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winamp/Src/Wasabi/api/imgldr/imgldr.cpp

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2024-09-24 12:54:57 +00:00
#include <precomp.h>
#include <setjmp.h>
#include <bfc/bfc_assert.h>
#include <api.h>
#include <bfc/wasabi_std.h>
#include <tataki/bitmap/bitmap.h>
#include <api/skin/skinfilter.h> // ApplySkinFilters
#include "imgldr.h"
#ifdef _WIN32
#include <api/imgldr/winbmp.h>
#endif
#include <api/imgldr/skinbmps.h>
#include <api/skin/skinparse.h>
#include <api/skin/skinelem.h>
#include <api/skin/gammamgr.h>
#include <api/service/svcs/svc_skinfilter.h>
#include <api/service/svcs/svc_imgload.h>
#include <api/service/svcs/svc_imggen.h>
#include "ImgLoaderEnum.h"
#include <api/memmgr/api_memmgr.h>
#include <bfc/string/PathString.h>
#include <api/locales/localesmgr.h>
//#define DEBUG_OUTPUT
#define IMAGEHEADERLEN 256
#ifdef _WIN32
ARGB32 *imageLoader::makeBmp(OSMODULEHANDLE hInst, int id, int *has_alpha, int *w, int *h, const wchar_t *forcegroup)
{
ARGB32 *bits = makeBmp(StringPrintfW(L"res://%u,%i", hInst, id), NULL, has_alpha, w, h, NULL, TRUE, NULL);
if (bits && *w > 0 && *h > 0)
{
ApplySkinFilters::apply(StringPrintfW(L"resource:%x,%d", hInst, id), forcegroup, bits, *w, *h);
}
return bits;
}
#endif
StringW imageLoader::getWallpaper()
{
StringW ret(L"");
#ifdef WIN32
HKEY hkey;
static wchar_t file[MAX_PATH];
file[0] = 0;
if (RegOpenKey(HKEY_CURRENT_USER, TEXT("Control Panel\\Desktop"), &hkey) == ERROR_SUCCESS)
{
unsigned long len = MAX_PATH;
RegQueryValueExW(hkey, L"Wallpaper", 0, NULL, (unsigned char *)&file, &len);
RegCloseKey(hkey);
}
if (file[0] && GetFileAttributesW(file) != (DWORD) - 1) ret = file;
#endif
return ret;
}
extern StringW g_resourcepath;
ARGB32 *imageLoader::makeBmp(const wchar_t *_filename, const wchar_t *path, int *has_alpha, int *w, int *h, ifc_xmlreaderparams *params, bool addMem, int *force_nocache)
{
if (!_filename || !*_filename)
return 0;
ARGB32 *ret = NULL;
if (has_alpha != NULL)
*has_alpha = 0; //BU
// test image generator services FIRST
ImgGeneratorEnum ige(_filename);
svc_imageGenerator *gen;
while ((gen = ige.getNext()) != NULL)
{
ret = gen->genImage(_filename, has_alpha, w, h, params);
int cacheable = gen->outputCacheable();
ige.release(gen);
if (ret != NULL)
{
ApplySkinFilters::apply(params->getItemValue(L"id"), params->getItemValue(L"gammagroup"), ret, *w, *h);
if (addMem) addMemUsage(_filename, (*w) * (*h) * sizeof(int));
optimizeHasAlpha(ret, *w * *h, has_alpha);
// don't try to cache generated images
if (force_nocache) *force_nocache = !cacheable;
return ret;
}
}
StringW wallpaper;
if (!WCSICMP(_filename, L"$wallpaper"))
{
wallpaper = getWallpaper();
_filename = wallpaper.getValue();
}
MemBlock<uint8_t> mem;
wchar_t olddir[PATH_MAX] = {0};
Wasabi::Std::getCurDir(olddir, PATH_MAX);
Wasabi::Std::setCurDir(WASABI_API_APP->path_getAppPath());
StringW file;
// benski> try language pack first
StringPathCombine skinLocalePath(LocalesManager::getLocaleRoot(), WASABI_API_SKIN->getSkinName());
file.swap(StringPathCombine(skinLocalePath, _filename));
OSFILETYPE in = WFOPEN(file, WF_READONLY_BINARY);
if (in == OPEN_FAILED)
{
// try the language pack's folder itself before falling back to the resource path
file.swap(StringPathCombine(LocalesManager::getLocaleRoot(), _filename));
in = WFOPEN(file, WF_READONLY_BINARY);
}
if (in == OPEN_FAILED)
{
if (path)
{
file.swap(StringPathCombine(path, _filename));
in = WFOPEN(file, WF_READONLY_BINARY);
}
else
in = WFOPEN(file=_filename, WF_READONLY_BINARY);
}
#ifdef WASABI_COMPILE_SKIN
if (in == OPEN_FAILED)
{
file.swap(StringPathCombine(WASABI_API_SKIN->getSkinPath(), _filename));
in = WFOPEN(file, WF_READONLY_BINARY);
}
#if 0 // this isn't used in gen_ff, basically makes it look in C:/Program Files/Winamp/Skins/Default/
if (in == OPEN_FAILED)
{
file.swap(StringPathCombine(Skin::getDefaultSkinPath(), _filename));
in = WFOPEN(file, WF_READONLY_BINARY);
}
#endif
// look in the fallback stuff (in Winamp5, this is c:/program files/winamp/plugins/freeform/xml)
if (in == OPEN_FAILED)
{
file.swap(StringPathCombine(g_resourcepath, _filename));
in = WFOPEN(file, WF_READONLY_BINARY);
}
#endif
if (in == OPEN_FAILED && path)
{
in = WFOPEN(file = _filename, WF_READONLY_BINARY);
}
Wasabi::Std::setCurDir(olddir);
if (in != OPEN_FAILED)
{
int filelen = (int)FGETSIZE(in);
if (filelen > 0)
{
mem.setSize(filelen);
int len = FREAD(mem, 1, mem.getSizeInBytes(), in);
if (len == filelen)
{
svc_imageLoader *loader = ImgLoaderEnum(mem, len).getNext();
if (loader != NULL)
{
ret = loader->loadImage(mem, mem.getSizeInBytes(), w, h, params);
if (ret != NULL)
{
if (addMem)
addMemUsage(file, (*w) * (*h) * sizeof(ARGB32));
optimizeHasAlpha(ret, *w * *h, has_alpha);
}
SvcEnum::release(loader);
}
}
} // filelen > 0
FCLOSE(in);
} // if file opened
if (ret != NULL)
{
return ret;
}
else if (in != OPEN_FAILED && mem)
{
int m = getFileType(mem);
#ifdef WIN32
switch (m)
{
case FT_BMP:
{
wchar_t tmpname[WA_MAX_PATH] = L"";
// FG> if loading bmp from disk, no need to do the copy to disk
HBITMAP hbmp = (HBITMAP)LoadImageW(0, file, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE | LR_CREATEDIBSECTION);
if (!hbmp)
{
// CT> extract/copy the file into temp directory (so we don't have any trouble if the file
// is in a ZIP file). this whole copying thing will go away as soon as we'll get rid of
// the LoadImage win32 function and use our own bmp loading functions
GetTempPathW(WA_MAX_PATH, tmpname);
wcscat(tmpname, L"wa3tmp");
OSFILETYPE fs = WFOPEN(file, WF_READONLY_BINARY);
if (fs != OPEN_FAILED)
{
OSFILETYPE fd = WFOPEN(tmpname, L"wb");
int l;
do
{
char buf[1024] = {0};
l = FREAD(buf, 1, sizeof(buf), fs);
if (l > 0) FWRITE(buf, 1, l, fd);
}
while (l > 0);
FCLOSE(fs);
FCLOSE(fd);
hbmp = (HBITMAP)LoadImageW(0, tmpname, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE | LR_CREATEDIBSECTION);
}
if (!hbmp)
{
#ifdef WASABI_COMPILE_SKIN_WA2
// bitmap not found or broken (like in the netscape skin)
// try to find it in the Classic skin (wa2)
StringW wa2skinFn = WASABI_API_APP->getSkinsPath();
wa2skinFn.AppendPath("Classic");
wa2skinFn.AppendPath(_filename);
fs = WFOPEN(wa2skinFn), WF_READONLY_BINARY);
if (fs != OPEN_FAILED)
{
OSFILETYPE fd = WFOPEN(tmpname, L"wb");
int l;
do
{
char buf[1024] = {0};
l = FREAD(buf, 1, sizeof(buf), fs);
if (l > 0) FWRITE(buf, 1, l, fd);
}
while (l > 0);
FCLOSE(fs);
FCLOSE(fd);
hbmp = (HBITMAP)LoadImageW(0, tmpname, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE | LR_CREATEDIBSECTION);
}
#endif //WASABI_COMPILE_SKIN_WA2
}
if (!hbmp)
{
// no luck :(
_wunlink(tmpname);
return 0;
}
}
BITMAP bm;
HDC hMemDC, hMemDC2;
HBITMAP hprev, hprev2;
HBITMAP hsrcdib;
void *srcdib;
BITMAPINFO srcbmi = {0, };
int r = GetObject(hbmp, sizeof(BITMAP), &bm);
ASSERT(r != 0);
*w = bm.bmWidth;
*h = ABS(bm.bmHeight);
ARGB32 *newbits;
srcbmi.bmiHeader.biSize = sizeof(srcbmi.bmiHeader);
srcbmi.bmiHeader.biWidth = *w;
srcbmi.bmiHeader.biHeight = -*h;
srcbmi.bmiHeader.biPlanes = 1;
srcbmi.bmiHeader.biBitCount = 32;
srcbmi.bmiHeader.biCompression = BI_RGB;
hMemDC = CreateCompatibleDC(NULL);
hMemDC2 = CreateCompatibleDC(NULL);
hsrcdib = CreateDIBSection(hMemDC, &srcbmi, DIB_RGB_COLORS, &srcdib, NULL, 0);
ASSERTPR(hsrcdib != 0, "CreateDIBSection() failed #69");
hprev2 = (HBITMAP) SelectObject(hMemDC2, hbmp);
hprev = (HBITMAP) SelectObject(hMemDC, hsrcdib);
BitBlt(hMemDC, 0, 0, *w, *h, hMemDC2, 0, 0, SRCCOPY);
newbits = (ARGB32*)MALLOC((*w) * (*h) * sizeof(ARGB32));
MEMCPY32(newbits, srcdib, (*w)*(*h) /**sizeof(ARGB32)*/);
{
// put the alpha channel to 255
unsigned char *b = (unsigned char *)newbits;
int l = (*w) * (*h);
for (int i = 0;i < l;i++)
b[(i*4) + 3] = 0xff;
}
SelectObject(hMemDC, hprev);
SelectObject(hMemDC2, hprev2);
DeleteObject(hsrcdib);
DeleteDC(hMemDC2);
DeleteDC(hMemDC);
DeleteObject(hbmp);
if (tmpname[0])
_wunlink(tmpname); // destroy temp extraction
if (addMem)
addMemUsage(file, (*w)*(*h)*4);
return newbits;
}
}
#endif
}
return ret;
}
int imageLoader::getFileType(unsigned char *pData)
{
// Bmp ?
#ifdef WIN32
WINBITMAPFILEHEADER * pBFH;
pBFH = (WINBITMAPFILEHEADER *) pData;
#ifdef _WINDOWS
if (pBFH->bfType == 0x4d42)
#else
if (pBFH->bfType == 0x424d)
#endif
return FT_BMP;
#endif
return FT_UNKNOWN;
}
#ifdef WASABI_COMPILE_SKIN
ARGB32 *imageLoader::requestSkinBitmap(const wchar_t *id, int *has_alpha, int *x, int *y, int *subw, int *subh, int *w, int *h, int cached)
{
ifc_xmlreaderparams *params = NULL;
const wchar_t *rootpath = NULL;
const wchar_t *aliastarget = WASABI_API_PALETTE->getElementAlias(id);
if (aliastarget)
id = aliastarget;
const wchar_t *efile = WASABI_API_PALETTE->getSkinBitmapFilename(id, x, y, subw, subh, &rootpath, &params);
if (x && *x == -1) *x = 0;
if (y && *y == -1) *y = 0;
if (!efile)
efile = id;
if (cached)
{
StringPathCombine f(rootpath, efile);
f.toupper();
f.FixSlashes();
int pos = -1;
/*skinCacheEntry *entry = */skinCacheList.findItem(f.getValue(), &pos);
if (pos != -1)
{
//find first one
while (pos > 0 && !wcscmp(skinCacheList[pos - 1]->fullpathfilename, f)) pos--;
do
{
skinCacheEntry *entry = skinCacheList[pos];
if (GammaMgr::gammaEqual(entry->original_element_id, id) && layerEqual(entry->original_element_id, id))
{
entry->usageCount++;
if (w) *w = entry->width;
if (h) *h = entry->height;
if (has_alpha) *has_alpha = entry->has_alpha;
return entry->bitmapbits;
}
pos++;
if (pos >= skinCacheList.getNumItems()) break;
}
while (!wcscmp(skinCacheList[pos]->fullpathfilename, f));
}
}
int force_nocache = 0;
int t_has_alpha = 0;
ARGB32 *bits = makeBmp(efile, rootpath, &t_has_alpha, w, h, params, TRUE, &force_nocache);
if (has_alpha != NULL) *has_alpha = t_has_alpha;
if (!bits)
return NULL;
if (force_nocache || !cached) return bits;
skinCacheEntry *cachedbmp = new skinCacheEntry;
if (params)
{
for (size_t i = 0;i != params->getNbItems();i++)
cachedbmp->params.addItem(params->getItemName(i), params->getItemValue(i));
}
cachedbmp->usageCount = 1;
cachedbmp->bitmapbits = bits;
cachedbmp->filename = efile;
cachedbmp->has_alpha = !!t_has_alpha;
cachedbmp->width = *w;
cachedbmp->height = *h;
cachedbmp->original_element_id = id;
//needed for findItem above
StringPathCombine b(rootpath, efile);
b.toupper();
b.FixSlashes();
cachedbmp->fullpathfilename.swap(b);
applySkinFilters(cachedbmp);
skinCacheList.addItem(cachedbmp);
return cachedbmp->bitmapbits;
}
/*
int imageLoader::paramsMatch(ifc_xmlreaderparams *a, ifc_xmlreaderparams *b)
{
if (!a && !b) return 1;
if ((!a && b) || (!b && a)) return 0;
for (int i = 0;i < a->getNbItems();i++)
{
const wchar_t *name = a->getItemName(i);
if (!_wcsicmp(name, L"w") || !_wcsicmp(name, L"h") || !_wcsicmp(name, L"x") || !_wcsicmp(name, L"y")) continue;
if (_wcsicmp(a->getItemValue(i), b->getItemValue(name)))
return 0;
}
return 1;
}
*/
int imageLoader::layerEqual(const wchar_t *id1, const wchar_t *id2)
{
int a = WASABI_API_PALETTE->getLayerFromId(id1);
int b = WASABI_API_PALETTE->getLayerFromId(id2);
return (a == b);
}
void imageLoader::releaseSkinBitmap(ARGB32 *bitmapbits)
{ //FG
int i;
// TODO: add critical sections
int ni = skinCacheList.getNumItems();
for (i = 0;i < ni;i++)
{
skinCacheEntry *entry = skinCacheList.enumItem(i);
if (entry->bitmapbits == bitmapbits)
{
entry->usageCount--;
if (entry->usageCount == 0)
{
subMemUsage(entry->width*entry->height*sizeof(int));
WASABI_API_MEMMGR->sysFree(entry->bitmapbits);
skinCacheList.removeByPos(i);
delete entry;
if (skinCacheList.getNumItems() == 0) skinCacheList.removeAll();
}
return ;
}
}
// bitmap was not a cached skin bitmap, simply free it
release(bitmapbits);
}
#endif //WASABI_COMPILE_SKIN
void imageLoader::release(ARGB32 *bitmapbits)
{
WASABI_API_MEMMGR->sysFree(bitmapbits);
}
void imageLoader::optimizeHasAlpha(ARGB32 *bits, int len, int *has_alpha)
{
if (len <= 0 || has_alpha == NULL) return ;
for (*has_alpha = 0; len; len--, bits++)
{
ARGB32 v = *bits;
unsigned int alpha = v >> 24;
if (alpha != 255)
{
*has_alpha = 1;
break;
}
}
}
#ifdef WASABI_COMPILE_SKIN
void imageLoader::applySkinFilters()
{ //FG
int i;
Skin::unloadResources();
for (i = 0; i < skinCacheList.getNumItems(); i++)
{
skinCacheEntry *entry = skinCacheList.q(i);
applySkinFilters(entry);
}
WASABI_API_PALETTE->newSkinPart();
Skin::reloadResources();
}
void imageLoader::applySkinFilters(skinCacheEntry *entry)
{
ASSERT(entry != NULL);
int w = entry->width, h = entry->height;
ApplySkinFilters::apply(entry->original_element_id, NULL, (ARGB32*)entry->bitmapbits, w, h);
}
ARGB32 imageLoader::filterSkinColor(ARGB32 color, const wchar_t *element_id, const wchar_t *groupname)
{
SkinFilterEnum sfe;
svc_skinFilter *obj;
while (1)
{
obj = sfe.getNext(FALSE);
if (!obj) break;
color = obj->filterColor(color, element_id, groupname);
sfe.getLastFactory()->releaseInterface(obj);
}
return color;
}
#endif //WASABI_COMPILE_SKIN
void imageLoader::addMemUsage(const wchar_t *filename, int size)
{
totalMemUsage += size;
#ifdef DEBUG_OUTPUT
DebugStringW("Bitmaps memory usage : %s - %d\n", filename, totalMemUsage);
#endif
}
void imageLoader::subMemUsage(int size)
{
totalMemUsage -= size;
}
#ifdef WASABI_COMPILE_SKIN
//PtrList<skinCacheEntry> imageLoader::skinCacheList;
PtrListInsertMultiSorted<skinCacheEntry, skinCacheComp> imageLoader::skinCacheList;
#endif //WASABI_COMPILE_SKIN
int imageLoader::totalMemUsage = 0;