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winamp/Src/Plugins/Visualization/vis_avs/reaplay_avs.dsp

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2024-09-24 12:54:57 +00:00
# Microsoft Developer Studio Project File - Name="reaplay_avs" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=reaplay_avs - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "reaplay_avs.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "reaplay_avs.mak" CFG="reaplay_avs - Win32 Debug"
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!MESSAGE Possible choices for configuration are:
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!MESSAGE "reaplay_avs - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "reaplay_avs - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "reaplay_avs - Win32 Laser Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "reaplay_avs - Win32 NoMMX Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""$/reaplay_avs", RDAAAAAA"
# PROP Scc_LocalPath "."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "reaplay_avs - Win32 Release"
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "VIS_PL_EXPORTS" /YX /FD /c
# ADD CPP /nologo /G6 /MD /W3 /O2 /Ob2 /I "evallib/" /D "NDEBUG" /D "WA2_EMBED" /D "REAPLAY_PLUGIN" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "VIS_PL_EXPORTS" /D "NSEEL_LOOPFUNC_SUPPORT" /D "AVS_MEGABUF_SUPPORT" /D "NSEEL_EEL1_COMPAT_MODE" /D "EEL_NO_CHANGE_FPFLAGS" /FD /c
# SUBTRACT CPP /YX
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ddraw.lib vfw32.lib /nologo /dll /map /machine:I386 /out:"..\jmde\Release\plugins\reaplay_avs.dll"
# SUBTRACT LINK32 /debug
!ELSEIF "$(CFG)" == "reaplay_avs - Win32 Debug"
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# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "evallib/" /D "_DEBUG" /D "WA2_EMBED" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "VIS_PL_EXPORTS" /D "NSEEL_LOOPFUNC_SUPPORT" /D "AVS_MEGABUF_SUPPORT" /D "NSEEL_EEL1_COMPAT_MODE" /D "EEL_NO_CHANGE_FPFLAGS" /D "REAPLAY_PLUGIN" /YX /FD /GZ /c
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# SUBTRACT BASE CPP /YX
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# SUBTRACT CPP /YX
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# SUBTRACT BASE LINK32 /debug
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ddraw.lib vfw32.lib /nologo /dll /machine:I386 /out:"c:\program files\winamp\plugins\reaplay_avs_laser.dll"
# SUBTRACT LINK32 /debug
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# SUBTRACT BASE CPP /YX
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# SUBTRACT CPP /YX
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# SUBTRACT BASE LINK32 /debug
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ddraw.lib vfw32.lib /nologo /dll /map /machine:I386 /out:"c:\progra~1\winamp\plugins\reaplay_avs.dll"
# SUBTRACT LINK32 /debug
!ENDIF
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# Name "reaplay_avs - Win32 Debug"
# Name "reaplay_avs - Win32 Laser Release"
# Name "reaplay_avs - Win32 NoMMX Release"
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# Begin Source File
SOURCE=.\r_avi.cpp
# End Source File
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SOURCE=.\r_blit.cpp
# End Source File
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SOURCE=.\r_blur.cpp
# End Source File
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SOURCE=.\r_bpm.cpp
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SOURCE=.\r_bright.cpp
# End Source File
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SOURCE=.\r_bspin.cpp
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SOURCE=.\r_chanshift.cpp
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SOURCE=.\r_clear.cpp
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# End Source File
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SOURCE="..\WDL\eel2\nseel-cfunc.c"
!IF "$(CFG)" == "reaplay_avs - Win32 Release"
!ELSEIF "$(CFG)" == "reaplay_avs - Win32 Debug"
!ELSEIF "$(CFG)" == "reaplay_avs - Win32 Laser Release"
!ELSEIF "$(CFG)" == "reaplay_avs - Win32 NoMMX Release"
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!ELSEIF "$(CFG)" == "reaplay_avs - Win32 Laser Release"
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