Because of that PR, TimeZoneRule was bigger than 0x4000 thanks to a
misuse of a constant.
This commit address this issue and add a new unit test to ensure the size of
TimeZoneRule is 0x4000 bytes.
Also address suggestions that were lost on the original PR.
* time: Make TimeZoneRule blittable and avoid copies
This drastically reduce overhead of using TimeZoneRule around the
codebase.
Effect on games is unknown
* Add missing Box type
* Ensure we clean the structure still
This doesn't perform any copies
* Address gdkchan's comments
* Simplify Box
As GitHub sort our builds in an alphanumeric way, we abuse that to fix
both new and old updater behaviour.
This should fix all our issues.
Avalonia updater will be broken between version 1.1.122 to 1.1.126, and
will need manual intervention.
* amadeus: Improve and fix delay effect processing
This rework the delay effect processing by representing calculation with the appropriate matrix and by unrolling some loop in the code.
This allows better optimization by the JIT while making it more readeable.
Also fix a bug in the Surround code path found while looking back at my notes.
* Remove useless GetHashCode
* Address gdkchan's comments
This should implement all ABI changes from REV11 on 14.0.0
As Nintendo changed the channel disposition for "legacy" effects (Delay, Reverb and Reverb 3D) to match the standard channel mapping, I took the liberty to just remap to the old disposition for now.
The proper changes will be handled at a later date with a complete rewriting of those 3 effects to be more readable (see https://github.com/Ryujinx/Ryujinx/pull/3205 for the first iteration of it).
Fix a copypasta from the original Amadeus PR causing invalid
CopyHistories output.
Also added a missing size check.
This fix a crash in Mononoke Slashdown
* Preparation for initial Flatpack and FlatHub integration
This integrate some initial changes required for Flatpack and distribution from FlatHub.
Also added some resources that will be used for packaging on Linux.
* Address gdkchan comment
As AppVeyor took our project down and deleted it without any comments, we are switching to GitHub Releases earlier than anticipated.
This isn't the most elegant design (and I would have prefered having a release manifest in place) but this will do for now.
The concept of release channel was also defined with this change.
The new base version is now 1.1.x to avoid confusion with older system.
Standard test CI was disabled temporarly and may be chained later as a CI job after the release job.
Users are expected to redownload the emulator to be sure to be up to date.
PS: If someone from AppVeyor read this, thanks again for ruining my week-end, I will be sure to NEVER recommend you to anyone.
Best Regards, Mary.