ryujinx/Ryujinx.Graphics.Gpu/State
gdkchan 788ca6a411
Initial transform feedback support (#1370)
* Initial transform feedback support

* Some nits and fixes

* Update ReportCounterType and Write method

* Can't change shader or TFB bindings while TFB is active

* Fix geometry shader input names with new naming
2020-07-15 13:01:10 +10:00
..
BlendState.cs Implement Constant Color blends (#1119) 2020-04-25 23:00:43 +10:00
BlendStateCommon.cs Implement Constant Color blends (#1119) 2020-04-25 23:00:43 +10:00
Boolean32.cs
ClearColors.cs
Condition.cs
ConditionState.cs
CopyBufferParams.cs
CopyBufferSwizzle.cs
CopyBufferTexture.cs
CopyRegion.cs
CopyTexture.cs
CopyTextureControl.cs
DepthBiasState.cs
FaceState.cs
FenceActionOperation.cs
FifoSemaphoreOperation.cs Implement FIFO semaphore (#1286) 2020-05-29 10:51:10 +02:00
GpuState.cs Initial transform feedback support (#1370) 2020-07-15 13:01:10 +10:00
GpuStateTable.cs Initial transform feedback support (#1370) 2020-07-15 13:01:10 +10:00
GpuVa.cs
IndexBufferState.cs
Inline2MemoryParams.cs
LogicalOpState.cs Implement Logical Operation registers and functionality (#1380) 2020-07-10 14:23:15 -03:00
MemoryLayout.cs
MethodOffset.cs Initial transform feedback support (#1370) 2020-07-15 13:01:10 +10:00
PoolState.cs
PrimitiveRestartState.cs
PrimitiveTopology.cs
ReportCounterType.cs Initial transform feedback support (#1370) 2020-07-15 13:01:10 +10:00
ResetCounterType.cs
RtColorMask.cs
RtColorState.cs
RtControl.cs
RtDepthStencilState.cs
RtFormat.cs
SamplerIndex.cs
ScissorState.cs
SemaphoreOperation.cs Implement FIFO semaphore (#1286) 2020-05-29 10:51:10 +02:00
SemaphoreState.cs Implement FIFO semaphore (#1286) 2020-05-29 10:51:10 +02:00
ShaderState.cs
ShaderType.cs
Size3D.cs
StencilBackMasks.cs
StencilBackTestState.cs
StencilTestState.cs
TfBufferState.cs Initial transform feedback support (#1370) 2020-07-15 13:01:10 +10:00
TfState.cs Initial transform feedback support (#1370) 2020-07-15 13:01:10 +10:00
UniformBufferState.cs
VertexAttribState.cs
VertexBufferDrawState.cs
VertexBufferState.cs
ViewportExtents.cs
ViewportTransform.cs
ViewVolumeClipControl.cs Fix depth clamp enable bit, unit scale for polygon offset. (#1178) 2020-04-30 11:47:24 +10:00
YControl.cs