mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-12-23 23:05:48 +00:00
34037701c7
* Initial implementation of NvMap/NvHostCtrl * More work on NvHostCtrl * Refactoring of nvservices, move GPU Vmm, make Vmm per-process, refactor most gpu devices, move Gpu to Core, fix CbBind * Implement GetGpuTime, support CancelSynchronization, fix issue on InsertWaitingMutex, proper double buffering support (again, not working properly for commercial games, only hb) * Try to fix perf regression reading/writing textures, moved syncpts and events to a UserCtx class, delete global state when the process exits, other minor tweaks * Remove now unused code, add comment about probably wrong result codes
11 lines
192 B
C#
11 lines
192 B
C#
namespace Ryujinx.Core.Gpu
|
|
{
|
|
enum NvGpuEngine
|
|
{
|
|
_2d = 0x902d,
|
|
_3d = 0xb197,
|
|
Compute = 0xb1c0,
|
|
Kepler = 0xa140,
|
|
Dma = 0xb0b5
|
|
}
|
|
} |