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winamp/Src/Wasabi/bfc/tlist.h
2024-09-24 14:54:57 +02:00

157 lines
3.1 KiB
C++

//PORTABLE
#ifndef _TLIST_H
#define _TLIST_H
#include <bfc/common.h>
#include <bfc/wasabi_std.h>
#include <bfc/named.h>
/*
A generic std::vector wannabe...
NOTE: you must only use this with basic types! constructors and destructors
will not be called.
*/
#include <bfc/bfc_assert.h>
#include <bfc/std_mem.h>
#define TLIST_INCREMENT 32
template<class T>
class TList {
public:
TList() {
nitems = 0;
nslots = 0;
items = NULL;
}
virtual ~TList() {
FREE(items);
}
int getNumItems() const { return nitems; };
// CAN'T PROVIDE BOUNDS CHECKING!!! (except by ASSERT() :( )
T enumItem(int n) const {
ASSERT(items != NULL);
ASSERT(n >= 0 && n < nitems);
return items[n];
}
T operator[](int n) const { return enumItem(n); }
T getFirst() const { return enumItem(0); }
T getLast() const { return enumItem(getNumItems()-1); }
T *enumRef(int n) const {
ASSERT(items != NULL);
ASSERT(n >= 0 && n < nitems);
return items+n;
}
T *addItem(const T &item) {
ASSERT(nitems <= nslots);
if (items == NULL) {
nslots = TLIST_INCREMENT;
items = (T *)MALLOC(sizeof(T) * nslots);
nitems = 0;
} else if (nslots == nitems) { // time to expand
T *newitems;
nslots += TLIST_INCREMENT;
newitems = (T *)MALLOC(sizeof(T) * nslots);
MEMCPY(newitems, items, nitems * sizeof(T));
FREE(items);
items = newitems;
}
items[nitems++] = item;
return &items[nitems-1];
}
T *insertItem(const T &item, int pos) { // position to insert
ASSERT(pos >= 0 && pos <= nitems);
T *tmp=addItem(item);
int n=nitems-1;
while (n > pos) {
items[n]=items[n-1];
n--;
}
tmp=items+pos;
*tmp=item;
return tmp;
}
T *replaceItemByPos(const T &item, int pos) {
ASSERT(items != NULL);
ASSERT(nitems != 0);
ASSERT(pos >= 0 && pos < nitems);
items[pos]=item;
return &items[pos];
}
void setItem(int pos, const T &newval) {
if (pos < 0) return;
if (pos >= nitems) return;
items[pos] = newval;
}
int delItem(const T &item) {
int c = 0;
ASSERT(items != NULL);
ASSERT(nitems != 0);
T *src = items;
T *dst = items;
for (int i = 0; i < nitems; i++) {
if (*src != item) {
*dst++ = *src;
c++;
}
src++;
}
nitems -= c;
return c;
}
int delByPos(int pos) {
if (pos < 0 || pos >= nitems) return 0;
--nitems;
if (pos == nitems) return 1; // last one? nothing to copy over
MEMCPY(items+pos, items+(pos+1), sizeof(T)*(nitems-pos)); // CT:not (nitems-(pos+1)) as nitems has been decremented earlier
return 1;
}
void removeAll() {
FREE(items); items = NULL;
nitems = 0;
nslots = 0;
}
void freeAll() {
for (int i = 0; i < nitems; i++)
FREE(items[i]);
removeAll();
}
int getItemPos(const T &it) const {
int n = getNumItems();
for (int i=0;i<n;i++)
if(!MEMCMP(&items[i],&it,sizeof(T))) return i; // CT if (items[i] == it) return i;
return -1;
}
int haveItem(const T &it) const {
return (getItemPos(it) != -1);
}
private:
int nitems, nslots;
T *items;
};
#endif