riperiperi and GitHub
a0e6647860
Compare shader code using a span instead of individual reads. ( #917 )
...
* Compare shader code using a span instead of individual reads.
* Add comment for new parameter.
* Remove unnecessary Math.Min
2020-02-03 20:11:22 +01:00
riperiperi and Thomas Guillemard
17d3c75df4
Fix behaviour when an analog trigger is assigned to a button. ( #790 )
2019-10-13 19:45:12 +02:00
riperiperi and gdkchan
53ebbcfbd9
Rework signed multiplication. Fixed an edge case and passes all tests. ( #174 )
2018-06-20 10:45:20 -03:00
riperiperi and gdkchan
afa5bf81e3
Faster soft implementation of smulh and umulh ( #134 )
...
* Faster soft implementation of smulh and umulh
* smulh: Fixed mul with 0 acting like it had a negative result.
* Use compliment for negative smulh result.
2018-06-13 10:55:45 -03:00
riperiperi and gdkchan
6fe51f9705
ReadBytes function in AMemory, with cleaner range check. ( #136 )
2018-06-08 21:15:02 -03:00