gdkchan and GitHub
e4f59c8a52
Update README.md
2018-04-24 21:06:49 -03:00
gdkchan
2a985de88c
[HLE/Audio] Use correct audio device names
2018-04-24 17:14:26 -03:00
gdkchan and GitHub
a8ba340dde
Improved logging ( #103 )
2018-04-24 15:57:39 -03:00
gdkchan
db0aa54233
Print guest stack trace on a few points that can throw exceptions
2018-04-22 02:48:17 -03:00
gdkchan
bd9b1e2c6b
Stub a few services, add support for generating call stacks on the CPU
2018-04-22 01:22:46 -03:00
gdkchan and GitHub
90279d96ea
Implement the synchronization primitives like the Horizon kernel does ( #97 )
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* Started to work in improving the sync primitives
* Some fixes
* Check that the mutex address matches before waking a waiting thread
* Add MutexOwner field to keep track of the thread owning the mutex, update wait list when priority changes, other tweaks
* Add new priority information to the log
* SvcSetThreadPriority should update just the WantedPriority
2018-04-21 16:07:16 -03:00
gdkchan
03002f6537
Add SvcSetThreadActivity, tweak SignalProcessWideKey, add fmul32i shader instructions and other small fixes
2018-04-19 16:18:30 -03:00
gdkchan
33ae6e544b
[HLE/Kernel] Fix SetThreadPriority, allow nano seconds values > int.MaxValue, fix on WaitProcessWideKeyAtomic (althrough looks like it still doesn't work properly
2018-04-19 04:06:23 -03:00
gdkchan
62b2124c03
[HLE/Kernel] Dispose the thread wait even on exit
2018-04-19 01:01:46 -03:00
gdkchan
6e69cd9284
Fix bad merge, and a few other fixes
2018-04-19 00:19:22 -03:00
gdkchan
ac80e7d3f9
[HLE/Kernel] Yield when cond var is signaled
2018-04-19 00:00:29 -03:00
gdkchan
b9af34f3dd
[HLE/Kernel] Somewhat improved sync primitives
2018-04-18 23:52:36 -03:00
gdkchan
494e6dfa1e
[GPU] Set frame buffer texture size to window size
2018-04-14 01:31:27 -03:00
gdkchan
7dd14a4f3a
[GPU] Send correct window size to the vertex shader
2018-04-14 01:14:42 -03:00
gdkchan
42ebfdff7f
[GPU] Fix frame buffer being upside down in some cases
2018-04-14 00:39:24 -03:00
gdkchan
47100ec8c1
[GPU] Avoid drawing the frame buffer with alpha blend enabled, use correct blend enable register, clear the buffer before drawing
2018-04-13 22:42:55 -03:00
gdkchan
435f9ffad8
[HLE] Fix hid issues on some games
2018-04-13 17:39:45 -03:00
gdkchan
032c442505
[GPU] Remove 1f in RCP instruction emitter on glsl decompiler
2018-04-13 16:01:29 -03:00
gdkchan
8ab76a7bd4
[GPU] Do not use the f suffix on float contants on the shader glsl code
2018-04-13 15:53:16 -03:00
gdkchan
237eaeb920
Bump glsl version to support layout qualifier
2018-04-13 15:36:12 -03:00
gdkchan and GitHub
c8c86a3854
Fix for current framebuffer issues ( #78 )
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[GPU] Fix some of the current framebuffer issues
2018-04-13 15:12:58 -03:00
gdkchan
9227b0ea59
[CPU] Speed up translation a little bit
2018-04-11 14:44:03 -03:00
gdkchan
46548bbc41
[HLE/Service] Fix ToCalendarTimeWithMyRule (for real this time)
2018-04-10 21:18:20 -03:00
gdkchan
29a4fb6a57
[HLE/Service] Fix ToCalendarTimeWithMyRule
2018-04-10 21:16:27 -03:00
gdkchan
cb29b4303c
[CPU] Fix CNT instruction
2018-04-10 20:58:32 -03:00
gdkchan
7b2f471d4f
[GPU] Add support for the BC4/5 texture formats
2018-04-10 18:54:50 -03:00
gdkchan
f57fd95fd9
Fix regression -- enable raw frame buffer rendering
2018-04-10 16:56:03 -03:00
gdkchan
feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
2018-04-10 16:50:32 -03:00
gdkchan
ecf02f525f
Remove line numbers from log
2018-04-08 17:38:27 -03:00
gdkchan
36dfd20c87
Use correct pitch value when decoding linear swizzle textures
2018-04-08 17:09:41 -03:00
gdkchan
b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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interpreter, and a rewrite of the GPU code.
2018-04-08 16:41:38 -03:00
gdkchan
980691f36b
[CPU] Fix CBZ/CBNZ with 32 bits operands
2018-04-06 17:22:26 -03:00
gdkchan
702daf2ff4
[CPU] Fail early when the index/size of the vector is invalid
2018-04-06 15:39:39 -03:00
gdkchan
b27944c0b5
Bump the maximum number of threads
2018-04-06 10:53:18 -03:00
gdkchan
df3cbadceb
Fix FRSQRTS and FCM* (scalar) instructions
2018-04-06 10:20:17 -03:00
gdkchan
a7ecf6dd2d
Show service short name for unimplemented commands
2018-04-06 02:38:59 -03:00
gdkchan
081ede2a9a
Support the .romfs extension aswell
2018-04-06 02:02:13 -03:00
gdkchan
36d9130592
Add FMLS (vector) instruction
2018-04-06 01:41:54 -03:00
gdkchan
2fd718c163
Fix typo
2018-04-06 01:07:51 -03:00
gdkchan
dcf0f0be38
Fix possible regression on bsd
2018-04-06 01:06:34 -03:00
gdkchan
69e32e5bbc
Rename services with the official interface names
2018-04-06 01:01:52 -03:00
gdkchan
f15b1c76a1
Add FRSQRTS and FCM* instructions
2018-04-05 23:28:12 -03:00
gdkchan
4c19c908e5
Color* should be an array in NvGpuIoctlZbcSetTable
2018-04-05 10:23:52 -03:00
gdkchan
45c078d782
Add Faddp (vector) instruction
2018-04-04 22:13:10 -03:00
gdkchan
9754836c1b
Fix GetAvailableLanguageCodes, stub ListAddOnContent and NvGpuAsIoctlRemap (0x4114)
2018-04-04 21:01:36 -03:00
gdkchan
2d33756878
Stub ActivateKeyboard on Hid
2018-04-04 19:44:02 -03:00
gdkchan
c8b6274456
Stub ActivateMouse on Hid
2018-04-04 19:39:47 -03:00
gdkchan
a3d6baab91
Remove useless spacing
2018-04-04 19:29:34 -03:00
gdkchan
e16ca561cb
HashSet is not thread safe, hopefully this fixes the CPU issue where it throws a exception on Add
2018-04-04 18:17:37 -03:00
gdkchan
a20d6b34ab
Add PRFM (unscaled) instruction
2018-04-04 18:10:20 -03:00
gdkchan
7fe12ad169
Add FNEG (vector) instruction
2018-04-04 16:36:07 -03:00
gdkchan
e0c3d9c8df
Fix SvcGetThreadId
2018-04-04 16:07:44 -03:00
gdkchan
0ac4681fa0
Fix 32-bits extended register instructions with 64-bits extensions
2018-03-30 23:32:06 -03:00
gdkchan
53e2d34905
Enable all ld/st (single structure) instructions
2018-03-30 18:06:02 -03:00
gdkchan
916540ff41
Fix EXT/Widening instruction carrying garbage values on some cases, fix ABD (it shouldn't accumulate, this is another variation of the instruction)
2018-03-30 17:37:31 -03:00
gdkchan
76ac31add6
Add BIT instruction
2018-03-30 16:46:00 -03:00
gdkchan
19b8344568
Add UABD instruction
2018-03-30 16:30:23 -03:00
gdkchan
ba43af5765
Add UABDL instruction
2018-03-30 16:16:16 -03:00
gdkchan
f42f39fd90
Add UADDL instruction
2018-03-30 15:55:28 -03:00
gdkchan
9b6fa1f89e
Add UHADD instruction
2018-03-30 12:37:07 -03:00
gdkchan
b2549d83bf
Add FNMADD instruction
2018-03-24 00:28:23 -03:00
gdkchan
d4a3e8267b
Allow enabling/disabling memory checks on config file
2018-03-20 18:42:13 -03:00
gdkchan
e922c3627a
Rename IpcServices -> Services
2018-03-20 17:00:00 -03:00
gdkchan
1bd99e5597
Support different framebuffer offsets ( fixes #59 )
2018-03-20 12:18:25 -03:00
gdkchan and GitHub
4314a8f3e5
[WIP] Add support for events ( #60 )
...
* Add support for events, move concept of domains to IpcService
* Support waiting for KThread, remove some test code, other tweaks
* Use move handle on NIFM since I can't test that now, it's better to leave it how it was
2018-03-19 15:58:46 -03:00
gdkchan
4940cf0ea5
Add BFI instruction, even more audout fixes
2018-03-16 00:42:44 -03:00
gdkchan
88c6160c62
Add MLA (vector by element), fixes some cases of MUL (vector by element)?
2018-03-15 22:36:47 -03:00
gdkchan and GitHub
79a5939734
Improvements to audout ( #58 )
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* Some audout refactoring and improvements
* More audio improvements
* Change ReadAsciiString to use long for the Size, avoids some casting
2018-03-15 21:06:24 -03:00
gdkchan
92f47d535e
Fix crc32 instruction with size greater than a byte
2018-03-15 18:14:22 -03:00
gdkchan
ee8fb18a0f
Fix CPU instruction Ld/St (single structure) with index != 0
2018-03-15 12:59:23 -03:00
gdkchan
b50bc46888
CPU fix for the cases using a Mask with shift = 0
2018-03-14 01:59:22 -03:00
gdkchan
d067b4d5e0
Remove unused function from CPU
2018-03-14 00:57:07 -03:00
gdkchan
553ba659c4
Add CRC32 instruction and SLI (vector)
2018-03-14 00:12:05 -03:00
gdkchan
19564e570b
Stub StartSixAxisSensor
2018-03-13 21:26:14 -03:00
gdkchan
2ed24af756
Add pl:u stub, use higher precision on CNTPCT_EL0 register tick count
2018-03-13 21:24:32 -03:00
gdkchan
6f4282daf8
IAudioDeviceService -> IAudioDevice
2018-03-12 16:31:09 -03:00
gdkchan
d88b5c7621
Fix GetAudioRenderersProcessMasterVolume which was totally wrong
2018-03-12 16:29:06 -03:00
gdkchan
e32f27158f
Stub GetAudioRenderersProcessMasterVolume and avoid blowing up the stack inside HDomains Dispose method
2018-03-12 02:07:48 -03:00
gdkchan
8cb23c133b
Add bsd:s service variant again
2018-03-12 01:15:39 -03:00
gdkchan
7a27990faa
Allow more than one process, free resources on process dispose, implement SvcExitThread
2018-03-12 01:14:12 -03:00
gdkchan
28275a8976
Do not sign-extend timestamps
2018-03-10 20:51:55 -03:00
gdkchan
3777fb44cf
Allow to enable/disable memory checks even on release mode through the flag, return error for invalid addresses on SvcMap*Memory svcs, do not return error on SvcQueryMemory (instead, return reserved for the end of the address space), other minor tweaks
2018-03-10 20:39:16 -03:00
gdkchan
553f6c2976
Fix EmitScalarUnaryOpF and add SSRA (vector)
2018-03-10 00:00:31 -03:00
gdkchan
30bcb8da33
Add FRINTM (vector) instruction
2018-03-09 23:41:05 -03:00
gdkchan
aa2d2b3149
Add SHLL instruction
2018-03-09 23:28:38 -03:00
gdkchan
5912bd2beb
Disable memory checks by default, even on debug, move ram memory allocation inside the CPU, since the size if fixed anyway, better heap region size
2018-03-09 23:12:57 -03:00
gdkchan
be0e4007dc
Add SMLAL (vector), fix EXT instruction
2018-03-06 21:36:49 -03:00
gdkchan
4f177c9ee7
More Vi/NvFlinger/NvDrv stubs, allow paths starting with //, do not allow paths that don't start with at least a /, increase map region size
2018-03-06 17:28:03 -03:00
gdkchan
2d9edddf8c
Remove QueryMemory workaround
2018-03-05 16:20:30 -03:00
gdkchan
59d1b2ad83
Add MUL (vector by element), fix FCVTN, make svcs use MakeError too
2018-03-05 16:18:37 -03:00
gdkchan
0e343a748d
Add FCVTL and FCVTN instruction (no Half support yet), stub SvcClearEvent
2018-03-05 12:58:56 -03:00
gdkchan
73cc30cc80
Allow multiple hid shared memory locations
2018-03-05 02:09:52 -03:00
gdkchan
344fc8a55d
Try fixing NvFlinger rotation with scaling, return correct error code on WaitSignal timeout, always display window at the center of the screen
2018-03-04 20:32:18 -03:00
gdkchan and GitHub
3edb66f389
Improve CPU initial translation speeds ( #50 )
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* Add background translation to the CPU
* Do not use a separate thread for translation, implement 2 tiers translation
* Remove unnecessary usings
* Lower MinCallCountForReJit
* Remove unused variable
2018-03-04 14:09:59 -03:00
gdkchan
ee9df32e3e
Do not block execution on audout append buffer
2018-03-04 01:41:35 -03:00
gdkchan
479443564c
Remove unneeded log messages
2018-03-04 00:09:16 -03:00
gdkchan
8dcffe6a51
Fix hid touch screen timestamp, add more log info
2018-03-04 00:06:44 -03:00
gdkchan
7d48886750
Fix Rename* functions on FspSrv, add a separate class do hold system settings on Switch
2018-03-03 14:04:58 -03:00
gdkchan
646af2498c
Fix paths using ascii instead of utf8 on IFileSystem
2018-03-03 02:24:04 -03:00
gdkchan and GitHub
c14c69a10c
Refactor HID, fix issues ( #48 )
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* Refactor HID, fix issues
* Fix on touch screen code with wrong offset
* Don't use magic values
* Replace more magic values with actual variables, fix touch screen coordinates on different window sizes
2018-03-02 22:49:17 -03:00