ryujinx/Ryujinx.Graphics.Shader/Translation
gdkchan ee1038e542
Initial support for shader attribute indexing (#2546)
* Initial support for shader attribute indexing

* Support output indexing too, other improvements

* Fix order

* Address feedback
2021-08-27 01:44:47 +02:00
..
Optimizations Workaround for Intel FrontFacing built-in variable bug (#2540) 2021-08-11 23:01:06 +02:00
AttributeConsts.cs
ControlFlowGraph.cs
Dominance.cs
EmitterContext.cs Make sure attributes used on subsequent shader stages are initialized (#2538) 2021-08-11 22:27:00 +02:00
EmitterContextInsts.cs Initial support for shader attribute indexing (#2546) 2021-08-27 01:44:47 +02:00
FeatureFlags.cs Initial support for shader attribute indexing (#2546) 2021-08-27 01:44:47 +02:00
GlobalMemory.cs
RegisterUsage.cs
Rewriter.cs Workaround for Intel FrontFacing built-in variable bug (#2540) 2021-08-11 23:01:06 +02:00
ShaderConfig.cs Initial support for shader attribute indexing (#2546) 2021-08-27 01:44:47 +02:00
ShaderHeader.cs
Ssa.cs
TargetApi.cs
TargetLanguage.cs shadertools: Prepare for new target Languages and APIs (#2465) 2021-07-18 12:49:39 +02:00
TranslationCounts.cs Replace BGRA and scale uniforms with a uniform block (#2496) 2021-08-11 21:33:43 +02:00
TranslationFlags.cs
TranslationOptions.cs
Translator.cs Make sure attributes used on subsequent shader stages are initialized (#2538) 2021-08-11 22:27:00 +02:00
TranslatorContext.cs Initial support for shader attribute indexing (#2546) 2021-08-27 01:44:47 +02:00