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winamp/Src/nu/ThreadQueue.cpp

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2024-09-24 12:54:57 +00:00
#include "ThreadQueue.h"
#include <assert.h>
#include <time.h>
static inline __attribute__((always_inline))
void get_exceed_time(struct timespec* ptime, long delay)
{
clock_gettime(CLOCK_REALTIME, ptime);
ptime->tv_nsec += delay;
if (ptime->tv_nsec >= 1000000000L) // overflow
{
ptime->tv_nsec -= 1000000000L;
++ptime->tv_sec;
}
}
ThreadQueue::ThreadQueue()
{
buffer.reserve(256 * sizeof(void *));
sem_init(&event, 0, 0);
}
ThreadQueue::~ThreadQueue()
{
sem_destroy(&event);
}
void ThreadQueue::Queue(const void *in)
{
buffer.write(&in, sizeof(in));
sem_post(&event);
}
void *ThreadQueue::Get()
{
sem_wait(&event);
void *out=0;
size_t read = buffer.read(&out, sizeof(out));
assert(read == sizeof(out));
return out;
}
int ThreadQueue::Wait(long delay, void **val)
{
timespec t;
get_exceed_time(&t, delay);
int ret = sem_timedwait(&event, &t);
if (ret == 0)
{
size_t read = buffer.read(val, sizeof(*val));
assert(read == sizeof(*val));
}
return ret;
}
int ThreadQueue::Try(void **val)
{
int ret = sem_trywait(&event);
if (ret == 0)
{
size_t read = buffer.read(val, sizeof(*val));
assert(read == sizeof(*val));
}
return ret;
}