mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-12-23 06:42:44 +00:00
2c9ab5e45f
* Revert "Add support for releasing a semaphore to DmaClass (#2926)"
This reverts commit 521a07e612
.
* Revert "Revert "Add support for releasing a semaphore to DmaClass (#2926)""
This reverts commit ec8a5fd05362f04cc77436ee3e45a9188777f75e.
* Strip non-visible control codes from strings before they are sent to the software keyboard to prevent ugly unicode blocks from being shown on the UI.
* remove debugging junk
* Initialize stringbuilder capacity at the start to prevent resizing (a tiny tiny microoptimization)
* Update remarks documentation. Remove unneeded imports.
* Removing a test that's actually just redundant
Co-authored-by: Logan Stromberg <lostromb@microsoft.com>
72 lines
2.4 KiB
C#
72 lines
2.4 KiB
C#
using NUnit.Framework;
|
||
using Ryujinx.HLE.HOS.Applets;
|
||
using System.Text;
|
||
|
||
namespace Ryujinx.Tests.HLE
|
||
{
|
||
public class SoftwareKeyboardTests
|
||
{
|
||
[Test]
|
||
public void StripUnicodeControlCodes_NullInput()
|
||
{
|
||
Assert.IsNull(SoftwareKeyboardApplet.StripUnicodeControlCodes(null));
|
||
}
|
||
|
||
[Test]
|
||
public void StripUnicodeControlCodes_EmptyInput()
|
||
{
|
||
Assert.AreEqual(string.Empty, SoftwareKeyboardApplet.StripUnicodeControlCodes(string.Empty));
|
||
}
|
||
|
||
[Test]
|
||
public void StripUnicodeControlCodes_Passthrough()
|
||
{
|
||
string[] prompts = new string[]
|
||
{
|
||
"Please name him.",
|
||
"Name her, too.",
|
||
"Name your friend.",
|
||
"Name another friend.",
|
||
"Name your pet.",
|
||
"Favorite homemade food?",
|
||
"What’s your favorite thing?",
|
||
"Are you sure?",
|
||
};
|
||
|
||
foreach (string prompt in prompts)
|
||
{
|
||
Assert.AreEqual(prompt, SoftwareKeyboardApplet.StripUnicodeControlCodes(prompt));
|
||
}
|
||
}
|
||
|
||
[Test]
|
||
public void StripUnicodeControlCodes_StripsNewlines()
|
||
{
|
||
Assert.AreEqual("I am very tall", SoftwareKeyboardApplet.StripUnicodeControlCodes("I \r\nam \r\nvery \r\ntall"));
|
||
}
|
||
|
||
[Test]
|
||
public void StripUnicodeControlCodes_StripsDeviceControls()
|
||
{
|
||
// 0x13 is control code DC3 used by some games
|
||
string specialInput = Encoding.UTF8.GetString(new byte[] { 0x13, 0x53, 0x68, 0x69, 0x6E, 0x65, 0x13 });
|
||
Assert.AreEqual("Shine", SoftwareKeyboardApplet.StripUnicodeControlCodes(specialInput));
|
||
}
|
||
|
||
[Test]
|
||
public void StripUnicodeControlCodes_StripsToEmptyString()
|
||
{
|
||
string specialInput = Encoding.UTF8.GetString(new byte[] { 17, 18, 19, 20 }); // DC1 - DC4 special codes
|
||
Assert.AreEqual(string.Empty, SoftwareKeyboardApplet.StripUnicodeControlCodes(specialInput));
|
||
}
|
||
|
||
[Test]
|
||
public void StripUnicodeControlCodes_PreservesMultiCodePoints()
|
||
{
|
||
// Turtles are a good example of multi-codepoint Unicode chars
|
||
string specialInput = "♀ 🐢 🐢 ♂ ";
|
||
Assert.AreEqual(specialInput, SoftwareKeyboardApplet.StripUnicodeControlCodes(specialInput));
|
||
}
|
||
}
|
||
}
|