ryujinx/Ryujinx.Graphics.Gpu
gdkchan f0add129e2
Fix non-independent blend state not being updated (#2303)
* Fix non-independent blend state not being updated

* Actually, this is not needed
2021-05-22 01:08:00 +02:00
..
Engine Only enable clip distance if written to on shader (#2217) 2021-04-20 12:33:54 +02:00
Image Pass CbufSlot when getting info from the texture descriptor (#2291) 2021-05-19 20:05:43 +02:00
Memory Improve Buffer Textures and flush Image Stores (#2088) 2021-03-08 18:43:39 -03:00
Shader Fix dimensions check for scale eligibility (#2301) 2021-05-21 01:09:18 +02:00
State Fix non-independent blend state not being updated (#2303) 2021-05-22 01:08:00 +02:00
Synchronization
ClassId.cs
Constants.cs Improve linear texture compatibility rules (#2099) 2021-03-19 02:17:38 +01:00
GpuContext.cs Fix inconsistencies in progress reporting (#2129) 2021-03-22 19:40:07 +01:00
GraphicsConfig.cs misc: Fix default value for GraphicsConfig.MaxAnisotropy (#2274) 2021-05-07 13:18:23 -03:00
MethodParams.cs
Ryujinx.Graphics.Gpu.csproj infra: Migrate to .NET 5 (#1694) 2020-11-15 19:27:15 +01:00
ShadowRamControl.cs
Window.cs Support for resources on non-contiguous GPU memory regions (#1905) 2021-01-17 19:44:34 +01:00