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winamp/Src/external_dependencies/openmpt-trunk/include/r8brain/CDSPBlockConvolver.h
2024-09-24 14:54:57 +02:00

643 lines
15 KiB
C++
Vendored

//$ nobt
//$ nocpp
/**
* @file CDSPBlockConvolver.h
*
* @brief Single-block overlap-save convolution processor class.
*
* This file includes single-block overlap-save convolution processor class.
*
* r8brain-free-src Copyright (c) 2013-2022 Aleksey Vaneev
* See the "LICENSE" file for license.
*/
#ifndef R8B_CDSPBLOCKCONVOLVER_INCLUDED
#define R8B_CDSPBLOCKCONVOLVER_INCLUDED
#include "CDSPFIRFilter.h"
#include "CDSPProcessor.h"
namespace r8b {
/**
* @brief Single-block overlap-save convolution processing class.
*
* Class that implements single-block overlap-save convolution processing. The
* length of a single FFT block used depends on the length of the filter
* kernel.
*
* The rationale behind "single-block" processing is that increasing the FFT
* block length by 2 is more efficient than performing convolution at the same
* FFT block length but using two blocks.
*
* This class also implements a built-in resampling by any whole-number
* factor, which simplifies the overall resampling objects topology.
*/
class CDSPBlockConvolver : public CDSPProcessor
{
public:
/**
* Constructor initializes internal variables and constants of *this
* object.
*
* @param aFilter Pre-calculated filter data. Reference to this object is
* inhertied by *this object, and the object will be released when *this
* object is destroyed. If upsampling is used, filter's gain should be
* equal to the upsampling factor.
* @param aUpFactor The upsampling factor, positive value. E.g. value of 2
* means 2x upsampling should be performed over the input data.
* @param aDownFactor The downsampling factor, positive value. E.g. value
* of 2 means 2x downsampling should be performed over the output data.
* @param PrevLatency Latency, in samples (any value >=0), which was left
* in the output signal by a previous process. This value is usually
* non-zero if the minimum-phase filters are in use. This value is always
* zero if the linear-phase filters are in use.
* @param aDoConsumeLatency "True" if the output latency should be
* consumed. Does not apply to the fractional part of the latency (if such
* part is available).
*/
CDSPBlockConvolver( CDSPFIRFilter& aFilter, const int aUpFactor,
const int aDownFactor, const double PrevLatency = 0.0,
const bool aDoConsumeLatency = true )
: Filter( &aFilter )
, UpFactor( aUpFactor )
, DownFactor( aDownFactor )
, DoConsumeLatency( aDoConsumeLatency )
, BlockLen2( 2 << Filter -> getBlockLenBits() )
{
R8BASSERT( UpFactor > 0 );
R8BASSERT( DownFactor > 0 );
R8BASSERT( PrevLatency >= 0.0 );
int fftinBits;
UpShift = getBitOccupancy( UpFactor ) - 1;
if(( 1 << UpShift ) == UpFactor )
{
fftinBits = Filter -> getBlockLenBits() + 1 - UpShift;
PrevInputLen = ( Filter -> getKernelLen() - 1 + UpFactor - 1 ) /
UpFactor;
InputLen = BlockLen2 - PrevInputLen * UpFactor;
}
else
{
UpShift = -1;
fftinBits = Filter -> getBlockLenBits() + 1;
PrevInputLen = Filter -> getKernelLen() - 1;
InputLen = BlockLen2 - PrevInputLen;
}
OutOffset = ( Filter -> isZeroPhase() ? Filter -> getLatency() : 0 );
LatencyFrac = Filter -> getLatencyFrac() + PrevLatency * UpFactor;
Latency = (int) LatencyFrac;
const int InLatency = Latency + Filter -> getLatency() - OutOffset;
LatencyFrac -= Latency;
LatencyFrac /= DownFactor;
Latency += InputLen + Filter -> getLatency();
int fftoutBits;
InputDelay = 0;
DownSkipInit = 0;
DownShift = getBitOccupancy( DownFactor ) - 1;
if(( 1 << DownShift ) == DownFactor )
{
fftoutBits = Filter -> getBlockLenBits() + 1 - DownShift;
if( DownFactor > 1 )
{
if( UpShift > 0 )
{
// This case never happens in practice due to mutual
// exclusion of "power of 2" DownFactor and UpFactor
// values.
R8BASSERT( UpShift == 0 );
}
else
{
// Make sure InputLen is divisible by DownFactor.
const int ilc = InputLen & ( DownFactor - 1 );
PrevInputLen += ilc;
InputLen -= ilc;
Latency -= ilc;
// Correct InputDelay for input and filter's latency.
const int lc = InLatency & ( DownFactor - 1 );
if( lc > 0 )
{
InputDelay = DownFactor - lc;
}
if( !DoConsumeLatency )
{
Latency /= DownFactor;
}
}
}
}
else
{
fftoutBits = Filter -> getBlockLenBits() + 1;
DownShift = -1;
if( !DoConsumeLatency && DownFactor > 1 )
{
DownSkipInit = Latency % DownFactor;
Latency /= DownFactor;
}
}
R8BASSERT( Latency >= 0 );
fftin = new CDSPRealFFTKeeper( fftinBits );
if( fftoutBits == fftinBits )
{
fftout = fftin;
}
else
{
ffto2 = new CDSPRealFFTKeeper( fftoutBits );
fftout = ffto2;
}
WorkBlocks.alloc( BlockLen2 * 2 + PrevInputLen );
CurInput = &WorkBlocks[ 0 ];
CurOutput = &WorkBlocks[ BlockLen2 ]; // CurInput and
// CurOutput are address-aligned.
PrevInput = &WorkBlocks[ BlockLen2 * 2 ];
clear();
R8BCONSOLE( "CDSPBlockConvolver: flt_len=%i in_len=%i io=%i/%i "
"fft=%i/%i latency=%i\n", Filter -> getKernelLen(), InputLen,
UpFactor, DownFactor, (*fftin) -> getLen(), (*fftout) -> getLen(),
getLatency() );
}
virtual ~CDSPBlockConvolver()
{
Filter -> unref();
}
virtual int getLatency() const
{
return( DoConsumeLatency ? 0 : Latency );
}
virtual double getLatencyFrac() const
{
return( LatencyFrac );
}
virtual int getMaxOutLen( const int MaxInLen ) const
{
R8BASSERT( MaxInLen >= 0 );
return(( MaxInLen * UpFactor + DownFactor - 1 ) / DownFactor );
}
virtual void clear()
{
memset( &PrevInput[ 0 ], 0, PrevInputLen * sizeof( PrevInput[ 0 ]));
if( DoConsumeLatency )
{
LatencyLeft = Latency;
}
else
{
LatencyLeft = 0;
if( DownShift > 0 )
{
memset( &CurOutput[ 0 ], 0, ( BlockLen2 >> DownShift ) *
sizeof( CurOutput[ 0 ]));
}
else
{
memset( &CurOutput[ BlockLen2 - OutOffset ], 0, OutOffset *
sizeof( CurOutput[ 0 ]));
memset( &CurOutput[ 0 ], 0, ( InputLen - OutOffset ) *
sizeof( CurOutput[ 0 ]));
}
}
memset( CurInput, 0, InputDelay * sizeof( CurInput[ 0 ]));
InDataLeft = InputLen - InputDelay;
UpSkip = 0;
DownSkip = DownSkipInit;
}
virtual int process( double* ip, int l0, double*& op0 )
{
R8BASSERT( l0 >= 0 );
R8BASSERT( UpFactor / DownFactor <= 1 || ip != op0 || l0 == 0 );
double* op = op0;
int l = l0 * UpFactor;
l0 = 0;
while( l > 0 )
{
const int Offs = InputLen - InDataLeft;
if( l < InDataLeft )
{
InDataLeft -= l;
if( UpShift >= 0 )
{
memcpy( &CurInput[ Offs >> UpShift ], ip,
( l >> UpShift ) * sizeof( CurInput[ 0 ]));
}
else
{
copyUpsample( ip, &CurInput[ Offs ], l );
}
copyToOutput( Offs - OutOffset, op, l, l0 );
break;
}
const int b = InDataLeft;
l -= b;
InDataLeft = InputLen;
int ilu;
if( UpShift >= 0 )
{
const int bu = b >> UpShift;
memcpy( &CurInput[ Offs >> UpShift ], ip,
bu * sizeof( CurInput[ 0 ]));
ip += bu;
ilu = InputLen >> UpShift;
}
else
{
copyUpsample( ip, &CurInput[ Offs ], b );
ilu = InputLen;
}
const size_t pil = PrevInputLen * sizeof( CurInput[ 0 ]);
memcpy( &CurInput[ ilu ], PrevInput, pil );
memcpy( PrevInput, &CurInput[ ilu - PrevInputLen ], pil );
(*fftin) -> forward( CurInput );
if( UpShift > 0 )
{
#if R8B_FLOATFFT
mirrorInputSpectrum( (float*) CurInput );
#else // R8B_FLOATFFT
mirrorInputSpectrum( CurInput );
#endif // R8B_FLOATFFT
}
if( Filter -> isZeroPhase() )
{
(*fftout) -> multiplyBlocksZP( Filter -> getKernelBlock(),
CurInput );
}
else
{
(*fftout) -> multiplyBlocks( Filter -> getKernelBlock(),
CurInput );
}
if( DownShift > 0 )
{
const int z = BlockLen2 >> DownShift;
#if R8B_FLOATFFT
float* const kb = (float*) Filter -> getKernelBlock();
float* const p = (float*) CurInput;
#else // R8B_FLOATFFT
const double* const kb = Filter -> getKernelBlock();
double* const p = CurInput;
#endif // R8B_FLOATFFT
p[ 1 ] = kb[ z ] * p[ z ] - kb[ z + 1 ] * p[ z + 1 ];
}
(*fftout) -> inverse( CurInput );
copyToOutput( Offs - OutOffset, op, b, l0 );
double* const tmp = CurInput;
CurInput = CurOutput;
CurOutput = tmp;
}
return( l0 );
}
private:
CDSPFIRFilter* Filter; ///< Filter in use.
///<
CPtrKeeper< CDSPRealFFTKeeper* > fftin; ///< FFT object 1, used to produce
///< the input spectrum (can embed the "power of 2" upsampling).
///<
CPtrKeeper< CDSPRealFFTKeeper* > ffto2; ///< FFT object 2 (can be NULL).
///<
CDSPRealFFTKeeper* fftout; ///< FFT object used to produce the output
///< signal (can embed the "power of 2" downsampling), may point to
///< either "fftin" or "ffto2".
///<
int UpFactor; ///< Upsampling factor.
///<
int DownFactor; ///< Downsampling factor.
///<
bool DoConsumeLatency; ///< "True" if the output latency should be
///< consumed. Does not apply to the fractional part of the latency
///< (if such part is available).
///<
int BlockLen2; ///< Equals block length * 2.
///<
int OutOffset; ///< Output offset, depends on filter's introduced latency.
///<
int PrevInputLen; ///< The length of previous input data saved, used for
///< overlap.
///<
int InputLen; ///< The number of input samples that should be accumulated
///< before the input block is processed.
///<
int Latency; ///< Processing latency, in samples.
///<
double LatencyFrac; ///< Fractional latency, in samples, that is left in
///< the output signal.
///<
int UpShift; ///< "Power of 2" upsampling shift. Equals -1 if UpFactor is
///< not a "power of 2" value. Equals 0 if UpFactor equals 1.
///<
int DownShift; ///< "Power of 2" downsampling shift. Equals -1 if
///< DownFactor is not a "power of 2". Equals 0 if DownFactor equals
///< 1.
///<
int InputDelay; ///< Additional input delay, in samples. Used to make the
///< output delay divisible by DownShift. Used only if UpShift <= 0
///< and DownShift > 0.
///<
CFixedBuffer< double > WorkBlocks; ///< Previous input data, input and
///< output data blocks, overall capacity = BlockLen2 * 2 +
///< PrevInputLen. Used in the flip-flop manner.
///<
double* PrevInput; ///< Previous input data buffer, capacity = BlockLen.
///<
double* CurInput; ///< Input data buffer, capacity = BlockLen2.
///<
double* CurOutput; ///< Output data buffer, capacity = BlockLen2.
///<
int InDataLeft; ///< Samples left before processing input and output FFT
///< blocks. Initialized to InputLen on clear.
///<
int LatencyLeft; ///< Latency in samples left to skip.
///<
int UpSkip; ///< The current upsampling sample skip (value in the range
///< 0 to UpFactor - 1).
///<
int DownSkip; ///< The current downsampling sample skip (value in the
///< range 0 to DownFactor - 1). Not used if DownShift > 0.
///<
int DownSkipInit; ///< The initial DownSkip value after clear().
///<
/**
* Function copies samples from the input buffer to the output buffer
* while inserting zeros inbetween them to perform the whole-numbered
* upsampling.
*
* @param[in,out] ip0 Input buffer. Will be advanced on function's return.
* @param[out] op Output buffer.
* @param l0 The number of samples to fill in the output buffer, including
* both input samples and interpolation (zero) samples.
*/
void copyUpsample( double*& ip0, double* op, int l0 )
{
int b = min( UpSkip, l0 );
if( b != 0 )
{
UpSkip -= b;
l0 -= b;
*op = 0.0;
op++;
while( --b != 0 )
{
*op = 0.0;
op++;
}
}
double* ip = ip0;
const int upf = UpFactor;
int l = l0 / upf;
int lz = l0 - l * upf;
if( upf == 3 )
{
while( l != 0 )
{
op[ 0 ] = *ip;
op[ 1 ] = 0.0;
op[ 2 ] = 0.0;
ip++;
op += upf;
l--;
}
}
else
if( upf == 5 )
{
while( l != 0 )
{
op[ 0 ] = *ip;
op[ 1 ] = 0.0;
op[ 2 ] = 0.0;
op[ 3 ] = 0.0;
op[ 4 ] = 0.0;
ip++;
op += upf;
l--;
}
}
else
{
const size_t zc = ( upf - 1 ) * sizeof( op[ 0 ]);
while( l != 0 )
{
*op = *ip;
ip++;
memset( op + 1, 0, zc );
op += upf;
l--;
}
}
if( lz != 0 )
{
*op = *ip;
ip++;
op++;
UpSkip = upf - lz;
while( --lz != 0 )
{
*op = 0.0;
op++;
}
}
ip0 = ip;
}
/**
* Function copies sample data from the CurOutput buffer to the specified
* output buffer and advances its position. If necessary, this function
* "consumes" latency and performs downsampling.
*
* @param Offs CurOutput buffer offset, can be negative.
* @param[out] op0 Output buffer pointer, will be advanced.
* @param b The number of output samples available, including those which
* are discarded during whole-number downsampling.
* @param l0 The overall output sample count, will be increased.
*/
void copyToOutput( int Offs, double*& op0, int b, int& l0 )
{
if( Offs < 0 )
{
if( Offs + b <= 0 )
{
Offs += BlockLen2;
}
else
{
copyToOutput( Offs + BlockLen2, op0, -Offs, l0 );
b += Offs;
Offs = 0;
}
}
if( LatencyLeft != 0 )
{
if( LatencyLeft >= b )
{
LatencyLeft -= b;
return;
}
Offs += LatencyLeft;
b -= LatencyLeft;
LatencyLeft = 0;
}
const int df = DownFactor;
if( DownShift > 0 )
{
int Skip = Offs & ( df - 1 );
if( Skip > 0 )
{
Skip = df - Skip;
b -= Skip;
Offs += Skip;
}
if( b > 0 )
{
b = ( b + df - 1 ) >> DownShift;
memcpy( op0, &CurOutput[ Offs >> DownShift ],
b * sizeof( op0[ 0 ]));
op0 += b;
l0 += b;
}
}
else
{
if( df > 1 )
{
const double* ip = &CurOutput[ Offs + DownSkip ];
int l = ( b + df - 1 - DownSkip ) / df;
DownSkip += l * df - b;
double* op = op0;
l0 += l;
op0 += l;
while( l > 0 )
{
*op = *ip;
ip += df;
op++;
l--;
}
}
else
{
memcpy( op0, &CurOutput[ Offs ], b * sizeof( op0[ 0 ]));
op0 += b;
l0 += b;
}
}
}
/**
* Function performs input spectrum mirroring which is used to perform a
* fast "power of 2" upsampling. Such mirroring is equivalent to insertion
* of zeros into the input signal.
*
* @param p Spectrum data block to mirror.
* @tparam T Buffer's element type.
*/
template< typename T >
void mirrorInputSpectrum( T* const p )
{
const int bl1 = BlockLen2 >> UpShift;
const int bl2 = bl1 + bl1;
int i;
for( i = bl1 + 2; i < bl2; i += 2 )
{
p[ i ] = p[ bl2 - i ];
p[ i + 1 ] = -p[ bl2 - i + 1 ];
}
p[ bl1 ] = p[ 1 ];
p[ bl1 + 1 ] = 0.0;
p[ 1 ] = p[ 0 ];
for( i = 1; i < UpShift; i++ )
{
const int z = bl1 << i;
memcpy( &p[ z ], p, z * sizeof( p[ 0 ]));
p[ z + 1 ] = 0.0;
}
}
};
} // namespace r8b
#endif // R8B_CDSPBLOCKCONVOLVER_INCLUDED