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winamp/Src/Wasabi/bfc/wasabi_std.cpp
2024-09-24 14:54:57 +02:00

1199 lines
28 KiB
C++

#include "wasabi_std.h"
//#include <wasabicfg.h>
#include <bfc/parse/pathparse.h>
#ifdef WIN32
#define WIN32_LEAN_AND_MEAN
#include <shlobj.h>
#include <multimon.h>
#if !defined(HMONITOR_DECLARED) && (WINVER < 0x500)
DECLARE_HANDLE(HMONITOR);
#define HMONITOR_DECLARED
#endif
#include <objbase.h>
#include <shellapi.h> // for ShellExecute
#include <math.h>
#include <mbctype.h>
#include <sys/stat.h>
#ifndef SPI_GETWHEELSCROLLLINES
# define SPI_GETWHEELSCROLLLINES 104
#endif
#ifndef SPI_GETLISTBOXSMOOTHSCROLLING
# define SPI_GETLISTBOXSMOOTHSCROLLING 0x1006
#endif
#endif // WIN32
#include <bfc/bfc_assert.h>
#include <bfc/ptrlist.h>
#include <time.h> // CUT if possible... maybe make bfc/platform/time.h
#ifdef __APPLE__
#include <sys/time.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <pthread.h>
#include <unistd.h>
#endif
#ifdef _WIN32
#include <malloc.h>
#include <shlwapi.h>
#endif
static HANDLE wasabiHeap = NULL;
void *MALLOC(size_t size)
{
//ASSERT(wasabiHeap != NULL);
ASSERT(size > 0);
//return HeapAlloc(wasabiHeap, 0, size);
return malloc(size);
}
wchar_t *WMALLOC(size_t size)
{
// ASSERT(wasabiHeap != NULL);
ASSERT(size > 0);
size *= sizeof(wchar_t);
// return (wchar_t *)HeapAlloc(wasabiHeap, 0, size);
return (wchar_t*)malloc(size);
}
void *CALLOC(size_t records, size_t recordsize) {
// ASSERT(wasabiHeap != NULL);
ASSERT(records > 0 && recordsize > 0);
// return HeapAlloc(wasabiHeap, HEAP_ZERO_MEMORY, records * recordsize);
return calloc(records, recordsize);
}
void FREE(void *ptr) {
if (ptr == NULL)
return;
//HeapFree(wasabiHeap, 0, ptr);
free(ptr);
ptr = NULL;
}
// Note: MEMCPY allows dest and src to overlap
void MEMCPY(void *dest, const void *src, size_t n) {
ASSERT(dest != NULL);
ASSERT(src != NULL);
ASSERT(n >= 0);
memmove(dest, src, n);
}
void *MEMDUP(const void *src, size_t n) {
void *ret;
ASSERT(n >= 0);
if (src == NULL || n == 0) return NULL;
ret = MALLOC(n);
if (ret == NULL) return NULL;
MEMCPY(ret, src, n);
return ret;
}
void *REALLOC(void *ptr, size_t size) {
//ASSERT(wasabiHeap != NULL);
ASSERT(size >= 0);
if (ptr == NULL) {
return realloc(0, size);
//return HeapAlloc(wasabiHeap, 0, size);
} else {
return realloc(ptr, size);
//return HeapReAlloc(wasabiHeap, 0, ptr, size);
}
}
static wchar_t TOUPPERANDSLASH(wchar_t a)
{
if (a=='\\')
a = '/';
else
a = TOUPPERW(a);
return a;
}
int PATHEQL(const wchar_t *str1, const wchar_t *str2) {
if (str1 == NULL) {
if (str2 == NULL) return TRUE;
return FALSE;
}
while (TOUPPERANDSLASH(*str1) == TOUPPERANDSLASH(*str2) && *str1 != 0 && *str2 != 0) str1++, str2++;
return *str1 == *str2;
}
static int rand_inited;
static double divider=0.;
void Wasabi::Std::Initialize()
{
//if (wasabiHeap == NULL) {
// wasabiHeap = HeapCreate(0, 0, 0);
// srandom();
// LARGE_INTEGER ll;
// QueryPerformanceFrequency(&ll);
// divider = (double)ll.QuadPart;
//}
if (0 == divider)
{
srandom();
LARGE_INTEGER ll;
QueryPerformanceFrequency(&ll);
divider = (double)ll.QuadPart;
}
}
void Wasabi::Std::getMousePos(POINT *p) {
ASSERT(p != NULL);
#ifdef WIN32
GetCursorPos(p);
#elif defined(__APPLE__)
Point pt;
GetMouse(&pt);
p->x = pt.v;
p->y = pt.h;
#else
Window w1, w2;
int a, b;
unsigned int c;
int x, y;
XQueryPointer( Linux::getDisplay(), Linux::RootWin(), &w1, &w2,
&x, &y, &a, &b, &c );
p->x = x;
p->y = y;
#endif
}
void Wasabi::Std::getMousePos(int *x, int *y) {
POINT p;
getMousePos(&p);
if (x != NULL) *x = p.x;
if (y != NULL) *y = p.y;
}
void Wasabi::Std::getMousePos(long *x, long *y) {
getMousePos((int *)x, (int *)y);
}
void Wasabi::Std::setMousePos(POINT *p) {
ASSERT(p != NULL);
#ifdef WIN32
SetCursorPos(p->x, p->y);
#elif defined(__APPLE__)
CGWarpMouseCursorPosition(HIPointFromPOINT(p));
#else
POINT p2;
getMousePos( &p2 );
XWarpPointer( Linux::getDisplay(), None, None,
0, 0, 1, 1, p->x - p2.x, p->y - p2.y );
#endif
}
void Wasabi::Std::setMousePos(int x, int y) {
POINT p={x,y};
setMousePos(&p);
}
void Wasabi::Std::getViewport(RECT *r, POINT *p, int full)
{
#ifdef _WIN32
getViewport(r, p, NULL, (HWND)0, full);
#elif defined(__APPLE__)
CGDirectDisplayID display;
CGDisplayCount count;
if (CGGetDisplaysWithPoint(HIPointFromPOINT(p), 1, &display, &count) == kCGErrorSuccess)
{
HIRect rect = CGDisplayBounds(display);
*r = RECTFromHIRect(&rect);
// TODO: cut out dock if full == 0 maybe GetAvailableWindowPositioningBounds if we can get the GDHandle
}
#endif
}
void Wasabi::Std::getViewport(RECT *r, RECT *sr, int full)
{
#ifdef _WIN32
getViewport(r, NULL, sr, (HWND)0, full);
#elif defined(__APPLE__)
CGDirectDisplayID display;
CGDisplayCount count;
if (CGGetDisplaysWithRect(HIRectFromRECT(sr), 1, &display, &count) == kCGErrorSuccess)
{
HIRect rect = CGDisplayBounds(display);
*r = RECTFromHIRect(&rect);
// TODO: cut out dock if full == 0 maybe GetAvailableWindowPositioningBounds if we can get the GDHandle
}
#endif
}
void Wasabi::Std::getViewport(RECT *r, OSWINDOWHANDLE wnd, int full)
{
#ifdef _WIN32
getViewport(r, NULL, NULL, wnd, full);
#elif defined(__APPLE__)
GDHandle gd;
Rect gdr;
GetWindowGreatestAreaDevice(wnd, kWindowStructureRgn, &gd, &gdr);
if (full)
{
CGDirectDisplayID display = QDGetCGDirectDisplayID(gd);
HIRect rect = CGDisplayBounds(display);
*r = RECTFromHIRect(&rect);
}
else
{
// TODO: maybe use GetAvailableWindowPositioningBounds instead
r->left = gdr.left;
r->top = gdr.top;
r->right = gdr.right;
r->bottom = gdr.bottom;
}
#endif
}
#ifdef _WIN32
static HINSTANCE user32_instance = 0;
BOOL (WINAPI *Gmi)(HMONITOR mon, LPMONITORINFO lpmi) = 0;
#endif
void Wasabi::Std::getViewport(RECT *r, POINT *p, RECT *sr, OSWINDOWHANDLE wnd, int full) {
ASSERT(r != NULL);
#ifdef WIN32
if (p || sr || wnd)
{
if (!user32_instance)
user32_instance=LoadLibraryW(L"user32.dll");
if (user32_instance)
{
HMONITOR (WINAPI *Mfp)(POINT pt, DWORD dwFlags) = (HMONITOR (WINAPI *)(POINT,DWORD)) GetProcAddress(user32_instance,"MonitorFromPoint");
HMONITOR (WINAPI *Mfr)(LPCRECT lpcr, DWORD dwFlags) = (HMONITOR (WINAPI *)(LPCRECT, DWORD)) GetProcAddress(user32_instance, "MonitorFromRect");
HMONITOR (WINAPI *Mfw)(HWND wnd, DWORD dwFlags)=(HMONITOR (WINAPI *)(HWND, DWORD)) GetProcAddress(user32_instance, "MonitorFromWindow");
if (!Gmi)
Gmi = (BOOL (WINAPI *)(HMONITOR,LPMONITORINFO)) GetProcAddress(user32_instance,"GetMonitorInfoW");
if (Mfp && Mfr && Mfw && Gmi)
{
HMONITOR hm;
if ( p )
hm = Mfp( *p, MONITOR_DEFAULTTONEAREST );
else if ( sr )
hm = Mfr( sr, MONITOR_DEFAULTTONEAREST );
else if ( wnd )
hm = Mfw( wnd, MONITOR_DEFAULTTONEAREST );
if (hm)
{
MONITORINFOEXW mi;
ZERO(mi);
mi.cbSize=sizeof(mi);
if (Gmi(hm,&mi))
{
if(!full)
*r=mi.rcWork;
else
*r=mi.rcMonitor;
return;
}
}
}
}
}
SystemParametersInfoW(SPI_GETWORKAREA,0,r,0);
#endif
#ifdef LINUX
r->left = r->top = 0;
r->right = Wasabi::Std::getScreenWidth();
r->bottom = Wasabi::Std::getScreenHeight();
#endif
}
#ifdef WIN32
class ViewportEnumerator {
public:
HMONITOR hm;
#ifdef WIN32
int monitor_n;
#endif
int counter;
};
static BOOL CALLBACK enumViewportsProc(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) {
ViewportEnumerator *ve = reinterpret_cast<ViewportEnumerator *>(dwData);
ASSERT(ve != NULL);
if (ve->counter == ve->monitor_n) {
ve->hm = hMonitor;
return FALSE;
}
ve->counter++;
return TRUE;
}
#endif
void Wasabi::Std::srandom(unsigned int key) {
if (key == 0) key = (unsigned int)Std::getTimeStamp();
::srand(key);
}
int Wasabi::Std::random(int max) {
// ASSERT(max <= RAND_MAX);
int ret = ::rand();
if (max != RAND_MAX+1) ret %= max;
return ret;
}
unsigned int Wasabi::Std::random32(unsigned int max) {
if (!rand_inited++) Wasabi::Std::srandom();
unsigned int val=0;
for (int i = 0; i < sizeof(unsigned int); i++) {
val <<= 8;
val |= ((::rand()>>2) & 0xff);
}
if (max != 0xffffffff) val %= max;
return val;
}
#ifdef _WIN32 // PORT ME
void Wasabi::Std::usleep(int ms) {
Sleep(ms);
//INLINE
}
#endif
__time64_t Wasabi::Std::getTimeStamp() {
__time64_t time64;
_time64(&time64);
return time64;
}
stdtimevalms Wasabi::Std::getTimeStampMS() {
#ifdef WIN32
LARGE_INTEGER ll;
if (!QueryPerformanceCounter(&ll)) return getTickCount() / 1000.f;
stdtimevalms ret = (stdtimevalms)ll.QuadPart;
return ret /= divider;
#else
return getTickCount() / 1000.f;
#endif
}
uint32_t Wasabi::Std::getTickCount()
{
#ifdef _WIN32
return GetTickCount();
#elif defined(__APPLE__)
struct timeval newtime;
gettimeofday(&newtime, 0);
return newtime.tv_sec*1000 + newtime.tv_usec/1000;
#endif
//INLINE
}
#ifdef _WIN32 // PORT ME
void Wasabi::Std::ensureVisible(RECT *r) {
RECT sr;
POINT p={(r->right+r->left)/2,(r->bottom+r->top)/2};
Wasabi::Std::getViewport(&sr,&p);
int w = r->right-r->left;
int h = r->bottom-r->top;
if (r->bottom > sr.bottom) {
r->bottom = sr.bottom;
r->top = r->bottom-h;
}
if (r->right > sr.right) {
r->right = sr.right;
r->left = r->right-w;
}
if (r->left < sr.left) {
r->left = sr.left;
r->right = r->left+w;
}
if (r->top < sr.top) {
r->top = sr.top;
r->bottom = r->top+h;
}
}
#endif
int Wasabi::Std::getScreenWidth()
{
#ifdef WIN32
RECT r;
SystemParametersInfo(SPI_GETWORKAREA, 0, &r, 0);
return r.right-r.left;
#elif defined(__APPLE__)
CGDirectDisplayID mainID = CGMainDisplayID();
return CGDisplayPixelsWide(mainID);
#elif defined(LINUX)
return DisplayWidth(Linux::getDisplay(), Linux::getScreenNum());
#endif
}
int Wasabi::Std::getScreenHeight()
{
#ifdef WIN32
RECT r;
SystemParametersInfo(SPI_GETWORKAREA, 0, &r, 0);
return r.bottom-r.top;
#elif defined(__APPLE__)
CGDirectDisplayID mainID = CGMainDisplayID();
return CGDisplayPixelsHigh(mainID);
#else
return DisplayHeight( Linux::getDisplay(), Linux::getScreenNum() );
#endif
}
#ifndef __APPLE__ // PORT ME
int Wasabi::Std::messageBox(const wchar_t *txt, const wchar_t *title, int flags) {
#ifdef WIN32
return MessageBoxW(NULL, txt, title, flags);
#else
OutputDebugString(txt);
#endif
}
#endif
int Wasabi::Std::getDoubleClickDelay() {
#ifdef WIN32
return GetDoubleClickTime();
#elif defined(__APPLE__)
return GetDblTime();
#endif
}
#undef GetSystemMetrics //FG> DUH!
int Wasabi::Std::getDoubleClickX() {
#ifdef WIN32
return GetSystemMetrics(SM_CYDOUBLECLK);
#else
return 5;
#endif
}
int Wasabi::Std::getDoubleClickY() {
#ifdef WIN32
return GetSystemMetrics(SM_CXDOUBLECLK);
#else
return 5;
#endif
}
int Wasabi::Std::osparam_getScrollLines() {
int ret = 3;
#ifdef WIN32
SystemParametersInfo(SPI_GETWHEELSCROLLLINES, 0, &ret, 0);
#endif
return ret;
}
int Wasabi::Std::osparam_getSmoothScroll() {
int ret = 1;
#ifdef WIN32
SystemParametersInfo(SPI_GETLISTBOXSMOOTHSCROLLING, 0, &ret, 0);
#endif
return ret;
}
const wchar_t Wasabi::Std::dirChar() {
#ifdef WIN32
return '\\';
#else
return '/';
#endif
}
const char * Wasabi::Std::dirCharStr() {
#ifdef WIN32
return "\\";
#else
return "/";
#endif
};
const wchar_t * Wasabi::Std::dirCharStrW()
{
#ifdef WIN32
return L"\\";
#else
return L"/";
#endif
};
int Wasabi::Std::isDirChar(int thechar, int allow_multiple_platforms) {
if (thechar == DIRCHAR) return 1;
if (allow_multiple_platforms) {
#ifdef WIN32
if (thechar == '/') return 1;
#else
if (thechar == '\\') return 1;
#endif
}
return 0;
}
const wchar_t * Wasabi::Std::matchAllFiles() {
#ifdef WIN32
return L"*.*";
#else
return L"*";
#endif
}
const wchar_t * Wasabi::Std::dotDir() {
return L".";
}
const wchar_t * Wasabi::Std::dotDotDir()
{
return L"..";
}
#ifdef _WIN32 // PORT ME
bool Wasabi::Std::isRootPath(const wchar_t *path)
{
return PathIsRootW(path)==TRUE;
}
#endif
int Wasabi::Std::switchChar() {
#ifdef WIN32
return '/';
#else
return '-';
#endif
}
int Wasabi::Std::enumViewports( int monitor_n, RECT *r, int full )
{
ASSERT( r != NULL );
#ifdef WIN32
if ( !user32_instance )
{
user32_instance = LoadLibraryW( L"user32.dll" );
}
if ( user32_instance )
{
if ( !Gmi )
{
Gmi = ( BOOL( WINAPI * )( HMONITOR, LPMONITORINFO ) ) GetProcAddress( user32_instance, "GetMonitorInfoW" );
}
BOOL( WINAPI * Edm )( HDC hdc, LPCRECT clip, MONITORENUMPROC proc, LPARAM dwdata ) = ( BOOL( WINAPI * )( HDC, LPCRECT, MONITORENUMPROC, LPARAM ) ) GetProcAddress( user32_instance, "EnumDisplayMonitors" );
if ( Gmi && Edm )
{
ViewportEnumerator ve;
ve.monitor_n = monitor_n;
ve.hm = NULL;
ve.counter = 0;
Edm( NULL, NULL, enumViewportsProc, reinterpret_cast<LPARAM>( &ve ) );
HMONITOR hm = ve.hm;
if ( hm )
{
MONITORINFOEXW mi;
ZERO( mi );
mi.cbSize = sizeof( mi );
if ( Gmi( hm, &mi ) )
{
if ( !full )
*r = mi.rcWork;
else
*r = mi.rcMonitor;
return 1;
}
}
}
}
SystemParametersInfoW( SPI_GETWORKAREA, 0, r, 0 );
return 0;
#elif defined(__APPLE__)
CGDirectDisplayID monitors[ 256 ]; // TODO: allocate dynamically
CGDisplayCount count;
if ( monitor_n >= 256 )
return 0;
CGGetActiveDisplayList( 256, monitors, &count );
if ( count <= monitor_n )
return 0;
HIRect rect = CGDisplayBounds( monitors[ monitor_n ] );
*r = RECTFromHIRect( &rect );
// TODO: cut out dock if full == 0 maybe GetAvailableWindowPositioningBounds if we can get the GDHandle
#elif defined(LINUX)
if ( monitor_n > 0 )
return 0;
r->left = r->top = 0;
r->right = Wasabi::Std::getScreenWidth();
r->bottom = Wasabi::Std::getScreenHeight();
return 1;
#endif
}
const char * Wasabi::Std::scanstr_back(const char *str, const char *toscan, const char *defval) {
int strl = STRLEN(str);
const char *s=str+strl-1;
if (strl < 1) return defval;
if (STRLEN(toscan) < 1) return defval;
while (1) {
const char *t=toscan;
while (t && *t) if (*t++ == *s) return s;
#ifdef _WIN32
t=CharPrevA(str,s);
#else
t = s-1;
#endif
if (t==s) return defval;
s=t;
}
}
const wchar_t * Wasabi::Std::extension(const wchar_t *fn)
{
#ifdef _WIN32 // PORT ME
wchar_t *x = PathFindExtensionW(fn);
if (x && *x)
return CharNextW(x);
else
return x;
#else
#warning port me
return 0;
#endif
}
const wchar_t * Wasabi::Std::filename(const wchar_t *fn)
{
#ifdef _WIN32
return PathFindFileNameW(fn);
#else
#warning port me
return 0;
#endif
}
bool Wasabi::Std::isMatchPattern(const wchar_t *p)
{
while (p && *p) {
switch (*p++) {
case '?':
case '*':
case '[':
case '\\':
return TRUE;
}
}
return FALSE;
}
bool Wasabi::Std::isValidMatchPattern(const wchar_t *p, int *error_type)
{
/* init error_type */
*error_type = PATTERN_VALID;
/* loop through pattern to EOS */
while (p && *p) {
/* determine pattern type */
switch (*p) {
/* check literal escape, it cannot be at end of pattern */
case '\\':
if (!*++p) {
*error_type = PATTERN_ESC;
return FALSE;
}
p++;
break;
/* the [..] construct must be well formed */
case '[':
p++;
/* if the next character is ']' then bad pattern */
if (*p == ']') {
*error_type = PATTERN_EMPTY;
return FALSE;
}
/* if end of pattern here then bad pattern */
if (!*p) {
*error_type = PATTERN_CLOSE;
return FALSE;
}
/* loop to end of [..] construct */
while (p && *p != ']') {
/* check for literal escape */
if (*p == '\\') {
p++;
/* if end of pattern here then bad pattern */
if (!*p++) {
*error_type = PATTERN_ESC;
return FALSE;
}
} else p++;
/* if end of pattern here then bad pattern */
if (!*p) {
*error_type = PATTERN_CLOSE;
return FALSE;
}
/* if this a range */
if (*p == '-') {
/* we must have an end of range */
if (!*++p || *p == ']') {
*error_type = PATTERN_RANGE;
return FALSE;
} else {
/* check for literal escape */
if (*p == '\\') p++;
/* if end of pattern here then bad pattern */
if (!*p++) {
*error_type = PATTERN_ESC;
return FALSE;
}
}
}
}
break;
/* all other characters are valid pattern elements */
case '*':
case '?':
default:
p++; /* "normal" character */
break;
}
}
return TRUE;
}
#ifdef _WIN32 // PORT ME
int Wasabi::Std::matche(register const wchar_t *p, register const wchar_t *t)
{
register wchar_t range_start, range_end; /* start and end in range */
BOOLEAN invert; /* is this [..] or [!..] */
BOOLEAN member_match; /* have I matched the [..] construct? */
BOOLEAN loop; /* should I terminate? */
for ( ; *p; p++, t++)
{
/* if this is the end of the text then this is the end of the match */
if (!*t) {
return ( *p == '*' && *++p == '\0' ) ? MATCH_VALID : MATCH_ABORT;
}
/* determine and react to pattern type */
switch (*p) {
case '?': /* single any character match */
break;
case '*': /* multiple any character match */
return matche_after_star (p, t);
/* [..] construct, single member/exclusion character match */
case '[': {
/* move to beginning of range */
p++;
/* check if this is a member match or exclusion match */
invert = FALSE;
if (*p == '!' || *p == '^') {
invert = TRUE;
p++;
}
/* if closing bracket here or at range start then we have a malformed pattern */
if (*p == ']') return MATCH_PATTERN;
member_match = FALSE;
loop = TRUE;
while (loop) {
/* if end of construct then loop is done */
if (*p == ']') {
loop = FALSE;
continue;
}
/* matching a '!', '^', '-', '\' or a ']' */
if (*p == '\\') range_start = range_end = *++p;
else range_start = range_end = *p;
/* if end of pattern then bad pattern (Missing ']') */
if (!*p) return MATCH_PATTERN;
/* check for range bar */
if (*++p == '-') {
/* get the range end */
range_end = *++p;
/* if end of pattern or construct then bad pattern */
if (range_end == '\0' || range_end == ']') return MATCH_PATTERN;
/* special character range end */
if (range_end == '\\') {
range_end = *++p;
/* if end of text then we have a bad pattern */
if (!range_end) return MATCH_PATTERN;
}
/* move just beyond this range */
p++;
}
/* if the text character is in range then match found.
make sure the range letters have the proper
relationship to one another before comparison */
if (range_start < range_end) {
if (*t >= range_start && *t <= range_end) {
member_match = TRUE;
loop = FALSE;
}
} else {
if (*t >= range_end && *t <= range_start) {
member_match = TRUE;
loop = FALSE;
}
}
}
/* if there was a match in an exclusion set then no match */
/* if there was no match in a member set then no match */
if ((invert && member_match) || !(invert || member_match)) return MATCH_RANGE;
/* if this is not an exclusion then skip the rest of the [...] construct that already matched. */
if (member_match) {
while (p && *p != ']') {
/* bad pattern (Missing ']') */
if (!*p) return MATCH_PATTERN;
/* skip exact match */
if (*p == '\\') {
p++;
/* if end of text then we have a bad pattern */
if (!*p) return MATCH_PATTERN;
}
/* move to next pattern char */
p++;
}
}
break;
}
case '\\': /* next character is quoted and must match exactly */
/* move pattern pointer to quoted char and fall through */
p++;
/* if end of text then we have a bad pattern */
if (!*p) return MATCH_PATTERN;
/* must match this character exactly */
default:
if (TOUPPERW(*p) != TOUPPERW(*t)) return MATCH_LITERAL;
}
}
/* if end of text not reached then the pattern fails */
if (*t) return MATCH_END;
else return MATCH_VALID;
}
int Wasabi::Std::matche_after_star(register const wchar_t *p, register const wchar_t *t)
{
register int match = 0;
register wchar_t nextp;
/* pass over existing ? and * in pattern */
while ( *p == '?' || *p == '*' )
{
/* take one char for each ? and + */
if (*p == '?') {
/* if end of text then no match */
if (!*t++) return MATCH_ABORT;
}
/* move to next char in pattern */
p++;
}
/* if end of pattern we have matched regardless of text left */
if (!*p) return MATCH_VALID;
/* get the next character to match which must be a literal or '[' */
nextp = *p;
if (nextp == '\\') {
nextp = p[1];
/* if end of text then we have a bad pattern */
if (!nextp) return MATCH_PATTERN;
}
/* Continue until we run out of text or definite result seen */
do {
/* a precondition for matching is that the next character
in the pattern match the next character in the text or that
the next pattern char is the beginning of a range. Increment
text pointer as we go here */
if (TOUPPERW(nextp) == TOUPPERW(*t) || nextp == '[') match = matche(p, t);
/* if the end of text is reached then no match */
if (!*t++) match = MATCH_ABORT;
} while ( match != MATCH_VALID && match != MATCH_ABORT && match != MATCH_PATTERN);
/* return result */
return match;
}
bool Wasabi::Std::match(const wchar_t *p, const wchar_t *t)
{
int error_type;
error_type = matche(p,t);
return (error_type == MATCH_VALID ) ? TRUE : FALSE;
}
#endif
#ifndef _NOSTUDIO
int Wasabi::Std::getCurDir(wchar_t *str, int maxlen) {
ASSERT(str != NULL);
#ifdef WIN32
int retval = 0;
retval = GetCurrentDirectoryW(maxlen, str);
return retval;
#else
#warning port me
return 0;
//return getcwd( str, maxlen ) != NULL;
#endif
}
int Wasabi::Std::setCurDir(const wchar_t *str) {
ASSERT(str != NULL);
#ifdef WIN32
int retval = 0;
retval = SetCurrentDirectoryW(str);
return retval;
#else
#warning port me
return 0;
// return chdir( str );
#endif
}
int Wasabi::Std::getNumCPUs() {
#ifdef WIN32
SYSTEM_INFO si;
ZERO(si);
GetSystemInfo(&si);
return si.dwNumberOfProcessors;
#else
#ifdef PLATFORM_WARNINGS
#warning Wasabi::Std::getNumCPUs not implemented on LINUX
#endif
return 1;
#endif
}
THREADID Wasabi::Std::getCurrentThreadId() {
#ifdef WIN32
return GetCurrentThreadId();
#else
return pthread_self();
#endif
}
#ifdef WIN32
void Wasabi::Std::setThreadPriority(int delta, HANDLE thread_handle)
{
if (thread_handle == NULL) thread_handle = GetCurrentThread();
int v = THREAD_PRIORITY_NORMAL;
switch (delta) {
case -32767: v = THREAD_PRIORITY_IDLE; break;
case -2: v = THREAD_PRIORITY_LOWEST; break;
case -1: v = THREAD_PRIORITY_BELOW_NORMAL; break;
case 1: v = THREAD_PRIORITY_ABOVE_NORMAL; break;
case 2: v = THREAD_PRIORITY_HIGHEST; break;
case 32767: v = THREAD_PRIORITY_TIME_CRITICAL; break;
}
SetThreadPriority(thread_handle, v);
}
#else
#ifdef PLATFORM_WARNINGS
#warning Wasabi::Std::setThreadPriority not implemented on LINUX
#endif
#endif
String Wasabi::Std::getLastErrorString(int _err) {
String ret;
if (_err == -1) {
#ifdef WIN32
_err = GetLastError();
#else
#ifdef PLATFORM_WARNINGS
#warning Wasabi::Std::getLastErrorString not implemented on LINUX
#endif
#endif
}
#ifdef WIN32
char *sysbuf;
FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
NULL, _err, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (char *)&sysbuf, 0, NULL);
ret = sysbuf;
LocalFree(sysbuf);
#endif
return ret;
}
// gets the system font path
void Wasabi::Std::getFontPath(int bufsize, wchar_t *dst)
{
ASSERT(dst != NULL);
#ifdef WIN32
wchar_t path[MAX_PATH]=L"";
SHGetSpecialFolderPathW(NULL, path, CSIDL_FONTS, FALSE);
WCSCPYN(dst, path, bufsize);
#else
#ifdef PLATFORM_WARNINGS
#warning Wasabi::Std::getFontPath not implemented on LINUX
#endif
#endif
}
const wchar_t wasabi_default_fontnameW[] = WASABI_DEFAULT_FONTNAMEW;
int default_font_scale = 100;
wchar_t default_font[256] =
#ifdef WIN32
WASABI_DEFAULT_FONTNAMEW L".ttf";
#elif defined(__APPLE__)
WASABI_DEFAULT_FONTNAMEW;
#elif defined(LINUX)
// even tho this isn't the way we'll port this, the style is fun.
"-*-arial-medium-r-*--10-*-*-*-*-*-*-*";
#endif
// gets the filename of a font file guaranteed to be in the system font path.
void Wasabi::Std::getDefaultFont(int bufsize, wchar_t *dst)
{
ASSERT(dst != NULL);
WCSCPYN(dst, default_font, bufsize);
}
void Wasabi::Std::setDefaultFont(const wchar_t *newdefaultfont)
{
WCSCPYN(default_font, newdefaultfont, 256);
}
int Wasabi::Std::getDefaultFontScale() {
return default_font_scale;
}
void Wasabi::Std::setDefaultFontScale(int scale) {
default_font_scale = scale;
}
#ifndef __APPLE__ // PORT ME
int Wasabi::Std::createDirectory(const wchar_t *dirname)
{
#ifdef WIN32
if(!CreateDirectoryW(dirname,NULL))
#else
if(mkdir(dirname, 0755))
#endif
{
// create all the path
PathParserW pp(dirname);
int l = pp.getNumStrings();
for(int i=2;i<=l;i++)
{
StringW dir;
for(int j=0;j<i;j++)
dir.AppendFolder(pp.enumString(j));
#ifdef WIN32
CreateDirectoryW(dir,NULL);
#else
mkdir(dir, 0755);
#endif
}
}
return 1;
}
#endif
int Wasabi::Std::getFileInfos(const char *filename, fileInfoStruct *infos) {
#ifdef WIN32
HANDLE h;
WIN32_FIND_DATAA fd = {0};
if((h=FindFirstFileA(filename, &fd))==INVALID_HANDLE_VALUE) return 0;
infos->fileSizeHigh=fd.nFileSizeHigh;
infos->fileSizeLow=fd.nFileSizeLow;
struct _stati64 statbuf;
if (_stati64(filename, &statbuf) == -1) return 0;
infos->lastWriteTime = statbuf.st_mtime;
infos->readonly = fd.dwFileAttributes & FILE_ATTRIBUTE_READONLY;
FindClose(h);
return 1;
#else
struct stat st;
int ret = stat( filename, &st );
if ( ret != 0 )
return 0;
infos->fileSizeHigh = 0;
infos->fileSizeLow = st.st_size;
infos->lastWriteTime = st.st_mtime;
return 1;
#endif
}
void Wasabi::Std::shellExec(const wchar_t *cmd, const wchar_t *params)
{
#ifdef WIN32
ShellExecuteW(NULL, NULL, cmd, params, L".", SW_SHOWNORMAL);
#else
system(StringPrintf("%S %S", cmd, params));
#endif
}
#endif // nostudio
void MEMFILL32(void *lptr, unsigned long val, unsigned int n) {
if (n == 0) return;
#if defined(WIN32) && !defined(_WIN64)
__asm {
mov eax, val
mov edi, lptr
mov ecx, n
rep stosd
};
#elif defined(GCC)
//http://www.delorie.com/djgpp/doc/brennan/brennan_att_inline_djgpp.html ;)
asm ("cld\n\t"
"rep\n\t"
"stosl"
: /* no output registers */
: "c" (n), "a" (val), "D" (lptr)
: "%ecx", "%edi" );
#else
uint32_t *ptr32 = (uint32_t *)lptr;
for (unsigned int i=0;i!=n;i++)
{
ptr32[i] = val;
}
#endif
}
void MEMFILL(unsigned short *ptr, unsigned short val, unsigned int n) {
if (n == 0) return;
unsigned long v = (unsigned long)val | ((unsigned long)val << 16);
int r = n & 1;
MEMFILL32(ptr, v, n/2);
if (r) ptr[n-1] = val;
}
void MEMCPY32(void *dest, const void *src, size_t words)
{
// TODO: write fast asm version of this
memcpy(dest, src, words*4);
}
void MEMCPY_(void *dest, const void *src, size_t n)
{
memcpy(dest, src, n);
}