounts of log entries are being generated.

We can also pre-determine the async overflow action at initialization time, allowing for an easy optimization in the message enqueue function, avoiding a number of comparisons.

* Logger: Implement LogFormatters

* Config: Refactor configuration file and loading

* Config: Rename to .jsonc to avoid highlighting issues in VSC and GitHub

* Resolve style nits

* Config: Resolve incorrect default key binding

* Config: Also update key binding default in schema

* Tidy up namespace imports

* Config: Update CONFIG.md to reflect new Config file
2019-02-11 09:00:32 -03:00
jduncanatorandgdkchan 1af6c31dc0 Resolve build merge conflict (#559) 2019-01-21 00:04:52 -02:00
jduncanatorandAc_K 8406ec6272 Refactor Ryujinx.Common and HLE Stub Logging (#537)
* Refactor Ryujinx.Common and HLE Stub Logging

* Resolve review comments

* Rename missed loop variable

* Optimize PrintStub logging function

* Pass the call-sites Thread ID through to the logger

* Remove superfluous lock from ConsoleLog

* Process logged data objects in the logger target

Pass the data object all the way to the output logger targets, to allow them to "serialize" this in whatever appropriate format they're logging in.

* Use existing StringBuilder to build the properties string

* Add a ServiceNotImplemented Exception

Useful for printing debug information about unimplemented service calls

* Resolve Style Nits

* Resolve Merge Issues

* Fix typo and align declarations
2019-01-11 01:11:46 +01:00
jduncanatorandgdkchan 9b22e8af5e Normalize all the line endings (#518) 2018-11-29 00:01:19 -02:00
jduncanatorandgdkchan 76e2d48eee GPU: Allow depth textures to be loaded (#511)
Allow depth textures to be loaded when their component types do not match.
2018-11-21 04:27:33 -02:00
jduncanatorandAc_K df5960023e Audio: Track and Call ReleaseCallbacks in the Dummy Audio Output (#508)
We need to signal the guest process when buffers are released to avoid a softlock.
2018-11-19 02:24:15 +01:00