zapret/tpws/tpws_conn.h

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#pragma once
#include <stdbool.h>
#include <inttypes.h>
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#include <sys/queue.h>
#include <time.h>
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#include "tamper.h"
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#include "params.h"
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#include "resolver.h"
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#define BACKLOG 10
#define MAX_EPOLL_EVENTS 64
#define IP_TRANSPARENT 19 //So that application compiles on OpenWRT
#define SPLICE_LEN 65536
#define DEFAULT_MAX_CONN 512
#define DEFAULT_MAX_ORPHAN_TIME 5
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#define DEFAULT_TCP_USER_TIMEOUT_LOCAL 10
#define DEFAULT_TCP_USER_TIMEOUT_REMOTE 20
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int event_loop(const int *listen_fd, size_t listen_fd_ct);
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//Three different states of a connection
enum{
CONN_UNAVAILABLE=0, // connecting
CONN_AVAILABLE, // operational
CONN_RDHUP, // received RDHUP, only sending unsent buffers. more RDHUPs are blocked
CONN_CLOSED // will be deleted soon
};
typedef uint8_t conn_state_t;
// data in a send_buffer can be sent in several stages
// pos indicates size of already sent data
// when pos==len its time to free buffer
struct send_buffer
{
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uint8_t *data;
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size_t len,pos;
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int ttl, flags;
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};
typedef struct send_buffer send_buffer_t;
enum{
CONN_TYPE_TRANSPARENT=0,
CONN_TYPE_SOCKS
};
typedef uint8_t conn_type_t;
struct tproxy_conn
{
bool listener; // true - listening socket. false = connecion socket
bool remote; // false - accepted, true - connected
int efd; // epoll fd
int fd;
int splice_pipe[2];
conn_state_t state;
conn_type_t conn_type;
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struct sockaddr_storage dest;
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struct tproxy_conn *partner; // other leg
time_t orphan_since;
// socks5 state machine
enum {
S_WAIT_HANDSHAKE=0,
S_WAIT_REQUEST,
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S_WAIT_RESOLVE,
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S_WAIT_CONNECTION,
S_TCP
} socks_state;
uint8_t socks_ver;
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struct resolve_item *socks_ri;
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// these value are used in flow control. we do not use ET (edge triggered) polling
// if we dont disable notifications they will come endlessly until condition becomes false and will eat all cpu time
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bool bFlowIn,bFlowOut, bShutdown, bFlowInPrev,bFlowOutPrev, bPrevRdhup;
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// total read,write
uint64_t trd,twr, tnrd;
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// number of epoll_wait events
unsigned int event_count;
// connection is either spliced or send/recv
// spliced connection have pipe buffering but also can have send_buffer's
// pipe buffer comes first, then send_buffer's from 0 to countof(wr_buf)-1
// send/recv connection do not have pipe and wr_unsent is meaningless, always 0
ssize_t wr_unsent; // unsent bytes in the pipe
// buffer 0 : send before split_pos
// buffer 1 : send after split_pos
// buffer 2 : after RDHUP read all and buffer to the partner
// buffer 3 : after HUP read all and buffer to the partner
// (2 and 3 should not be filled simultaneously, but who knows what can happen. if we have to refill non-empty buffer its FATAL)
// all buffers are sent strictly from 0 to countof(wr_buf)-1
// buffer cannot be sent if there is unsent data in a lower buffer
struct send_buffer wr_buf[4];
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t_ctrack track;
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//Create the struct which contains ptrs to next/prev element
TAILQ_ENTRY(tproxy_conn) conn_ptrs;
};
typedef struct tproxy_conn tproxy_conn_t;
//Define the struct tailhead (code in sys/queue.h is quite intuitive)
//Use tail queue for efficient delete
TAILQ_HEAD(tailhead, tproxy_conn);
bool set_socket_buffers(int fd, int rcvbuf, int sndbuf);