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winamp/Src/h264/h264_flv_decoder.h

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2024-09-24 12:54:57 +00:00
#pragma once
#include "../Plugins/Input/in_flv/svc_flvdecoder.h"
#include "../Plugins/Input/in_flv/FLVVideoHeader.h"
#include "../Plugins/Input/in_flv/ifc_flvvideodecoder.h"
#include "MFTDecoder.h"
#include <vector>
// {7BBC5D47-7E96-4e27-85DB-FF4190428CD0}
static const GUID flv_h264_guid =
{ 0x7bbc5d47, 0x7e96, 0x4e27, { 0x85, 0xdb, 0xff, 0x41, 0x90, 0x42, 0x8c, 0xd0 } };
class FLVDecoderCreator : public svc_flvdecoder
{
public:
static const char *getServiceName() { return "H.264 FLV Decoder"; }
static GUID getServiceGuid() { return flv_h264_guid; }
int CreateVideoDecoder(int format_type, int width, int height, ifc_flvvideodecoder **decoder);
int HandlesVideo(int format_type);
protected:
RECVS_DISPATCH;
};
class FLVH264 : public ifc_flvvideodecoder
{
public:
FLVH264(MFTDecoder *decoder);
~FLVH264();
int GetOutputFormat(int *x, int *y, int *color_format);
int DecodeSample(const void *inputBuffer, size_t inputBufferBytes, int32_t timestamp);
void Flush();
void Close();
int GetPicture(void **data, void **decoder_data, uint64_t *timestamp);
void FreePicture(void *data, void *decoder_data);
int Ready();
private:
MFTDecoder *decoder;
int sequence_headers_parsed;
uint32_t nalu_size_bytes;
std::vector<nullsoft_h264_frame_data> buffered_frames;
protected:
RECVS_DISPATCH;
};