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winamp/Src/resources/data/Milkdrop2/presets/Unchained - Free to Feel (Valium Remix).milk
2024-09-24 14:54:57 +02:00

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[preset00]
fRating=3.000000
fGammaAdj=1
fDecay=0.986
fVideoEchoZoom=0.999993
fVideoEchoAlpha=0.5
nVideoEchoOrientation=3
nWaveMode=0
bAdditiveWaves=0
bWaveDots=1
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=1.741913
fWaveScale=2.46855
fWaveSmoothing=0.36
fWaveParam=-0.18
fModWaveAlphaStart=0.75
fModWaveAlphaEnd=0.95
fWarpAnimSpeed=1
fWarpScale=1
fZoomExponent=1
fShader=0
zoom=0.999999
rot=0
cx=0.5
cy=0.5
dx=0
dy=0
warp=1
sx=1
sy=1
wave_r=0
wave_g=0
wave_b=0
wave_x=0.5
wave_y=0.5
ob_size=0.005
ob_r=0
ob_g=0
ob_b=0
ob_a=0.92
ib_size=0
ib_r=0
ib_g=0
ib_b=0
ib_a=0
nMotionVectorsX=12
nMotionVectorsY=9
mv_l=0.9
mv_r=1
mv_g=1
mv_b=1
mv_a=0
per_frame_1=warp=0;
per_frame_2=dx=-0.0005;
per_frame_3=dy=-0.0005;
per_frame_4=old_bass_flop=bass_flop;
per_frame_5=old_treb_flop=treb_flop;
per_frame_6=old_mid_flop=mid_flop;
per_frame_7=chaos=.9+.1*sin(beat);
per_frame_8=entropy=if(bnot(entropy),2,if(equal(pulse,-3.14),1+rand(3),entropy));
per_frame_9=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.3)*chaos+1.3);
per_frame_10=bass_flop=abs(bass_flop-equal(bass_thresh,2));
per_frame_11=treb_thresh=above(treb_att,treb_thresh)*2 + (1-above(treb_att,treb_thresh))*((treb_thresh-1.3)*chaos+1.3);
per_frame_12=treb_flop=abs(treb_flop-equal(treb_thresh,2));
per_frame_13=mid_thresh=above(mid_att,mid_thresh)*2 + (1-above(mid_att,mid_thresh))*((mid_thresh-1.3)*chaos+1.3);
per_frame_14=mid_flop=abs(mid_flop-equal(mid_thresh,2));
per_frame_15=bass_changed=bnot(equal(old_bass_flop,bass_flop));
per_frame_16=mid_changed=bnot(equal(old_mid_flop,mid_flop));
per_frame_17=treb_changed=bnot(equal(old_treb_flop,treb_flop));
per_frame_18=bass_residual = bass_changed*sin(pulse*.1*entropy) + bnot(bass_changed)*bass_residual;
per_frame_19=treb_residual = treb_changed*sin(pulse*.1*entropy) + bnot(treb_changed)*treb_residual;
per_frame_20=mid_residual = mid_changed*sin(pulse*.1*entropy) + bnot(mid_changed)*mid_residual;
per_frame_21=pulse=if(above(abs(pulse),3.14),-3.14,pulse+(bass_thresh+mid_thresh+treb_thresh)*.052);
per_frame_22=beat=if(above(abs(beat),3.14),-3.14,beat+(bass+treb+mid)*.01);
per_frame_23=q1=mid_residual;
per_frame_24=q2=bass_residual;
per_frame_25=q3=treb_residual;
per_frame_26=q4=sin(pulse);
per_frame_27=q5=sin(beat);
per_frame_28=mv_r=mv_r+.5*bass_residual;
per_frame_29=mv_g=mv_g+.5*mid_residual;
per_frame_30=mv_b=mv_b+.5*treb_residual;
per_frame_31=mv_a=1-(ob_a+ib_a)*chaos*.5;
per_frame_32=mv_x=abs(beat*10)*entropy;
per_frame_33=mv_y=abs(pulse*10)*entropy;
per_frame_34=mv_l=entropy*(q4-q5);
per_frame_35=wave_r=bass_flop*mv_g;
per_frame_36=wave_g=mid_flop*mv_b;
per_frame_37=wave_b=treb_flop*mv_r;
per_frame_38=ob_r=wave_r;
per_frame_39=ob_g=wave_g;
per_frame_40=ob_b=wave_b;
per_pixel_1=grid=x*100%(above(q1,q4)+above(q2,q5)+above(q3,q4)) + y*100%(above(q1,q5)+above(q2,q4)+above(q3,q5))*rand(10);
per_pixel_2=rot=if(grid,.12*cos(rad*3.14+x*q1*3.14+y*q2*3.14)*(q5+q4),0);
per_pixel_3=zoom=zoom-bnot(grid)*sin(x*q3*3.14+y*q5*3.14)*.1;