..
ARMeilleure
"static readonly" constants should be "const" instead ( #5560 )
2023-08-13 19:07:57 -03:00
Ryujinx
Fix numeric SWKB validation ( #5627 )
2023-09-01 20:08:42 +02:00
Ryujinx.Audio
Fix invalid audio renderer buffer size when end offset < start offset ( #5588 )
2023-08-20 08:56:30 +02:00
Ryujinx.Audio.Backends.OpenAL
Add workflow to automatically check code style issues for PRs ( #4670 )
2023-07-24 18:35:04 +02:00
Ryujinx.Audio.Backends.SDL2
Add workflow to automatically check code style issues for PRs ( #4670 )
2023-07-24 18:35:04 +02:00
Ryujinx.Audio.Backends.SoundIo
Add workflow to automatically check code style issues for PRs ( #4670 )
2023-07-24 18:35:04 +02:00
Ryujinx.Ava
make cheat list binding public ( #5697 )
2023-09-19 16:51:56 +00:00
Ryujinx.Common
"static readonly" constants should be "const" instead ( #5560 )
2023-08-13 19:07:57 -03:00
Ryujinx.Cpu
Add workflow to automatically check code style issues for PRs ( #4670 )
2023-07-24 18:35:04 +02:00
Ryujinx.Graphics.Device
Add workflow to automatically check code style issues for PRs ( #4670 )
2023-07-24 18:35:04 +02:00
Ryujinx.Graphics.GAL
Delete ResourceAccess ( #5626 )
2023-09-05 22:59:21 +02:00
Ryujinx.Graphics.Gpu
Fix gl_Layer to geometry shader change not writing gl_Layer ( #5682 )
2023-09-14 14:53:53 -03:00
Ryujinx.Graphics.Host1x
Add workflow to automatically check code style issues for PRs ( #4670 )
2023-07-24 18:35:04 +02:00
Ryujinx.Graphics.Nvdec
Add workflow to automatically check code style issues for PRs ( #4670 )
2023-07-24 18:35:04 +02:00
Ryujinx.Graphics.Nvdec.FFmpeg
Add workflow to automatically check code style issues for PRs ( #4670 )
2023-07-24 18:35:04 +02:00
Ryujinx.Graphics.Nvdec.Vp9
[Ryujinx.Graphics.Nvdec.Vp9] Address dotnet-format issues ( #5371 )
2023-06-28 09:26:39 +02:00
Ryujinx.Graphics.OpenGL
Geometry shader emulation for macOS ( #5551 )
2023-08-29 21:10:34 -03:00
Ryujinx.Graphics.Shader
Replace ShaderOutputLayer with equivalent ShaderViewportIndexLayerEXT capability ( #5683 )
2023-09-16 18:49:13 +02:00
Ryujinx.Graphics.Texture
Fix layer size for 3D textures with NPOT depth ( #5640 )
2023-09-04 20:14:08 -03:00
Ryujinx.Graphics.Vic
Add workflow to automatically check code style issues for PRs ( #4670 )
2023-07-24 18:35:04 +02:00
Ryujinx.Graphics.Video
Add workflow to automatically check code style issues for PRs ( #4670 )
2023-07-24 18:35:04 +02:00
Ryujinx.Graphics.Vulkan
Fix some Vulkan validation errors (mostly related to barriers) ( #5603 )
2023-09-14 19:58:11 +02:00
Ryujinx.Headless.SDL2
Replacing 'Assembly.GetExecutingAssembly()' with 'Type.Assembly' ( #5545 )
2023-09-07 14:10:58 +02:00
Ryujinx.HLE
Horizon: Migrate wlan and stubs latest services ( #5708 )
2023-09-20 22:55:27 +02:00
Ryujinx.Horizon
Horizon: Migrate wlan and stubs latest services ( #5708 )
2023-09-20 22:55:27 +02:00
Ryujinx.Horizon.Common
Add workflow to automatically check code style issues for PRs ( #4670 )
2023-07-24 18:35:04 +02:00
Ryujinx.Horizon.Generators
Add workflow to automatically check code style issues for PRs ( #4670 )
2023-07-24 18:35:04 +02:00
Ryujinx.Horizon.Kernel.Generators
Add workflow to automatically check code style issues for PRs ( #4670 )
2023-07-24 18:35:04 +02:00
Ryujinx.Input
[Ryujinx.Input] Address dotnet-format issues ( #5384 )
2023-06-28 18:23:00 +02:00
Ryujinx.Input.SDL2
[Ryujinx.Input.SDL2] Address dotnet-format issues ( #5385 )
2023-06-26 01:55:25 +00:00
Ryujinx.Memory
[Ryujinx.Memory] Address dotnet-format issues ( #5386 )
2023-06-28 18:34:00 +02:00
Ryujinx.SDL2.Common
Revert "sdl: set SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS
to 0 ( #5433 )" ( #5439 )
2023-07-06 18:08:14 +02:00
Ryujinx.ShaderTools
Geometry shader emulation for macOS ( #5551 )
2023-08-29 21:10:34 -03:00
Ryujinx.Tests
[Hotfix] hid: Prevent out of bounds array access ( #5547 )
2023-08-10 00:29:15 -03:00
Ryujinx.Tests.Memory
Add workflow to automatically check code style issues for PRs ( #4670 )
2023-07-24 18:35:04 +02:00
Ryujinx.Tests.Unicorn
Add workflow to automatically check code style issues for PRs ( #4670 )
2023-07-24 18:35:04 +02:00
Ryujinx.Ui.Common
Implement color space passthrough option ( #5531 )
2023-08-07 18:54:05 +01:00
Ryujinx.Ui.LocaleGenerator
Indexing at 0 should be used instead of the "Enumerable" extension method "First" ( #5354 )
2023-07-01 06:29:37 +00:00
Spv.Generator
Declare and use gl_PerVertex block for VTG per-vertex built-ins ( #5576 )
2023-08-16 23:16:25 +02:00