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winamp/Src/replicant/nu/LockFreeRingBuffer.h
2024-09-24 14:54:57 +02:00

52 lines
2.3 KiB
C++

/*
* Created by Ben Allison on 11/10/07.
* Copyright 2007-2011 Nullsoft, Inc. All rights reserved.
*
* Ring Buffer class
* Thread safety:
* This class can be used from exactly two simultaneous threads without locking
* as long as one thread only writes and the other thread only reads
* the writer thread may call empty(), avail(), size(), write(), fill(
* the reader thread my call empty(), avail(), size(), read(), peek(), advance()
*
* two (or more) readers or two (or more) writers requires external locking
*
* Reset(), reserve(), clear(), LockBuffer(), UnlockBuffer() are not thread-safe
*/
#pragma once
#include <stddef.h>
#include "foundation/types.h"
class LockFreeRingBuffer
{
public:
LockFreeRingBuffer();
~LockFreeRingBuffer();
void Reset();
int expand(size_t bytes); // like reserve, but only expands upward. non-destructive. returns an NError
bool reserve(size_t bytes);
bool empty() const;
size_t avail() const; // how much available for writing
size_t size() const; // how much available for reading
void clear();
size_t read(void *dest, size_t len); // returns amount actually read
size_t advance(size_t len); // same as read() but doesn't write the data any where.
size_t peek(void *dest, size_t len) const; // same as read() but doesn't advance the read pointer
size_t write(const void *src, size_t len);
size_t update(size_t len); // same as write() but doesn't write the data, usually used after a get_buffer call
size_t at(size_t offset, void *dest, size_t len) const; // peeks() from offset. returns bytes read
size_t write_position() const; // returns an integer representing a write position
size_t read_position() const; // returns an integer representing the read position
size_t advance_to(size_t position); // moves the read pointer to a position previously returned from write_position(). returns bytes advanced
void get_write_buffer(size_t bytes, void **buffer, size_t *bytes_available); /* returns a pointer that you can write data to, you MUST call update() when you are done */
void get_read_buffer(size_t bytes, const void **buffer, size_t *bytes_available); /* returns a pointer that you can read data from, call advance() when you are done */
private:
volatile size_t ringBufferUsed;
size_t ringBufferSize;
char *ringBuffer;
char *ringWritePosition;
char *ringReadPosition;
};