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winamp/Src/Plugins/Portable/pmp_android/androiddevice.h
2024-09-24 14:54:57 +02:00

240 lines
9.7 KiB
C++

#pragma once
#include <windows.h>
#include <Dbt.h>
#include "../../Library/ml_pmp/transcoder.h"
#include "../../Library/ml_pmp/pmp.h"
#include "../nde/nde_c.h"
#include "../nu/AutoLock.h"
#include <vector>
#define WINAMP_ANDROID_MARKER_FILE L"\\.winamp\\winamp.info"
//Filename="E:\Howling Bells - Into The Chaos.MP3"
//Artist="Howling Bells"
//Album="E:"
//Title="Into The Chaos"
//Genre=""
//AlbumArtist=""
//Publisher=""
//Composer=""
//Year="0"
//Track="0"
//Bitrate="0"
//Playcount="0"
//Discnum="0"
//Length="0"
//Size="7767879"
enum
{
NDE_ANDROID_FAILURE=0,
NDE_ANDROID_SUCCESS=1,
};
enum
{
DEVICEVIEW_COL_FILENAME = 0,
DEVICEVIEW_COL_ARTIST=1,
DEVICEVIEW_COL_ALBUM=2,
DEVICEVIEW_COL_TITLE=3,
DEVICEVIEW_COL_GENRE=4,
DEVICEVIEW_COL_ALBUM_ARTIST=5,
DEVICEVIEW_COL_PUBLISHER=6,
DEVICEVIEW_COL_COMPOSER=7,
DEVICEVIEW_COL_YEAR=8,
DEVICEVIEW_COL_TRACK=9,
DEVICEVIEW_COL_BITRATE=10,
DEVICEVIEW_COL_DISC_NUMBER=11,
DEVICEVIEW_COL_LENGTH=12,
DEVICEVIEW_COL_SIZE=13,
DEVICEVIEW_COL_PLAY_COUNT=14,
};
#define TAG_CACHE L"winamp_metadata.dat"
#define FIELD_LENGTH 1024
class AndroidSong {
public:
AndroidSong();
wchar_t filename[MAX_PATH];
wchar_t artist[FIELD_LENGTH];
wchar_t album[FIELD_LENGTH];
wchar_t title[FIELD_LENGTH];
wchar_t genre[FIELD_LENGTH];
wchar_t albumartist[FIELD_LENGTH];
wchar_t publisher[FIELD_LENGTH];
wchar_t composer[FIELD_LENGTH];
int year,track,length,discnum,bitrate,playcount;
__int64 size;
BOOL filled;
wchar_t ext[ 6 ];
};
enum DeviceType {
TYPE_OTHER,
TYPE_PSP,
};
class AndroidPlaylist;
class AndroidArt
{
public:
AndroidArt(ARGB32 *bits, int w, int h);
~AndroidArt();
ARGB32 *bits;
int w,h;
};
class AndroidDevice : public Device
{
public:
AndroidDevice(wchar_t drive, pmpDeviceLoading * load);
~AndroidDevice();
AndroidDevice();
void fileProbe(wchar_t * indir);
void tag(void); //load ID3 tags from cache or mp3 file
void createDeviceFields();
int openDeviceDatabase();
int openDeviceTable();
void closeDeviceTable();
static void CloseDatabase();
void SeekToBegininngOfDevice(nde_scanner_t s);
void refreshNDECache(void);
void fillMetaData(AndroidSong *s);
static int getFileInfoW(const wchar_t *filename, const wchar_t *metadata, wchar_t *dest, size_t len);
void setupTranscoder();
AndroidPlaylist* getMasterPlaylist();
AndroidSong* findSongInMasterPlaylist(const wchar_t *songfn);
void writeRecordToDB(AndroidSong* songToPrint);
//////////////////////////////////////////
virtual __int64 getDeviceCapacityAvailable(); // in bytes
virtual __int64 getDeviceCapacityTotal(); // in bytes
virtual void Eject(); // if you ejected successfully, you MUST call PMP_IPC_DEVICEDISCONNECTED and delete this;
virtual void Close(); // save any changes, and call PMP_IPC_DEVICEDISCONNECTED AND delete this;
// return 0 for success, -1 for failed or cancelled
virtual int transferTrackToDevice(const itemRecordW * track, // the track to transfer
void * callbackContext, //pass this to the callback
void (*callback)(void *callbackContext, wchar_t *status), // call this every so often so the GUI can be updated. Including when finished!
songid_t * songid, // fill in the songid when you are finished
int * killswitch // if this gets set to anything other than zero, the transfer has been cancelled by the user
);
virtual int trackAddedToTransferQueue(const itemRecordW *track); // return 0 to accept, -1 for "not enough space", -2 for "incorrect format"
virtual void trackRemovedFromTransferQueue(const itemRecordW *track);
// return the amount of space that will be taken up on the device by the track (once it has been tranferred)
// or 0 for incompatable. This is usually the filesize, unless you are transcoding. An estimate is acceptable.
virtual __int64 getTrackSizeOnDevice(const itemRecordW *track);
virtual void deleteTrack(songid_t songid); // physically remove from device. Be sure to remove it from all the playlists!
virtual void commitChanges(); // optional. Will be called at a good time to save changes
virtual int getPlaylistCount(); // always at least 1. playlistnumber 0 is the Master Playlist containing all tracks.
// PlaylistName(0) should return the name of the device.
virtual void getPlaylistName(int playlistnumber, wchar_t *buf, int len);
virtual int getPlaylistLength(int playlistnumber);
virtual songid_t getPlaylistTrack(int playlistnumber,int songnum); // returns a songid
virtual void setPlaylistName(int playlistnumber, const wchar_t *buf); // with playlistnumber==0, set the name of the device.
virtual void playlistSwapItems(int playlistnumber, int posA, int posB); // swap the songs at position posA and posB
virtual void sortPlaylist(int playlistnumber, int sortBy);
virtual void addTrackToPlaylist(int playlistnumber, songid_t songid); // adds songid to the end of the playlist
virtual void removeTrackFromPlaylist(int playlistnumber, int songnum); //where songnum is the position of the track in the playlist
virtual void deletePlaylist(int playlistnumber);
virtual int newPlaylist(const wchar_t *name); // create empty playlist, returns playlistnumber. -1 for failed.
virtual void getTrackArtist(songid_t songid, wchar_t *buf, int len);
virtual void getTrackAlbum(songid_t songid, wchar_t *buf, int len);
virtual void getTrackTitle(songid_t songid, wchar_t *buf, int len);
virtual int getTrackTrackNum(songid_t songid);
virtual int getTrackDiscNum(songid_t songid);
virtual void getTrackGenre(songid_t songid, wchar_t * buf, int len);
virtual int getTrackYear(songid_t songid);
virtual __int64 getTrackSize(songid_t songid); // in bytes
virtual int getTrackLength(songid_t songid); // in millisecs
virtual int getTrackBitrate(songid_t songid); // in kbps
virtual int getTrackPlayCount(songid_t songid);
virtual int getTrackRating(songid_t songid); //0-5
virtual __time64_t getTrackLastPlayed(songid_t songid); // in unix time format
virtual __time64_t getTrackLastUpdated(songid_t songid); // in unix time format
virtual void getTrackAlbumArtist(songid_t songid, wchar_t *buf, int len);
virtual void getTrackPublisher(songid_t songid, wchar_t *buf, int len);
virtual void getTrackComposer(songid_t songid, wchar_t *buf, int len);
virtual int getTrackType(songid_t songid);
virtual void getTrackExtraInfo(songid_t songid, const wchar_t *field, wchar_t *buf, int len) ; //optional
// feel free to ignore any you don't support
virtual void setTrackArtist(songid_t songid, const wchar_t *value);
virtual void setTrackAlbum(songid_t songid, const wchar_t *value);
virtual void setTrackTitle(songid_t songid, const wchar_t *value);
virtual void setTrackTrackNum(songid_t songid, int value);
virtual void setTrackDiscNum(songid_t songid, int value);
virtual void setTrackGenre(songid_t songid, const wchar_t *value);
virtual void setTrackYear(songid_t songid, int year);
virtual void setTrackPlayCount(songid_t songid, int value);
virtual void setTrackRating(songid_t songid, int value);
virtual void setTrackLastPlayed(songid_t songid, __time64_t value); // in unix time format
virtual void setTrackLastUpdated(songid_t songid, __time64_t value); // in unix time format
virtual void setTrackAlbumArtist(songid_t songid, const wchar_t *value);
virtual void setTrackPublisher(songid_t songid, const wchar_t *value);
virtual void setTrackComposer(songid_t songid, const wchar_t *value);
virtual void setTrackExtraInfo(songid_t songid, const wchar_t *field, const wchar_t *value) ; //optional
virtual bool playTracks(songid_t * songidList, int listLength, int startPlaybackAt, bool enqueue); // return false if unsupported
virtual intptr_t extraActions(intptr_t param1, intptr_t param2, intptr_t param3,intptr_t param4);
virtual bool copyToHardDriveSupported();
virtual __int64 songSizeOnHardDrive(songid_t song); // how big a song will be when copied back. Return -1 for not supported.
virtual int copyToHardDrive(songid_t song, // the song to copy
wchar_t * path, // path to copy to, in the form "c:\directory\song". The directory will already be created, you must append ".mp3" or whatever to this string! (there is space for at least 10 new characters).
void * callbackContext, //pass this to the callback
void (*callback)(void * callbackContext, wchar_t * status), // call this every so often so the GUI can be updated. Including when finished!
int * killswitch // if this gets set to anything other than zero, the transfer has been cancelled by the user
); // -1 for failed/not supported. 0 for success.
// art functions
virtual void setArt(songid_t songid, void *buf, int w, int h); //buf is in format ARGB32*
virtual pmpart_t getArt(songid_t songid);
virtual void releaseArt(pmpart_t art);
virtual int drawArt(pmpart_t art, HDC dc, int x, int y, int w, int h);
virtual void getArtNaturalSize(pmpart_t art, int *w, int *h);
virtual void setArtNaturalSize(pmpart_t art, int w, int h);
virtual void getArtData(pmpart_t art, void* data); // data ARGB32* is at natural size
virtual bool artIsEqual(pmpart_t a, pmpart_t b);
// Additional attributes
Transcoder *transcoder;
wchar_t drive;
wchar_t iniFile[MAX_PATH];
wchar_t pldir[MAX_PATH];
wchar_t songFormat[MAX_PATH];
wchar_t supportedFormats[MAX_PATH];
wchar_t purgeFolders[2];
int pl_write_mode; // used to determine how the playlists are stored
__int64 transferQueueLength;
std::vector<AndroidPlaylist*> androidPlaylists;
bool loadedUpToDate; //whether or not songs in memory are tagged and correct
static nde_database_t discDB;
nde_table_t deviceTable;
Nullsoft::Utility::LockGuard dbcs;
wchar_t ndeDataFile[100];
wchar_t ndeIndexFile[100];
private:
// update a track with new metadata (string)
void updateTrackField(AndroidSong* song, unsigned int col, const void* newValue, int fieldType);
bool readRecordFromDB(AndroidSong* song);
bool songChanged(AndroidSong* song);
};