ryujinx/Ryujinx.Graphics.Gpu
sharmander 8a6607540e
GPU: Improve unnecessary return value in Map function. (#1799)
* Implement VFNMA.F<32/64>

* Update PTC Version

* Update Implementation & Renames & Correct Order

* Add Logging

* Additional logging

* Add additional check to restart loop from beginning if address goes beyond maximum allowed.

* Additional Check that the total range required doesn't exceed capacity of allocator addresses.

* Improve logging

* Ensure hex output

* Update Ryujinx.HLE/HOS/Services/Nv/NvMemoryAllocator.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* Remove extra page at end

* Remove unnecessary return val in Map function.

* Remove incorrect description

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2020-12-11 06:05:53 +01:00
..
Engine Allow copy destination to have a different scale from source (#1711) 2020-11-20 17:14:45 -03:00
Image GPU - Improve Memory Allocation (#1722) 2020-12-09 19:26:05 -03:00
Memory GPU: Improve unnecessary return value in Map function. (#1799) 2020-12-11 06:05:53 +01:00
Shader Implement Force Early Z Register (#1755) 2020-12-02 00:13:27 +01:00
State Implement Force Early Z Register (#1755) 2020-12-02 00:13:27 +01:00
Synchronization
ClassId.cs
Constants.cs
GpuContext.cs shader cache: Fix Linux boot issues (#1709) 2020-11-17 22:40:19 +01:00
GraphicsConfig.cs
MethodParams.cs
Ryujinx.Graphics.Gpu.csproj infra: Migrate to .NET 5 (#1694) 2020-11-15 19:27:15 +01:00
ShadowRamControl.cs
Window.cs