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winamp/Src/id3v2/id3_field_string_unicode.cpp

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2024-09-24 12:54:57 +00:00
// The authors have released ID3Lib as Public Domain (PD) and claim no copyright,
// patent or other intellectual property protection in this work. This means that
// it may be modified, redistributed and used in commercial and non-commercial
// software and hardware without restrictions. ID3Lib is distributed on an "AS IS"
// basis, WITHOUT WARRANTY OF ANY KIND, either express or implied.
//
// The ID3Lib authors encourage improvements and optimisations to be sent to the
// ID3Lib coordinator, currently Dirk Mahoney (dirk@id3.org). Approved
// submissions may be altered, and will be included and released under these terms.
//
// Mon Nov 23 18:34:01 1998
// improved/optimized/whatever 10/30/00 JF
// improved/optimized/whatEVER jan-08-2006 benski
#include <wchar.h>
#include <string.h>
#include <stdlib.h>
#include "id3_field.h"
#include <windows.h>
#include "../Plugins/Input/in_mp3/config.h" // TODO: cut
#include "id3_misc_support.h"
// this function is another way of using Set()
#if 0
ID3_Field &ID3_Field::operator=(wchar_t *string)
{
Set(string);
return *this;
}
#endif
// this is Set()
void ID3_Field::SetUnicode(const wchar_t *string)
{
luint bytesUsed = lstrlenW(string);
// we can simply increment the
// bytesUsed count here because
// we just pilfer the NULL which is
// present in the string which was
// passed to us
if (flags & ID3FF_NULL)
bytesUsed++;
// doubling the bytesUsed because
// Unicode is twice the size of ASCII
bytesUsed *= sizeof (wchar_t);
Set ((uchar *) string, bytesUsed);
type = ID3FTY_UNICODESTRING;
hasChanged = true;
}
void ID3_Field::AddUnicode(const wchar_t *string)
{
if (!data)
SetUnicode(string);
else
{
wchar_t *temp;
luint newLen;
lsint nullOffset = 0;
// if there is a NULL in this string, set this offset
// so that we ignore it in string size calculations
if (flags & ID3FF_NULL)
nullOffset = -1;
// +1 is for the NULL at the end and the
// other +1 is for the list divider
newLen = 1 + (size / sizeof (wchar_t)) + lstrlenW(string) + 1 + nullOffset;
// I use the value 1 as a divider because then I
// can change it to either a '/' or a NULL at render
// time. This allows easy use of these functions
// for text lists or in the IPLS frame
if (temp = (wchar_t*)calloc(newLen, sizeof(wchar_t)))
{
lstrcpyW(temp, (wchar_t *) data);
temp[(size / sizeof (wchar_t)) + nullOffset] = L'\001';
lstrcpyW (&temp[(size / sizeof (wchar_t)) + 1 + nullOffset], string);
SetUnicode(temp);
free(temp);
}
else
ID3_THROW (ID3E_NoMemory);
}
return;
}
// this is Get()
luint ID3_Field::GetUnicode(wchar_t *buffer, luint maxChars, luint itemNum)
{
luint charsUsed = 0;
// check to see if there is a string in the frame
// to copy before we even try
if (data)
{
lsint nullOffset = 0;
if (flags & ID3FF_NULL)
nullOffset = -1;
// first we must find which element
// is being sought to make sure it
// exists before we try to get it
if (itemNum <= GetNumTextItems() && itemNum > 0)
{
wchar_t *source = (wchar_t *) data;
luint posn = 0;
luint sourceLen = 0;
luint curItemNum = 1;
luint mx= (size / sizeof (wchar_t)) + nullOffset;
// now we find that element and set the souvre pointer
while (posn<mx && curItemNum < itemNum)
{
while (posn<mx && *source != L'\001' && *source != L'\0')
{
source++;
posn++;
}
source++;
posn++;
curItemNum++;
}
if(posn>=mx) return 0;
// now that we are positioned at the first character
// of the string we want, find the end of it
while (posn<mx && source[sourceLen] != L'\001' && source[sourceLen] != L'\0')
{
sourceLen++;
posn++;
}
if (maxChars) // JF
{
// we subtract 1 here so we have
// room for the NULL terminator
//maxChars--; // CT
if (buffer)
{
luint actualChars = MIN (maxChars-1, sourceLen);
wcsncpy (buffer, source, actualChars);
buffer[actualChars] = L'\0';
charsUsed = actualChars;
}
else
ID3_THROW (ID3E_NoBuffer);
}
}
}
return charsUsed;
}
luint ID3_Field::GetNumTextItems (void)
{
luint numItems = 0;
if (data)
{
luint posn = 0;
numItems++;
while (posn < size)
if (data[posn++] == L'\001')
numItems++;
}
return numItems;
}
luint ID3_Field::ParseUnicodeString (uchar *buffer, luint posn, luint buffSize)
{
luint bytesUsed = 0;
wchar_t *temp = NULL;
if (fixedLength != -1)
bytesUsed = fixedLength;
else
{
if (flags & ID3FF_NULL)
while ((posn + bytesUsed) < buffSize &&
! (buffer[posn + bytesUsed] == 0 && buffer[posn + bytesUsed + 1] == 0))
bytesUsed += 2;
else
bytesUsed = buffSize - posn;
}
if (bytesUsed > 0x8ffff)
{
hasChanged = false;
return 0;
}
if (bytesUsed)
{
if (temp = (wchar_t*)calloc(((bytesUsed / sizeof (wchar_t)) + 1), sizeof(wchar_t)))
{
luint loc = 0;
memcpy (temp, &buffer[posn], bytesUsed);
temp[bytesUsed / sizeof (wchar_t)] = 0;
// if there is a BOM, skip past it and check to see if we
// need to swap the byte order around
if (temp[0] == 0xFEFF || temp[0] == 0xFFFE)
{
loc++;
// if we need to swap the byte order
if (temp[0] != 0xFEFF)
{
int mylen=(int) lstrlenW(temp);
for (int i = loc; i < mylen; i++)
temp[i] = ((temp[i] >> 8) & 0xFF) | (((temp[i]) & 0xFF) << 8);
}
}
SetUnicode(&temp[loc]);
free(temp);
}
else
ID3_THROW (ID3E_NoMemory);
}
if (flags & ID3FF_NULL)
bytesUsed += 2;
hasChanged = false;
return bytesUsed;
}
luint ID3_Field::RenderUnicodeString(uchar *buffer)
{
luint bytesUsed = 0;
bytesUsed = BinSize();
if (data && size && bytesUsed >= sizeof (wchar_t))
{
wchar_t *ourString = (wchar_t *) &buffer[sizeof(wchar_t)];
// we render at sizeof (wchar_t) bytes into the buffer
// because we make room for the Unicode BOM
memcpy (&buffer[sizeof (wchar_t)], (uchar *) data, bytesUsed - sizeof (wchar_t));
// now we convert the internal dividers to what they
// are supposed to be
size_t numChars = bytesUsed / sizeof (wchar_t);
for (size_t i = 0; i != numChars-1; i++)
if (ourString[i] == 1)
{
wchar_t sub = L'/';
if (flags & ID3FF_NULLDIVIDE)
sub = L'\0';
ourString[i] = sub;
}
}
if (bytesUsed)
{
// render the BOM
wchar_t *BOM = (wchar_t *) buffer;
BOM[0] = 0xFEFF;
}
if (bytesUsed == 2 && (flags & ID3FF_NULL))
buffer[0] = buffer[1] = 0;
hasChanged = false;
return bytesUsed;
}
luint ID3_Field::RenderUTF8String(uchar *buffer)
{
luint bytesUsed = 0;
buffer[0] = 0;
bytesUsed = BinSize();
if (data && size)
{
luint i;
ID3_UnicodeToUTF8( (char*)buffer, (const wchar_t *) data, bytesUsed, bytesUsed);
for (i = 0;i < bytesUsed; i++)
{
if (buffer[i] == 1)
{
char sub = '/';
if (flags & ID3FF_NULLDIVIDE)
sub = '\0';
buffer[i] = sub;
}
}
}
if (bytesUsed == 1 && flags & ID3FF_NULL)
buffer[0] = 0;
hasChanged = false;
return bytesUsed;
}