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winamp/Src/Plugins/Input/in_wave/AudioThread.cpp
2024-09-24 14:54:57 +02:00

331 lines
7.4 KiB
C++

#include <windows.h>
#include "main.h"
#include "../Winamp/wa_ipc.h"
#include "config.h"
#include "api__in_wave.h"
#include <shlwapi.h>
#include "VirtualIO.h"
// {B6CB4A7C-A8D0-4c55-8E60-9F7A7A23DA0F}
static const GUID playbackConfigGroupGUID =
{ 0xb6cb4a7c, 0xa8d0, 0x4c55, { 0x8e, 0x60, 0x9f, 0x7a, 0x7a, 0x23, 0xda, 0xf } };
HANDLE audioThread = INVALID_HANDLE_VALUE;
DWORD WINAPI ThreadProcedure( void *data );
#define kill events[0]
#define running events[1]
HANDLE stopped = 0;
HANDLE events[ 2 ] = { 0 };
static size_t bufferSize = 0;
static char *audioBuffer = 0;
static int frameSize = 0; // in bytes
static int endOfFile = 0;
static int bits = 0;
static SF_INFO info;
static void *reader = 0;
int CalcBits()
{
switch (info.format & SF_FORMAT_SUBMASK)
{
case SF_FORMAT_DOUBLE:
return 64;
case SF_FORMAT_PCM_32:
case SF_FORMAT_FLOAT:
return 32;
case SF_FORMAT_DWVW_24:
case SF_FORMAT_PCM_24:
return 24;
case SF_FORMAT_DPCM_16:
case SF_FORMAT_DWVW_16:
case SF_FORMAT_PCM_16:
return 16;
//case SF_FORMAT_PCM_S8: // cut, because 8bits is assumed unsigned
case SF_FORMAT_PCM_U8:
case SF_FORMAT_DPCM_8:
return 8;
default: return 16;
}
}
int CalcBitRate( const SF_INFO *info )
{
switch ( info->format & SF_FORMAT_SUBMASK )
{
case SF_FORMAT_PCM_S8:
case SF_FORMAT_PCM_U8:
case SF_FORMAT_DPCM_8:
return MulDiv( 8 * info->channels, info->samplerate, 1000 );
case SF_FORMAT_DWVW_12:
return MulDiv( 12 * info->channels, info->samplerate, 1000 );
case SF_FORMAT_DPCM_16:
case SF_FORMAT_DWVW_16:
case SF_FORMAT_PCM_16:
return MulDiv( 16 * info->channels, info->samplerate, 1000 );
case SF_FORMAT_DWVW_24:
case SF_FORMAT_PCM_24:
return MulDiv( 24 * info->channels, info->samplerate, 1000 );
case SF_FORMAT_PCM_32:
case SF_FORMAT_FLOAT:
return MulDiv( 32 * info->channels, info->samplerate, 1000 );
case SF_FORMAT_DOUBLE:
return MulDiv( 64 * info->channels, info->samplerate, 1000 );
case SF_FORMAT_G721_32:
return 32;
case SF_FORMAT_G723_24:
return 24;
case SF_FORMAT_G723_40:
return 40;
case SF_FORMAT_MS_ADPCM:
case SF_FORMAT_VOX_ADPCM:
case SF_FORMAT_IMA_ADPCM:
return MulDiv( 4 * info->channels, info->samplerate, 1000 );
default:
return MulDiv( 16 * info->channels, info->samplerate, 1000 );
}
}
void CALLBACK APCSeek( ULONG_PTR p_data )
{
endOfFile = 0;
int time_in_ms = (int)p_data;
int frames = MulDiv( time_in_ms, info.samplerate, 1000 ); // TODO: verify calculation
sf_seek( sndFile, frames, SEEK_SET );
plugin.outMod->Flush( time_in_ms );
}
void CALLBACK APCPause( ULONG_PTR p_data )
{
int pause = (int)p_data;
if ( pause )
ResetEvent( running );
else
SetEvent( running );
plugin.outMod->Pause( !!pause );
}
void CALLBACK APCStart( ULONG_PTR p_data )
{
endOfFile = 0;
const wchar_t *file = (const wchar_t *)p_data;
info.format = 0;
if ( PathIsURLW( file ) )
{
reader = CreateReader( file );
if ( reader )
sndFile = sf_open_virtual( &httpIO, SFM_READ, &info, reader );
}
else // It's a local file
{
sndFile = sf_wchar_open( file, SFM_READ, &info );
}
if ( !sndFile )
{
if ( WaitForSingleObject( kill, 200 ) == WAIT_TIMEOUT )
PostMessage( plugin.hMainWindow, WM_WA_MPEG_EOF, 0, 0 );
return;
}
currentSongLength = MulDiv( (int)info.frames, 1000, info.samplerate ); // TODO: is this correct?
switch ( info.format & SF_FORMAT_SUBMASK )
{
case SF_FORMAT_FLOAT:
case SF_FORMAT_DOUBLE:
sf_command( sndFile, SFC_SET_SCALE_FLOAT_INT_READ, NULL, SF_TRUE );
break;
}
bits = CalcBits();
size_t config_bits = AGAVE_API_CONFIG->GetUnsigned( playbackConfigGroupGUID, L"bits", 16 );
if ( config_bits == 16 && config_bits < (size_t)bits )
bits = (int)config_bits;
if ( bits < 16 && config_upsample8bit )
bits = 16;
int latency = plugin.outMod->Open( info.samplerate, info.channels, bits, -1, -1 );
if ( latency < 0 )
{
sf_close( sndFile );
if ( reader )
DestroyReader( reader );
reader = 0;
sndFile = NULL;
if ( WaitForSingleObject( kill, 200 ) == WAIT_TIMEOUT )
PostMessage( plugin.hMainWindow, WM_WA_MPEG_EOF, 0, 0 );
return;
}
frameSize = ( bits / 8 ) * info.channels;
plugin.SAVSAInit( latency, info.samplerate );
plugin.VSASetInfo( info.samplerate, info.channels );
int bitrate = CalcBitRate( &info );
plugin.SetInfo( bitrate, info.samplerate / 1000, info.channels, 1 );
plugin.is_seekable = info.seekable;
plugin.outMod->SetVolume( volume );
plugin.outMod->SetPan( pan );
size_t requiredBufferSize = 576 * frameSize * 2; // * 2 for dsp bullshit
if ( requiredBufferSize > bufferSize )
{
free( audioBuffer );
audioBuffer = (char *)calloc( requiredBufferSize, sizeof( char ) );
bufferSize = requiredBufferSize;
}
SetEvent( running );
}
void CALLBACK APCStop( ULONG_PTR p_data )
{
if ( sndFile )
{
sf_close( sndFile );
if ( reader )
DestroyReader( reader );
reader = 0;
sndFile = NULL;
}
ResetEvent( running );
SetEvent( stopped );
}
void Kill()
{
SetEvent( kill );
}
void AudioThreadInit()
{
DWORD id;
kill = CreateEvent( NULL, TRUE, FALSE, NULL );
running = CreateEvent( NULL, TRUE, FALSE, NULL );
stopped = CreateEvent( NULL, FALSE, FALSE, NULL );
audioThread = CreateThread( NULL, 0, ThreadProcedure, 0, 0, &id );
if ( audioThread )
SetThreadPriority( audioThread, (int)AGAVE_API_CONFIG->GetInt( playbackConfigGroupGUID, L"priority", THREAD_PRIORITY_HIGHEST ) );
}
void AudioThreadQuit()
{
free( audioBuffer );
audioBuffer = 0;
bufferSize = 0;
CloseHandle( running );
running = 0;
CloseHandle( kill );
kill = 0;
CloseHandle( stopped );
stopped = 0;
CloseHandle( audioThread );
audioThread = 0;
}
DWORD WINAPI ThreadProcedure( void *data )
{
DWORD result;
sf_count_t framesRead;
while ( true )
{
result = WaitForMultipleObjectsEx( 2, events, FALSE, INFINITE, TRUE );
if ( result == WAIT_OBJECT_0 ) // kill thread
return 0;
if ( result == ( WAIT_OBJECT_0 + 1 ) )
{
if ( endOfFile ) // if we hit the end of file previously ...
{
if ( plugin.outMod->IsPlaying() ) // see if we're still going
SleepEx( 10, TRUE ); // sleep for a bit
else // yay done playing
{
PostMessage( plugin.hMainWindow, WM_WA_MPEG_EOF, 0, 0 ); // tell winamp we're stopped
// don't shut down completely yet (mpegeof will trigger a call to stop)
ResetEvent( running ); // but we can at least sit in waitformultipleobjects ...
}
}
else if ( plugin.outMod->CanWrite() > ( 576 * frameSize ) )
{
switch ( bits )
{
case 16:
framesRead = sf_readf_short( sndFile, (short *)audioBuffer, 576 );
break;
case 32:
framesRead = sf_readf_int( sndFile, (int *)audioBuffer, 576 );
break;
default:
framesRead = sf_read_raw( sndFile, (int *)audioBuffer, 576 * frameSize ) / frameSize;
break;
}
if ( framesRead == 0 )
{
endOfFile = 1;
plugin.outMod->Write( NULL, 0 );
}
else
{
framesRead = plugin.dsp_dosamples( (short *)audioBuffer, (int)framesRead, bits, info.channels, info.samplerate );
if ( framesRead >= 576 )
{
int timestamp = plugin.outMod->GetWrittenTime();
plugin.SAAddPCMData( (char *)audioBuffer, info.channels, bits, timestamp );
plugin.VSAAddPCMData( (char *)audioBuffer, info.channels, bits, timestamp );
}
plugin.outMod->Write( audioBuffer, (int)framesRead * frameSize );
}
}
else
{
SleepEx( 10, TRUE );
}
}
}
}