Commit Graph
100 Commits
Author SHA1 Message Date
gdkchanandGitHub a8ba340dde Improved logging (#103) 2018-04-24 15:57:39 -03:00
gdkchan db0aa54233 Print guest stack trace on a few points that can throw exceptions 2018-04-22 02:48:17 -03:00
gdkchan bd9b1e2c6b Stub a few services, add support for generating call stacks on the CPU 2018-04-22 01:22:46 -03:00
gdkchanandGitHub 90279d96ea Implement the synchronization primitives like the Horizon kernel does (#97)
* Started to work in improving the sync primitives

* Some fixes

* Check that the mutex address matches before waking a waiting thread

* Add MutexOwner field to keep track of the thread owning the mutex, update wait list when priority changes, other tweaks

* Add new priority information to the log

* SvcSetThreadPriority should update just the WantedPriority
2018-04-21 16:07:16 -03:00
gdkchan 03002f6537 Add SvcSetThreadActivity, tweak SignalProcessWideKey, add fmul32i shader instructions and other small fixes 2018-04-19 16:18:30 -03:00
gdkchan 33ae6e544b [HLE/Kernel] Fix SetThreadPriority, allow nano seconds values > int.MaxValue, fix on WaitProcessWideKeyAtomic (althrough looks like it still doesn't work properly 2018-04-19 04:06:23 -03:00
gdkchan 62b2124c03 [HLE/Kernel] Dispose the thread wait even on exit 2018-04-19 01:01:46 -03:00
gdkchan 6e69cd9284 Fix bad merge, and a few other fixes 2018-04-19 00:19:22 -03:00
gdkchan ac80e7d3f9 [HLE/Kernel] Yield when cond var is signaled 2018-04-19 00:00:29 -03:00
gdkchan b9af34f3dd [HLE/Kernel] Somewhat improved sync primitives 2018-04-18 23:52:36 -03:00
gdkchan 494e6dfa1e [GPU] Set frame buffer texture size to window size 2018-04-14 01:31:27 -03:00
gdkchan 7dd14a4f3a [GPU] Send correct window size to the vertex shader 2018-04-14 01:14:42 -03:00
gdkchan 42ebfdff7f [GPU] Fix frame buffer being upside down in some cases 2018-04-14 00:39:24 -03:00
gdkchan 47100ec8c1 [GPU] Avoid drawing the frame buffer with alpha blend enabled, use correct blend enable register, clear the buffer before drawing 2018-04-13 22:42:55 -03:00
gdkchan 435f9ffad8 [HLE] Fix hid issues on some games 2018-04-13 17:39:45 -03:00
gdkchan 032c442505 [GPU] Remove 1f in RCP instruction emitter on glsl decompiler 2018-04-13 16:01:29 -03:00
gdkchan 8ab76a7bd4 [GPU] Do not use the f suffix on float contants on the shader glsl code 2018-04-13 15:53:16 -03:00
gdkchan 237eaeb920 Bump glsl version to support layout qualifier 2018-04-13 15:36:12 -03:00
gdkchanandGitHub c8c86a3854 Fix for current framebuffer issues (#78)
[GPU] Fix some of the current framebuffer issues
2018-04-13 15:12:58 -03:00
gdkchan 9227b0ea59 [CPU] Speed up translation a little bit 2018-04-11 14:44:03 -03:00
gdkchan 46548bbc41 [HLE/Service] Fix ToCalendarTimeWithMyRule (for real this time) 2018-04-10 21:18:20 -03:00
gdkchan 29a4fb6a57 [HLE/Service] Fix ToCalendarTimeWithMyRule 2018-04-10 21:16:27 -03:00
gdkchan cb29b4303c [CPU] Fix CNT instruction 2018-04-10 20:58:32 -03:00
gdkchan 7b2f471d4f [GPU] Add support for the BC4/5 texture formats 2018-04-10 18:54:50 -03:00
gdkchan f57fd95fd9 Fix regression -- enable raw frame buffer rendering 2018-04-10 16:56:03 -03:00
gdkchan feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 2018-04-10 16:50:32 -03:00
gdkchan ecf02f525f Remove line numbers from log 2018-04-08 17:38:27 -03:00
gdkchan 36dfd20c87 Use correct pitch value when decoding linear swizzle textures 2018-04-08 17:09:41 -03:00
gdkchan b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro
interpreter, and a rewrite of the GPU code.
2018-04-08 16:41:38 -03:00
gdkchan 980691f36b [CPU] Fix CBZ/CBNZ with 32 bits operands 2018-04-06 17:22:26 -03:00
gdkchan 702daf2ff4 [CPU] Fail early when the index/size of the vector is invalid 2018-04-06 15:39:39 -03:00
gdkchan b27944c0b5 Bump the maximum number of threads 2018-04-06 10:53:18 -03:00
gdkchan df3cbadceb Fix FRSQRTS and FCM* (scalar) instructions 2018-04-06 10:20:17 -03:00
gdkchan a7ecf6dd2d Show service short name for unimplemented commands 2018-04-06 02:38:59 -03:00
gdkchan 081ede2a9a Support the .romfs extension aswell 2018-04-06 02:02:13 -03:00
gdkchan 36d9130592 Add FMLS (vector) instruction 2018-04-06 01:41:54 -03:00
gdkchan 2fd718c163 Fix typo 2018-04-06 01:07:51 -03:00
gdkchan dcf0f0be38 Fix possible regression on bsd 2018-04-06 01:06:34 -03:00
gdkchan 69e32e5bbc Rename services with the official interface names 2018-04-06 01:01:52 -03:00
gdkchan f15b1c76a1 Add FRSQRTS and FCM* instructions 2018-04-05 23:28:12 -03:00
gdkchan 4c19c908e5 Color* should be an array in NvGpuIoctlZbcSetTable 2018-04-05 10:23:52 -03:00
gdkchan 45c078d782 Add Faddp (vector) instruction 2018-04-04 22:13:10 -03:00
gdkchan 9754836c1b Fix GetAvailableLanguageCodes, stub ListAddOnContent and NvGpuAsIoctlRemap (0x4114) 2018-04-04 21:01:36 -03:00
gdkchan 2d33756878 Stub ActivateKeyboard on Hid 2018-04-04 19:44:02 -03:00
gdkchan c8b6274456 Stub ActivateMouse on Hid 2018-04-04 19:39:47 -03:00
gdkchan a3d6baab91 Remove useless spacing 2018-04-04 19:29:34 -03:00
gdkchan e16ca561cb HashSet is not thread safe, hopefully this fixes the CPU issue where it throws a exception on Add 2018-04-04 18:17:37 -03:00
gdkchan a20d6b34ab Add PRFM (unscaled) instruction 2018-04-04 18:10:20 -03:00
gdkchan 7fe12ad169 Add FNEG (vector) instruction 2018-04-04 16:36:07 -03:00
gdkchan e0c3d9c8df Fix SvcGetThreadId 2018-04-04 16:07:44 -03:00
gdkchan 0ac4681fa0 Fix 32-bits extended register instructions with 64-bits extensions 2018-03-30 23:32:06 -03:00
gdkchan 53e2d34905 Enable all ld/st (single structure) instructions 2018-03-30 18:06:02 -03:00
gdkchan 916540ff41 Fix EXT/Widening instruction carrying garbage values on some cases, fix ABD (it shouldn't accumulate, this is another variation of the instruction) 2018-03-30 17:37:31 -03:00
gdkchan 76ac31add6 Add BIT instruction 2018-03-30 16:46:00 -03:00
gdkchan 19b8344568 Add UABD instruction 2018-03-30 16:30:23 -03:00
gdkchan ba43af5765 Add UABDL instruction 2018-03-30 16:16:16 -03:00
gdkchan f42f39fd90 Add UADDL instruction 2018-03-30 15:55:28 -03:00
gdkchan 9b6fa1f89e Add UHADD instruction 2018-03-30 12:37:07 -03:00
gdkchan b2549d83bf Add FNMADD instruction 2018-03-24 00:28:23 -03:00
gdkchan d4a3e8267b Allow enabling/disabling memory checks on config file 2018-03-20 18:42:13 -03:00
gdkchan e922c3627a Rename IpcServices -> Services 2018-03-20 17:00:00 -03:00
gdkchan 1bd99e5597 Support different framebuffer offsets (fixes #59) 2018-03-20 12:18:25 -03:00
gdkchanandGitHub 4314a8f3e5 [WIP] Add support for events (#60)
* Add support for events, move concept of domains to IpcService

* Support waiting for KThread, remove some test code, other tweaks

* Use move handle on NIFM since I can't test that now, it's better to leave it how it was
2018-03-19 15:58:46 -03:00
gdkchan 4940cf0ea5 Add BFI instruction, even more audout fixes 2018-03-16 00:42:44 -03:00
gdkchan 88c6160c62 Add MLA (vector by element), fixes some cases of MUL (vector by element)? 2018-03-15 22:36:47 -03:00
gdkchanandGitHub 79a5939734 Improvements to audout (#58)
* Some audout refactoring and improvements

* More audio improvements

* Change ReadAsciiString to use long for the Size, avoids some casting
2018-03-15 21:06:24 -03:00
gdkchan 92f47d535e Fix crc32 instruction with size greater than a byte 2018-03-15 18:14:22 -03:00
gdkchan ee8fb18a0f Fix CPU instruction Ld/St (single structure) with index != 0 2018-03-15 12:59:23 -03:00
gdkchan b50bc46888 CPU fix for the cases using a Mask with shift = 0 2018-03-14 01:59:22 -03:00
gdkchan d067b4d5e0 Remove unused function from CPU 2018-03-14 00:57:07 -03:00
gdkchan 553ba659c4 Add CRC32 instruction and SLI (vector) 2018-03-14 00:12:05 -03:00
gdkchan 19564e570b Stub StartSixAxisSensor 2018-03-13 21:26:14 -03:00
gdkchan 2ed24af756 Add pl:u stub, use higher precision on CNTPCT_EL0 register tick count 2018-03-13 21:24:32 -03:00
gdkchan 6f4282daf8 IAudioDeviceService -> IAudioDevice 2018-03-12 16:31:09 -03:00
gdkchan d88b5c7621 Fix GetAudioRenderersProcessMasterVolume which was totally wrong 2018-03-12 16:29:06 -03:00
gdkchan e32f27158f Stub GetAudioRenderersProcessMasterVolume and avoid blowing up the stack inside HDomains Dispose method 2018-03-12 02:07:48 -03:00
gdkchan 8cb23c133b Add bsd:s service variant again 2018-03-12 01:15:39 -03:00
gdkchan 7a27990faa Allow more than one process, free resources on process dispose, implement SvcExitThread 2018-03-12 01:14:12 -03:00
gdkchan 28275a8976 Do not sign-extend timestamps 2018-03-10 20:51:55 -03:00
gdkchan 3777fb44cf Allow to enable/disable memory checks even on release mode through the flag, return error for invalid addresses on SvcMap*Memory svcs, do not return error on SvcQueryMemory (instead, return reserved for the end of the address space), other minor tweaks 2018-03-10 20:39:16 -03:00
gdkchan 553f6c2976 Fix EmitScalarUnaryOpF and add SSRA (vector) 2018-03-10 00:00:31 -03:00
gdkchan 30bcb8da33 Add FRINTM (vector) instruction 2018-03-09 23:41:05 -03:00
gdkchan aa2d2b3149 Add SHLL instruction 2018-03-09 23:28:38 -03:00
gdkchan 5912bd2beb Disable memory checks by default, even on debug, move ram memory allocation inside the CPU, since the size if fixed anyway, better heap region size 2018-03-09 23:12:57 -03:00
gdkchan be0e4007dc Add SMLAL (vector), fix EXT instruction 2018-03-06 21:36:49 -03:00
gdkchan 4f177c9ee7 More Vi/NvFlinger/NvDrv stubs, allow paths starting with //, do not allow paths that don't start with at least a /, increase map region size 2018-03-06 17:28:03 -03:00
gdkchan 2d9edddf8c Remove QueryMemory workaround 2018-03-05 16:20:30 -03:00
gdkchan 59d1b2ad83 Add MUL (vector by element), fix FCVTN, make svcs use MakeError too 2018-03-05 16:18:37 -03:00
gdkchan 0e343a748d Add FCVTL and FCVTN instruction (no Half support yet), stub SvcClearEvent 2018-03-05 12:58:56 -03:00
gdkchan 73cc30cc80 Allow multiple hid shared memory locations 2018-03-05 02:09:52 -03:00
gdkchan 344fc8a55d Try fixing NvFlinger rotation with scaling, return correct error code on WaitSignal timeout, always display window at the center of the screen 2018-03-04 20:32:18 -03:00
gdkchanandGitHub 3edb66f389 Improve CPU initial translation speeds (#50)
* Add background translation to the CPU

* Do not use a separate thread for translation, implement 2 tiers translation

* Remove unnecessary usings

* Lower MinCallCountForReJit

* Remove unused variable
2018-03-04 14:09:59 -03:00
gdkchan ee9df32e3e Do not block execution on audout append buffer 2018-03-04 01:41:35 -03:00
gdkchan 479443564c Remove unneeded log messages 2018-03-04 00:09:16 -03:00
gdkchan 8dcffe6a51 Fix hid touch screen timestamp, add more log info 2018-03-04 00:06:44 -03:00
gdkchan 7d48886750 Fix Rename* functions on FspSrv, add a separate class do hold system settings on Switch 2018-03-03 14:04:58 -03:00
gdkchan 646af2498c Fix paths using ascii instead of utf8 on IFileSystem 2018-03-03 02:24:04 -03:00
gdkchanandGitHub c14c69a10c Refactor HID, fix issues (#48)
* Refactor HID, fix issues

* Fix on touch screen code with wrong offset

* Don't use magic values

* Replace more magic values with actual variables, fix touch screen coordinates on different window sizes
2018-03-02 22:49:17 -03:00
gdkchan efef605b26 Fix REV64 (vector) instruction 2018-03-02 20:24:16 -03:00
gdkchan 829b1b1cc0 Add REV64 (vector) instruction 2018-03-02 20:03:28 -03:00