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winamp/Src/Wasabi/api/wnd/wndclass/qpaintwnd.h

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2024-09-24 12:54:57 +00:00
#ifndef __QPAINTWND_H
#define __QPAINTWND_H
#include <api/wnd/wndclass/guiobjwnd.h>
#include <api/service/svcs/svc_skinfilter.h>
#define QUICKPAINTWND_PARENT GuiObjectWnd
/**
class QuickPaintWnd .
@short
@author Nullsoft
@ver 1.0
@see
@cat BFC
*/
class QuickPaintContext;
class QuickPaintWnd : public QUICKPAINTWND_PARENT {
public:
/**
QuickPaintWnd constructor .
@see ~QuickPaintWnd()
*/
QuickPaintWnd();
/**
Destructor for QuickPaintWnd .
@see QuickPaintWnd()
*/
virtual ~QuickPaintWnd();
/**
QuickPaintWnd method onInit .
@ret 1
*/
virtual int onInit();
virtual int onPaint(Canvas *c);
/**
QuickPaintWnd method timerCallback .
@param id Identifies requested action
*/
virtual void timerCallback(int id);
virtual void onSetVisible(int show);
/**
QuickPaintWnd method setRealtime .
@see getRealtime()
@param rt
*/
virtual void setRealtime(int rt);
int getRealtime() const;
/**
QuickPaintWnd method setSpeed sets the timer interval in milliseconds.
@see getSpeed()
@param ms The timer interval in milliseconds.
*/
virtual void setSpeed(int ms);
/**
QuickPaintWnd method getSpeed gets the timer interval in milliseconds.
@see setSpeed()
@param ms The timer interval in milliseconds.
*/
virtual int getSpeed();
/**
QuickPaintWnd method startQuickPaint .
*/
virtual void startQuickPaint();
/**
QuickPaintWnd method stopQuickPaint .
*/
virtual void stopQuickPaint();
/**
QuickPaintWnd method isQuickPainting .
*/
virtual int isQuickPainting();
virtual int onQuickPaint(BltCanvas *c, int w, int h, int newone) { return 0; } // return 1 if your content has changed, or 0 to cancel update of your buffer to the window
virtual int wantEvenAlignment() { return 0; } // if you need even coordinates for your framebuffer, return 1 here
/**
QuickPaintWnd method getQuickPaintSize gets the client area width and
height.
@param w A pointer to the width to fill.
@param h A pointer to the height to fill.
*/
virtual void getQuickPaintSize(int *w, int *h); // by default returns client width/height
/**
QuickPaintWnd method getQuickPaintSource .
@see getQuickPaintSize()
@assert r exists.
@ret None
@except
@param r
*/
virtual void getQuickPaintSource(RECT *r); // by default returns the size of the quickpaint canvas
/**
QuickPaintWnd method getQuickPaintDest .
@see getQuickPaintSource()
@assert r exists.
@param r
*/
virtual void getQuickPaintDest(RECT *r); // by default returns the size of client area
virtual int wantNegativeHeight() { return 0; }
virtual int wantFilters() { return 0; }
virtual const wchar_t *getFiltersGroup() { return L"Vis/Eq"; }
protected:
int invalidated;
private:
/**
QuickPaintWnd method quickPaint .
*/
friend class QuickPaintContext;
int quickPaint();
void KillThread();
void CreateRenderThread();
int realtime;
volatile LONG invalidates_required;
BltCanvas *render_canvas1, *render_canvas2, *paint_canvas;
void SetPaintingCanvas(BltCanvas *c);
BltCanvas *&GetDrawingConvas();
int canvas_w, canvas_h;
int speed;
int timerset;
int enabled;
PtrList<svc_skinFilter>filters;
SkinFilterEnum sfe;
QuickPaintContext *thread_context;
};
#endif