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Commit Graph

  • f852b8dd90 Further work on SPU implementation Connor McLaughlin 2019-10-11 02:20:21 +1000
  • bc51cc6d7d common: Add AudioStream class Connor McLaughlin 2019-10-11 02:20:10 +1000
  • 14d32c882a DMA: Kick start transfers on master enable Connor McLaughlin 2019-10-11 02:18:16 +1000
  • 2f8edd1812 MDEC: Only set DMA request when there is actually data to write Connor McLaughlin 2019-10-08 19:27:22 +1000
  • 75eee533df CDROM: Add missing state save Connor McLaughlin 2019-10-08 19:26:58 +1000
  • d373b5d3a9 Timers: Fix oneshot/toggle modes Connor McLaughlin 2019-10-08 18:21:15 +1000
  • c794d2911d MDEC: Support resumable decoding from partial transfers Connor McLaughlin 2019-10-07 01:04:20 +1000
  • caec927a98 GPU: Implement GetGPUInfo subcommands 02-05h Connor McLaughlin 2019-10-06 23:12:17 +1000
  • 5627955900 GPU: Two-pass rendering for B-F transparency Connor McLaughlin 2019-10-06 13:09:03 +1000
  • 7254d48835 GPU: Pull page attributes from GPUSTAT if texturing is not enabled Connor McLaughlin 2019-10-06 00:37:53 +1000
  • b7209eafb1 GPU: Fix out-of-bounds read in GP1(10h) Connor McLaughlin 2019-10-06 00:37:31 +1000
  • 24bda8f659 GPU: Flush rendering before filling rectangle Connor McLaughlin 2019-10-05 23:31:19 +1000
  • e286d6389c GPU: Flush rendering when drawing offset changes Connor McLaughlin 2019-10-05 23:29:36 +1000
  • 2a0483f571 GPU: Flush rendering when drawing area changes Connor McLaughlin 2019-10-05 23:28:34 +1000
  • bc8e035e37 GPU: Implement texture window Connor McLaughlin 2019-10-05 23:25:06 +1000
  • f59d35023c GPU: Stub out more commands Connor McLaughlin 2019-10-05 22:22:49 +1000
  • 751f348fd2 MDEC: Improve decoding Connor McLaughlin 2019-10-05 22:21:31 +1000
  • ec85ae7a40 Bus: Properly handle byte/word reads of DMA registers Connor McLaughlin 2019-10-05 16:29:14 +1000
  • 73ab741d4c Frontend: Fix invalid FPS values when loading state Connor McLaughlin 2019-10-05 16:29:00 +1000
  • 20a011a074 CDROM: Improve timings Connor McLaughlin 2019-10-05 16:07:15 +1000
  • ebe44ccc0b GPU: Fix broken VRAM->CPU transfers at >1x resolution scale Connor McLaughlin 2019-10-05 15:15:00 +1000
  • 7f8c7aa71c GPU: Invalidate VRAM read texture when recreating framebuffer Connor McLaughlin 2019-10-05 15:05:46 +1000
  • e1578ad063 GPU: Fix initial resolution scale not applying Connor McLaughlin 2019-10-05 15:05:30 +1000
  • 1998a74ff4 GPU: Fix warnings in RGB24 shader Connor McLaughlin 2019-10-05 14:52:52 +1000
  • e80775ed82 Frontend: Fix invalid FPS showing when reset Connor McLaughlin 2019-10-05 14:50:23 +1000
  • ae260b924c GPU: Use GL_DRAW_FRAMEBUFFER binding instead of GL_FRAMEBUFFER Connor McLaughlin 2019-10-05 14:45:30 +1000
  • 88d59a774f Frontend: Fix broken fast-forward Connor McLaughlin 2019-10-05 14:43:24 +1000
  • 431313156a GPU: Fix invalid rectangle passed to glScissor Connor McLaughlin 2019-10-05 14:36:48 +1000
  • c2baa7e834 GPU: 24-bit display depth support Connor McLaughlin 2019-10-05 12:31:48 +1000
  • 64aa3f56c3 GPU: Fix transparency mode update not being applied Connor McLaughlin 2019-10-05 00:01:45 +1000
  • 6541c82071 GPU: Use 12-bit int (sign plus 11 bits) for vertex position Connor McLaughlin 2019-10-04 23:48:30 +1000
  • a9313b2958 GPU: Fix transparency not being enabled in shader Connor McLaughlin 2019-10-04 23:31:26 +1000
  • 27bc65fc2a GPU: Use BitField sign extending for position Connor McLaughlin 2019-10-04 23:21:20 +1000
  • e7d68ba304 common/BitField: Support sign extension Connor McLaughlin 2019-10-04 23:20:42 +1000
  • 004c22f031 Frontend: Prevent drawing imgui into the vram texture Connor McLaughlin 2019-10-04 22:27:18 +1000
  • 4fa79f1503 GL: Eliminiate most redundant state setting calls at draw time Connor McLaughlin 2019-10-04 22:10:43 +1000
  • 8987fa93c2 GPU: Set line width at higher internal resolutions Connor McLaughlin 2019-10-04 21:08:53 +1000
  • d3ecad391d Frontend: Move fullscreen to settings menu Connor McLaughlin 2019-10-04 20:49:43 +1000
  • 162a0df922 Frontend: Display emulation speed Connor McLaughlin 2019-10-04 20:48:29 +1000
  • 4d22bec8fd GPU: Add some missing state reset Connor McLaughlin 2019-10-04 20:33:37 +1000
  • 4422fb0545 CPU: Memory access timings Connor McLaughlin 2019-10-04 20:23:47 +1000
  • fd1c4f1457 Bus: Calculation of memory timings for external devices Connor McLaughlin 2019-10-04 19:41:18 +1000
  • 0b46a8cfc4 CDROM: Implement GetlocP/GetlocL commands Connor McLaughlin 2019-10-04 19:05:19 +1000
  • bbe1fc062f GTE: Implement OP Connor McLaughlin 2019-10-04 17:50:05 +1000
  • 7c600ed6fa GTE: Implement CDP Connor McLaughlin 2019-10-04 17:38:31 +1000
  • b133f96c24 GTE: Implement CC Connor McLaughlin 2019-10-04 17:35:01 +1000
  • 13389caa60 GTE: Implement NCS/NCT Connor McLaughlin 2019-10-04 17:26:56 +1000
  • 6a7ed5d8bc GTE: Fix NCDS Connor McLaughlin 2019-10-04 16:14:26 +1000
  • 4a4af8d0ca GTE: Fix DCPS/DCPT Connor McLaughlin 2019-10-04 16:06:45 +1000
  • 98dc15cd17 GTE: Fix DCPL Connor McLaughlin 2019-10-04 15:58:28 +1000
  • 55aefa2f27 GTE: Implement INTPL Connor McLaughlin 2019-10-04 15:35:48 +1000
  • 1aa846e0f8 CPU: Clean up exception disassembly dumping Connor McLaughlin 2019-10-04 15:35:35 +1000
  • 8362b8e43b UI: Beginning of customizable settings, debug menu Connor McLaughlin 2019-10-04 15:00:32 +1000
  • 15f75a89ac Frontend: Window icon and title Connor McLaughlin 2019-10-04 14:24:52 +1000
  • bddbab9d60 Rename to DuckStation Connor McLaughlin 2019-10-04 13:54:09 +1000
  • 92ec5a0a14 CPU: Handle reserved instructions/bus errors Connor McLaughlin 2019-10-04 13:41:12 +1000
  • 01ad2fa5b6 HostInterface: Replace psxexe extension check with psexe Connor McLaughlin 2019-10-04 13:38:49 +1000
  • 74d51c80fc CPU: Implement TAR COP0 register Connor McLaughlin 2019-10-04 02:48:19 +1000
  • eddd2c1990 CPU: Correct bits for CAUSE.CE, EPC for fetch Connor McLaughlin 2019-10-04 02:26:37 +1000
  • 48563c74cf GPU: Implement resolution scaling Connor McLaughlin 2019-10-03 16:46:13 +1000
  • 1f6130f04a CPU: Restore faster IPS Connor McLaughlin 2019-10-03 16:45:54 +1000
  • 40dceacc7c CDROM: Detection of XA audio sectors Connor McLaughlin 2019-09-30 20:01:41 +1000
  • 8b4ec87055 CPU: Support printing instruction operands when tracing Connor McLaughlin 2019-09-30 17:32:58 +1000
  • 65c9dfa4fd Bus: Handle unaligned writes to DMA Connor McLaughlin 2019-09-30 17:21:57 +1000
  • 68883168cd MemoryCard: Fix reading in games Connor McLaughlin 2019-09-30 14:22:57 +1000
  • 1667da66dd Pad: Fix loading save state issues with memory cards Connor McLaughlin 2019-09-30 14:22:30 +1000
  • 9fc608aa34 MemoryCard: Save state support Connor McLaughlin 2019-09-30 01:59:35 +1000
  • 623b9996c7 MemoryCard: Formatting Connor McLaughlin 2019-09-30 01:53:47 +1000
  • f3663fa018 GTE: Implement GPF instruction Connor McLaughlin 2019-09-30 01:13:56 +1000
  • 53ff458754 CDROM: Don't crash when booting the BIOS without media Connor McLaughlin 2019-09-30 01:08:17 +1000
  • c4574027e0 CDROM: Save sector buffer to state Connor McLaughlin 2019-09-30 01:07:57 +1000
  • 71022e9cca Implement memory cards Connor McLaughlin 2019-09-30 01:07:38 +1000
  • 314fad27f1 SDL: Fix flickering outside of display area Connor McLaughlin 2019-09-29 18:11:38 +1000
  • e8fc05fef5 MDEC: More implementation work Connor McLaughlin 2019-09-29 18:11:18 +1000
  • a23a353dbb FIFOQueue: Add PopRange Connor McLaughlin 2019-09-29 18:05:40 +1000
  • 9ee8c0194e StateWrapper: Add std::array overload Connor McLaughlin 2019-09-29 18:05:20 +1000
  • a48b856a62 Skeleton for MDEC Connor McLaughlin 2019-09-29 12:51:34 +1000
  • d47717fdd6 SDL: Add hotkeys (F1-F8) for loading/saving state Connor McLaughlin 2019-09-28 16:21:24 +1000
  • e11d98e5e0 StateWrapper: Fix FIFO corruption on loading Connor McLaughlin 2019-09-28 16:21:09 +1000
  • c32dc917ff GTE: NCCS/NCCT tests passing Connor McLaughlin 2019-09-28 15:44:12 +1000
  • 1a30815109 GTE: GPL instruction passing tests Connor McLaughlin 2019-09-28 15:25:07 +1000
  • 8841934009 GTE: Fix MVMVA flags due to missing 43-bit-sign-extend Connor McLaughlin 2019-09-28 15:18:50 +1000
  • d3893bc9f2 CPU: Make it run a bit faster, but needs proper timings Connor McLaughlin 2019-09-28 01:43:08 +1000
  • 9d7fb64cdf SDL: Default to vsync, tab to disable Connor McLaughlin 2019-09-28 01:31:08 +1000
  • a216c8414c GTE: Implement GPL instruction Connor McLaughlin 2019-09-28 01:28:09 +1000
  • 8aed0cc174 SDL: Display internal FPS/VPS seperately Connor McLaughlin 2019-09-28 01:09:31 +1000
  • 1400534127 GPU/SDL: Correct aspect ratio when displaying Connor McLaughlin 2019-09-28 00:53:11 +1000
  • 5184ad9d8b GPU: Fix line rendering with larger coordinates Connor McLaughlin 2019-09-28 00:36:30 +1000
  • da0ad66080 GTE: Implement DPCL instruction Connor McLaughlin 2019-09-27 23:44:33 +1000
  • a479d820d4 CPU: Delay interrupts if the instruction in the pipeline is a TE instruction Connor McLaughlin 2019-09-27 23:43:52 +1000
  • e8cd174732 GTE: Implement DPCT Connor McLaughlin 2019-09-27 22:57:03 +1000
  • fc74d08641 GTE: Add some missing flag clear/updates Connor McLaughlin 2019-09-27 22:48:56 +1000
  • 390639e795 GPU: Implement line rendering Connor McLaughlin 2019-09-27 22:45:57 +1000
  • f2a3629016 GPU: Support displaying only active region Connor McLaughlin 2019-09-27 22:02:13 +1000
  • c0a3a4176d GPU: Enable batching of polygons with the different texture pages Connor McLaughlin 2019-09-27 21:20:35 +1000
  • 69f6788f9f GPU: Show stats from previous frame if no rendering occured Connor McLaughlin 2019-09-27 21:16:06 +1000
  • c02cbc57e8 GPU: Properly handle semitransparent pixels Connor McLaughlin 2019-09-27 17:40:26 +1000
  • 40d2497087 GPU: Fix incorrect palette used on some polygons Connor McLaughlin 2019-09-27 16:17:09 +1000
  • 7ec3343ee6 Timers: Minor fixes Connor McLaughlin 2019-09-27 00:03:28 +1000
  • 792ec27b1a GPU: Improve batching by sampling a VRAM copy Connor McLaughlin 2019-09-26 23:33:20 +1000