Archived
1
0
This repository has been archived on 2024-10-17. You can view files and clone it, but cannot push or open issues or pull requests.
winamp/Src/Wasabi/wasabicfg/wasabicfg.h
2024-09-24 14:54:57 +02:00

471 lines
14 KiB
C++

#ifndef __WASABI_CFG_H
#define __WASABI_CFG_H
#define GEN_FF
#define WA5
//#define _WASABIRUNTIME
// Uncomment this to have an old-style global api pointer
//#define WA3COMPATIBILITY
#ifndef _WASABIRUNTIME
#ifndef WA3COMPATIBILITY
#define WASABINOMAINAPI
#endif
/*
Comment or uncomment the following directives according to the needs of your application :
*/
/* note to the team:
the WANT_WASABI_API_* directives will go away once we're done splitting the api, their only purpose
is to split the api one bit at a time while the rest remains working. when it's done, all that will remain
will be the WASABI_COMPILE_* directives
*/
// This allows component (external plugins)
//#define WASABI_COMPILE_COMPONENTS
// This enables the layered UI
#define WASABI_COMPILE_WND
// This enables multiplexed timers
#define WASABI_COMPILE_TIMERS
// This enables xml group loading within the window api
#define WASABI_COMPILE_SKIN
#define WASABI_SCRIPT_SYSTEMOBJECT_WA3COMPATIBLE
// This enables internationalizaiton
// #define WASABI_COMPILE_UTF
// This enables action handling in UI objects (clicks and keypresses)
//#define WASABI_COMPILE_ACTIONS // CUT!!!
// This enables UI scripting
#define WASABI_COMPILE_SCRIPT
// This enables keyboard locales in UI
#define WASABI_COMPILE_LOCALES
// This enables bitmap and truetype font rendering
#define WASABI_COMPILE_FONTS
//#define WASABI_FONT_RENDERER_USE_WIN32
#define WASABI_FONT_RENDERER_USE_FREETYPE
// This sets the static font renderer. If you are compiling with api_config, the attribute to set is { 0x280876cf, 0x48c0, 0x40bc, { 0x8e, 0x86, 0x73, 0xce, 0x6b, 0xb4, 0x62, 0xe5 } }, "Font Renderer"
#if defined(WASABI_FONT_RENDERER_USE_WIN32)
#define WASABI_FONT_RENDERER "" // "" is Win32
#elif defined(WASABI_FONT_RENDERER_USE_FREETYPE)
#define WASABI_FONT_RENDERER "Freetype" // Freetype lib
#else
#define WASABI_FONT_RENDERER "" // "" default for OS
#endif
// This lets you override all bitmapfonts using TTF fonts (for internationalization). define to a function call or a global value to change this value dynamically.
// If you are compiling with api_config, the attribute to set is { 0x280876cf, 0x48c0, 0x40bc, { 0x8e, 0x86, 0x73, 0xce, 0x6b, 0xb4, 0x62, 0xe5 } }, "Use bitmap fonts (no international support)"
#define WASABI_FONT_TTFOVERRIDE 0 // 1 does all rendering with TTF
#define WASABI_WNDMGR_ANIMATEDRECTS 0 // if api_config is compiled, the item controlling this is {280876CF-48C0-40bc-8E86-73CE6BB462E5};"Animated rects"
#define WASABI_WNDMGR_FINDOPENRECT 0 // if api_config is compiled, the item controlling this is {280876CF-48C0-40bc-8E86-73CE6BB462E5};"Find open rect"
#define WASABI_WNDMGR_LINKLAYOUTSCALES 0 // if api_config is compiled, the item controlling this is {9149C445-3C30-4e04-8433-5A518ED0FDDE};"Link layouts scale"
#define WASABI_WNDMGR_LINKLAYOUTSALPHA 0 // if api_config is compiled, the item controlling this is {9149C445-3C30-4e04-8433-5A518ED0FDDE};"Link layouts alpha"
#define WASABI_WNDMGR_DESKTOPALPHA 1 // if api_config is compiled, the item controlling this is {9149C445-3C30-4e04-8433-5A518ED0FDDE};"Enable desktop alpha"
// This enables loading for pngs, jpgs (you need to add the necessary image loader services)
#define WASABI_COMPILE_IMGLDR
#define WASABI_COMPILE_IMGLDR_PNGREAD
#define WASABI_COMPILE_IMGLDR_JPGREAD
// This enables metadb support
//#define WASABI_COMPILE_METADB
// This enables config file support
#define WASABI_COMPILE_CONFIG
// This enables the filereader pipeline
#define WASABI_COMPILE_FILEREADER
// This enables the zip filereader
//#define WASABI_COMPILE_ZIPREADER
// This enables the xml parser for config and group loading
#define WASABI_COMPILE_XMLPARSER
// This enables system callback management
#define WASABI_COMPILE_SYSCB
// This enables centralized memory allocation/deallocation
#define WASABI_COMPILE_MEMMGR
#define WASABI_DIRS_FROMEXEPATH // otherwise, if the lib is running from a dll in another path, undefining that means the path are relative to the DLL path
#define WASABI_SKINS_SUBDIRECTORY "skins"
#define WASABI_RESOURCES_SUBDIRECTORY "plugins/freeform"
#define WASABI_COMPILE_MEDIACORE
#define WASABI_COMPILE_WNDMGR
#define WASABI_COMPILE_PAINTSETS
#define WASABI_COMPILE_MAKIDEBUG
#define WASABI_CUSTOMIMPL_MEDIACORE
#define WASABI_WIDGETS_MEDIASLIDERS
#define WASABI_CUSTOM_CONTEXTMENUS
#define WASABI_CUSTOM_QUIT
#define WASABI_CUSTOM_QUITFN { extern void appQuit(); appQuit(); }
#define WASABI_CUSTOM_ONTOP
#else // not _WASABIRUNTIME
// this section should define the entire set of wasabi parts since this is a full runtime build
#define WASABI_COMPILE_COMPONENTS
#define WASABI_COMPILE_SKIN
#define WASABI_COMPILE_ACTIONS
#define WASABI_COMPILE_SCRIPT
#define WASABI_COMPILE_FONTS
#define WASABI_COMPILE_LOCALES
#define WASABI_COMPILE_IMGLDR
#define WASABI_COMPILE_IMGLDR_PNGREAD
#define WASABI_COMPILE_IMGLDR_JPGREAD
#define WASABI_COMPILE_METADB
#define WASABI_COMPILE_CONFIG
#define WASABI_COMPILE_FILEREADER
#define WASABI_COMPILE_XMLPARSER
#define WASABI_COMPILE_SYSCB
#define WASABI_COMPILE_MEMMGR
#define WASABI_COMPILE_SKIN_WA2
#define WASABI_COMPILE_PAINTSETS
#define WASABI_COMPILE_WNDMGR
#define WASABI_COMPILE_MEDIACORE
#define WASABI_COMPILE_TIMERS
#define WASABI_COMPILE_WND
#define WASABI_COMPILE_UTF
#define WASABI_SKINS_SUBDIRECTORY "skins"
#define WASABI_FONT_RENDERER "" // "" is Win32
#define WASABI_WNDMGR_ANIMATEDRECTS 0 // if api_config is compiled, the item controlling this is {280876CF-48C0-40bc-8E86-73CE6BB462E5};"Animated rects"
#define WASABI_WNDMGR_FINDOPENRECT 0 // if api_config is compiled, the item controlling this is {280876CF-48C0-40bc-8E86-73CE6BB462E5};"Find open rect"
#define WASABI_COMPILE_MAKIDEBUG
#endif // not _WASABIRUNTIME
#ifdef _WASABIRUNTIME
#define WASABI_API_SYSTEM api
#define WASABI_API_APP api
#define WASABI_API_COMPONENT api
#define WASABI_API_SVC api
#define WASABI_API_SYSCB api
#define WASABI_API_MAKI api
#define WASABI_API_UTF api
#define WASABI_API_WND api
#define WASABI_API_IMGLDR api
#define WASABI_API_FILE api
#define WASABI_API_TIMER api
#define WASABI_API_WNDMGR api
#define WASABI_API_SKIN api
#define WASABI_API_METADB api
#define WASABI_API_LOCALE api
#define WASABI_API_CONFIG api
#define WASABI_API_FONT api
#define WASABI_API_MEMMGR api
#define WASABI_API_XML api
#define WASABI_API_MEDIACORE api
#define WASABI_API_MAKIDEBUG debugApi
#else // _WASABIRUNTIME
#define WASABI_API_SYSTEM systemApi
#define WASABI_API_APP applicationApi
#define WASABI_API_SVC serviceApi
#define WASABI_API_SYSCB sysCallbackApi
#ifdef WASABI_COMPILE_COMPONENTS
#define WASABI_API_COMPONENT componentApi
#endif
#ifdef WASABI_COMPILE_SCRIPT
#define WASABI_API_MAKI makiApi
#endif
#ifdef WASABI_COMPILE_UTF
#define WASABI_API_UTF utfApi
#endif
#ifdef WASABI_COMPILE_WND
#define WASABI_API_WND wndApi
#endif
#ifdef WASABI_COMPILE_IMGLDR
#define WASABI_API_IMGLDR imgLoaderApi
#endif
#ifdef WASABI_COMPILE_FILEREADER
#define WASABI_API_FILE fileApi
#endif
#ifdef WASABI_COMPILE_TIMERS
#define WASABI_API_TIMER timerApi
#endif
#ifdef WASABI_COMPILE_WNDMGR
#define WASABI_API_WNDMGR wndManagerApi
#endif
#ifdef WASABI_COMPILE_SKIN
#define WASABI_API_SKIN skinApi
#endif
#ifdef WASABI_COMPILE_METADB
#define WASABI_API_METADB metadbApi
#endif
#ifdef WASABI_COMPILE_LOCALES
#define WASABI_API_LOCALE localesApi
#endif
#ifdef WASABI_COMPILE_CONFIG
#define WASABI_API_CONFIG configApi
#endif
#ifdef WASABI_COMPILE_FONTS
#define WASABI_API_FONT fontApi
#endif
#ifdef WASABI_COMPILE_MEMMGR
#define WASABI_API_MEMMGR memmgrApi
#endif
#ifdef WASABI_COMPILE_XMLPARSER
#define WASABI_API_XML xmlApi
#endif
#ifdef WASABI_COMPILE_MEDIACORE
#define WASABI_API_MEDIACORE coreApi
#endif
#ifdef WASABI_COMPILE_MAKIDEBUG
#define WASABI_API_MAKIDEBUG debugApi
#endif
#endif // _WASABIRUNTIME
// #define WASABI_EXTERNAL_GUIOBJECTS
#define WASABI_WIDGETS_GUIOBJECT
#define WASABI_WIDGETS_LAYER
#define WASABI_WIDGETS_TEXT
#define WASABI_WIDGETS_BUTTON
#define WASABI_WIDGETS_TGBUTTON
#define WASABI_WIDGETS_ANIMLAYER
#define WASABI_WIDGETS_GROUPLIST
#define WASABI_WIDGETS_MOUSEREDIR
#define WASABI_WIDGETS_SLIDER
#define WASABI_WIDGETS_MEDIAVIS
#define WASABI_WIDGETS_MEDIAEQCURVE
#define WASABI_WIDGETS_MEDIASTATUS
//#define WASABI_WIDGETS_SVCWND
#define WASABI_WIDGETS_EDIT
#define WASABI_WIDGETS_TITLEBAR
#define WASABI_WIDGETS_COMPBUCK
#define WASABI_WIDGETS_BROWSER
#define WASABI_WIDGETS_FRAME
#define WASABI_WIDGETS_GRID
//#define WASABI_WIDGETS_QUERYDRAG
//#define WASABI_WIDGETS_QUERYLIST
//#define WASABI_WIDGETS_FILTERLIST
//#define WASABI_WIDGETS_QUERYLINE
#define WASABI_WIDGETS_TABSHEET
#define WASABI_WIDGETS_CHECKBOX
#define WASABI_WIDGETS_TITLEBOX
#define WASABI_WIDGETS_CUSTOMOBJECT
#define WASABI_WIDGETS_OSWNDHOST
#define WASABI_WIDGETS_RADIOGROUP
#define WASABI_WIDGETS_LIST
#define WASABI_WIDGETS_TREE
#define WASABI_WIDGETS_DROPDOWNLIST
#define WASABI_WIDGETS_COMBOBOX
#define WASABI_WIDGETS_HISTORYEDITBOX
#define WASABI_WIDGETS_OBJECTDIRECTORY
#define WASABI_WIDGETS_RECTANGLE
#define WASABI_WIDGETS_PATHPICKER
#define WASABI_WIDGETS_GRADIENT
#define WASABI_WIDGETS_MENUBUTTON
#define WASABI_WIDGETS_MENU
#define WASABI_WIDGETS_WNDHOLDER
#define WASABI_WIDGETS_LAYOUTSTATUS
#define WASABI_WIDGETS_TOOLTIPS
#if defined(_DEBUG) | defined(WASABI_DEBUG)
#define WASABI_COMPILE_STATSWND
#ifndef WASABI_DEBUG
#define WASABI_DEBUG
#endif
#endif
#define WASABI_TOOLOBJECT_HIDEOBJECT
#define WASABI_TOOLOBJECT_SENDPARAMS
#define WASABI_TOOLOBJECT_ADDPARAMS
// #endif // WASABI_EXTERNAL_GUIOBJECTS
#define WASABI_COMPILE_COLORTHEMES
#define WASABI_SCRIPTOBJECTS_POPUP
#define WASABI_SCRIPTOBJECTS_LIST
#define WASABI_SCRIPTOBJECTS_BITLIST
#define WASABI_SCRIPTOBJECTS_REGION
#define WASABI_SCRIPTOBJECTS_TIMER
#define WASABI_SCRIPTOBJECTS_MAP
#define WASABI_SCRIPTOBJECTS_EMBEDDEDXUI // needed by 3rd+ level objects
#ifndef WASABI_EXTERNAL_GUIOBJECTS
#define WASABI_SCRIPTOBJECTS_WAC
#endif // WASABI_EXTERNAL_GUIOBJECTS
// lone is super dirty but wants to get stuff working. we need to clean that up
#ifdef WASABI_CUSTOMIMPL_MEDIACORE
class api_core;
extern api_core *createCustomCoreApi();
extern void destroyCustomCoreApi(api_core *core);
#endif
#define WASABI_WNDMGR_ALLCONTAINERSDYNAMIC 0
#define WASABI_WNDMGR_NORESPAWN
#define WASABI_WNDMGR_OSMSGBOX
#define WASABI_STATICVARMGR
#define WASABI_CUSTOM_MODULE_SVCMGR
#define ON_LAYOUT_CHANGED { extern void onLayoutChanged(); onLayoutChanged(); }
#define ON_FATAL_SKIN_ERROR { extern void onFatalSkinError(); onFatalSkinError(); }
#define ON_CREATE_EXTERNAL_WINDOW_GUID(x, y) { extern int onCreateExternalWindowGuid(GUID g); y = onCreateExternalWindowGuid(x); }
#define ON_TOGGLE_DESKTOPALPHA(v) { extern void onToggleDesktopAlpha(int v); onToggleDesktopAlpha(v); }
#define ON_TWEAK_RENDER_RATIO(x) { extern float onTweakRenderRatio(float v); x = onTweakRenderRatio(x); }
#define ON_CUSTOM_ALTF4 { extern void onCustomAltF4(); onCustomAltF4(); }
#define WASABI_DEFAULT_STDCONTAINER "resizable_status"
#define SWITCH_SKIN(x) { extern void switchSkin(const char *name); switchSkin(x); }
#define IS_SKIN_STILL_LOADING(x) { extern int isSkinStillLoading(); x = isSkinStillLoading(); }
#define ON_LOAD_EXTRA_COLORTHEMES() { extern void loadExtraColorThemes(); loadExtraColorThemes(); }
#define LOCALES_CUSTOM_LOAD(x) { extern const char *localesCustomGetFile(); x = localesCustomGetFile(); }
#define DEFAULT_CROSSFADE_ENABLED FALSE
#define CUSTOM_VARS(x, y) { extern const char *getCustomVar(const char *var); y = getCustomVar(x); }
#define WASABI_NO_RELEASEMODE_DEBUGSTRINGS
#define WASABI_CUSTOM_MINIDB(field, buf, len) { extern void getCustomMetaData(const char *f, char *b, int l); getCustomMetaData(field, buf, len); }
#define GET_SONG_INFO_TEXT(ret) { extern const char *getSongInfoText(); ret = getSongInfoText(); }
#define GET_KBDFORWARD_WND(g, wnd) { extern OSWINDOWHANDLE getKeyboardForwardWnd(GUID g); wnd = getKeyboardForwardWnd(g); }
#define WASABI_EDITWND_LISTCOLORS // editwnds use list foreground & background rather than their own colors
#define WASABI_APPBAR_ONDOCKCHANGED(wnd) { extern void onAppBarDockChanged(api_window *w); onAppBarDockChanged(wnd); }
#define WASABI_GET_VERSION(cs, n) { extern const char *getVersion(); STRNCPY(cs, getVersion(), n); cs[n] = 0; }
#define WASABI_ON_MAIN_MOVE(hwnd) { extern void onMainLayoutMove(HWND w); onMainLayoutMove(hwnd); }
#define WASABI_ON_REPARENT(hwnd) { extern void onReParent(HWND w); onReParent(hwnd); }
#define WASABI_ON_REINIT( hwnd) { extern void onReInit(HWND w); onReInit(hwnd); }
// config defaults
#define DEFAULT_DESKTOPALPHA FALSE
#define DEFAULT_LINKLAYOUTSCALE TRUE
#define DEFAULT_LINKLAYOUTSALPHA FALSE
#define DEFAULT_LINKALLALPHA TRUE
#define DEFAULT_LINKALLRATIO FALSE
#define DEFAULT_LINKEDALPHA 255
#define DEFAULT_AUTOOPACITYTIME 2000
#define DEFAULT_AUTOOPACITYFADEIN 250
#define DEFAULT_AUTOOPACITYFADEOUT 1000
#define DEFAULT_AUTOOPACITYTYPE 0
#define DEFAULT_EXTENDAUTOOPACITY 25
#define DEFAULT_USERATIOLOCKS FALSE
#define DEFAULT_TIMERRESOLUTION 33
#define DEFAULT_TOOLTIPS TRUE
#define DEFAULT_TEXTSPEED 1.0f/3.0f
#define UTF8 0
#define WANT_UTF8_WARNINGS
//#define DROP_BITMAP_ON_IDLE
//#include "../../bfc/api/api_system.h"
#include <api/application/api_application.h>
#include <api/service/api_service.h>
#include <api/syscb/api_syscb.h>
#ifdef WASABI_COMPILE_MEMMGR
# include <api/memmgr/api_memmgr.h>
#endif
#ifdef WASABI_COMPILE_SCRIPT
# include <api/script/api_maki.h>
#endif
#ifdef WASABI_COMPILE_FONTS
# include <api/font/api_font.h>
#endif
#ifdef WASABI_COMPILE_WND
# include <api/wnd/api_wnd.h>
#endif
#ifdef WASABI_COMPILE_IMGLDR
# include <api/imgldr/api_imgldr.h>
#endif
#ifdef WASABI_COMPILE_FILEREADER
# include <api/filereader/api_filereader.h>
#endif
#ifdef WASABI_COMPILE_TIMERS
# include <api/timer/api_timer.h>
#endif
#ifdef WASABI_COMPILE_WNDMGR
# include <api/wndmgr/api_wndmgr.h>
#endif
#ifdef WASABI_COMPILE_LOCALES
# include <api/locales/api_locales.h>
#endif
#ifdef WASABI_COMPILE_CONFIG
# include <api/config/api_config.h>
#endif
#ifdef WASABI_COMPILE_SKIN
# include <api/skin/api_skin.h>
#endif
#ifdef WASABI_COMPILE_MAKIDEBUG
# include <api/script/debugger/api_makidebug.h>
#endif
#endif