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winamp/Src/h264dec/lcommon/inc/ifunctions.h

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2024-09-24 12:54:57 +00:00
/*!
************************************************************************
* \file
* ifunctions.h
*
* \brief
* define some inline functions that are used within the encoder.
*
* \author
* Main contributors (see contributors.h for copyright, address and affiliation details)
* - Karsten S<EFBFBD>hring <suehring@hhi.de>
* - Alexis Tourapis <alexismt@ieee.org>
*
************************************************************************
*/
#ifndef _IFUNCTIONS_H_
#define _IFUNCTIONS_H_
# if !defined(WIN32) && (__STDC_VERSION__ < 199901L)
#define static
#define inline
#endif
#include <math.h>
#include <limits.h>
static inline short smin(short a, short b)
{
return (short) (((a) < (b)) ? (a) : (b));
}
static inline short smax(short a, short b)
{
return (short) (((a) > (b)) ? (a) : (b));
}
static inline int imin(int a, int b)
{/*
int retu;
_asm
{
mov eax, a
mov edx, b
cmp edx, eax
cmovle eax, edx
mov retu, eax
}
return retu;*/
return ((a) < (b)) ? (a) : (b);
}
static inline int imax(int a, int b)
{
return ((a) > (b)) ? (a) : (b);
}
static inline double dmin(double a, double b)
{
return ((a) < (b)) ? (a) : (b);
}
static inline double dmax(double a, double b)
{
return ((a) > (b)) ? (a) : (b);
}
static inline int64 i64min(int64 a, int64 b)
{
return ((a) < (b)) ? (a) : (b);
}
static inline int64 i64max(int64 a, int64 b)
{
return ((a) > (b)) ? (a) : (b);
}
static inline short sabs(short x)
{
static const short SHORT_BITS = (sizeof(short) * CHAR_BIT) - 1;
short y = (short) (x >> SHORT_BITS);
return (short) ((x ^ y) - y);
}
static inline int iabs(int x)
{
static const int INT_BITS = (sizeof(int) * CHAR_BIT) - 1;
int y = x >> INT_BITS;
return (x ^ y) - y;
}
static inline double dabs(double x)
{
return ((x) < 0) ? -(x) : (x);
}
static inline int64 i64abs(int64 x)
{
static const int64 INT64_BITS = (sizeof(int64) * CHAR_BIT) - 1;
int64 y = x >> INT64_BITS;
return (x ^ y) - y;
}
static inline double dabs2(double x)
{
return (x) * (x);
}
static inline int iabs2(int x)
{
return (x) * (x);
}
static inline int64 i64abs2(int64 x)
{
return (x) * (x);
}
static inline int isign(int x)
{
return ( (x > 0) - (x < 0));
}
static inline int isignab(int a, int b)
{
return ((b) < 0) ? -iabs(a) : iabs(a);
}
static inline int rshift_rnd(int x, int a)
{
return (a > 0) ? ((x + (1 << (a-1) )) >> a) : (x << (-a));
}
static inline int rshift_rnd_pos(int x, int a)
{
return (x + (1 << (a-1) )) >> a;
}
// flip a before calling
static inline int rshift_rnd_nonpos(int x, int a)
{
return (x << a);
}
static inline int rshift_rnd_sign(int x, int a)
{
return (x > 0) ? ( ( x + (1 << (a-1)) ) >> a ) : (-( ( iabs(x) + (1 << (a-1)) ) >> a ));
}
static inline unsigned int rshift_rnd_us(unsigned int x, unsigned int a)
{
return (a > 0) ? ((x + (1 << (a-1))) >> a) : x;
}
static inline int rshift_rnd_sf(int x, int a)
{
return ((x + (1 << (a-1) )) >> a);
}
static inline unsigned int rshift_rnd_us_sf(unsigned int x, unsigned int a)
{
return ((x + (1 << (a-1))) >> a);
}
static inline int iClip1(int high, int x)
{
if (x < 0)
return 0;
if (x > high)
return high;
return x;
/* old:
x = imax(x, 0);
x = imin(x, high);
return x;*/
}
static inline int iClip3(int low, int high, int x)
{
if (x < low)
return low;
if (x > high)
return high;
return x;
/* old:
x = imax(x, low);
x = imin(x, high);
return x;*/
}
static inline short sClip3(short low, short high, short x)
{
x = smax(x, low);
x = smin(x, high);
return x;
}
static inline double dClip3(double low, double high, double x)
{
x = dmax(x, low);
x = dmin(x, high);
return x;
}
static inline int weighted_cost(int factor, int bits)
{
return (((factor)*(bits))>>LAMBDA_ACCURACY_BITS);
}
static inline int RSD(int x)
{
return ((x&2)?(x|1):(x&(~1)));
}
static inline int power2(int x)
{
return 1 << (x);
}
static inline int float2int (float x)
{
return (int)((x < 0) ? (x - 0.5f) : (x + 0.5f));
}
#if ZEROSNR
static inline float psnr(int max_sample_sq, int samples, float sse_distortion )
{
return (float) (10.0 * log10(max_sample_sq * (double) ((double) samples / (sse_distortion < 1.0 ? 1.0 : sse_distortion))));
}
#else
static inline float psnr(int max_sample_sq, int samples, float sse_distortion )
{
return (float) (sse_distortion == 0.0 ? 0.0 : (10.0 * log10(max_sample_sq * (double) ((double) samples / sse_distortion))));
}
#endif
# if !defined(WIN32) && (__STDC_VERSION__ < 199901L)
#undef static
#undef inline
#endif
#endif