ryujinx/Ryujinx.Memory
gdkchan dd8f97ab9e
Remove freed memory range from tree on memory block disposal (#3347)
* Remove freed memory range from tree on memory block disposal

* PR feedback
2022-06-05 15:12:42 -03:00
..
Range Support memory aliasing (#2954) 2022-05-02 20:30:02 -03:00
Tracking Support memory aliasing (#2954) 2022-05-02 20:30:02 -03:00
WindowsShared Remove freed memory range from tree on memory block disposal (#3347) 2022-06-05 15:12:42 -03:00
AddressSpaceManager.cs Support memory aliasing (#2954) 2022-05-02 20:30:02 -03:00
InvalidAccessHandler.cs POWER - Performance Optimizations With Extensive Ramifications (#2286) 2021-05-24 22:52:44 +02:00
InvalidMemoryRegionException.cs
IRefCounted.cs POWER - Performance Optimizations With Extensive Ramifications (#2286) 2021-05-24 22:52:44 +02:00
IVirtualMemoryManager.cs Support memory aliasing (#2954) 2022-05-02 20:30:02 -03:00
IWritableBlock.cs Return mapped buffer pointer directly for flush, WriteableRegion for textures (#2494) 2021-07-19 19:10:54 -03:00
MemoryAllocationFlags.cs Support memory aliasing (#2954) 2022-05-02 20:30:02 -03:00
MemoryBlock.cs Remove freed memory range from tree on memory block disposal (#3347) 2022-06-05 15:12:42 -03:00
MemoryConstants.cs
MemoryManagement.cs Remove freed memory range from tree on memory block disposal (#3347) 2022-06-05 15:12:42 -03:00
MemoryManagementUnix.cs Support memory aliasing (#2954) 2022-05-02 20:30:02 -03:00
MemoryManagementWindows.cs Remove freed memory range from tree on memory block disposal (#3347) 2022-06-05 15:12:42 -03:00
MemoryManagerUnixHelper.cs Support memory aliasing (#2954) 2022-05-02 20:30:02 -03:00
MemoryNotContiguousException.cs
MemoryPermission.cs POWER - Performance Optimizations With Extensive Ramifications (#2286) 2021-05-24 22:52:44 +02:00
MemoryProtectionException.cs
NativeMemoryManager.cs POWER - Performance Optimizations With Extensive Ramifications (#2286) 2021-05-24 22:52:44 +02:00
PageTable.cs Support memory aliasing (#2954) 2022-05-02 20:30:02 -03:00
Ryujinx.Memory.csproj Remove usage of Mono.Posix.NETStandard accross all projects (#2906) 2021-12-08 18:24:26 -03:00
WritableRegion.cs Return mapped buffer pointer directly for flush, WriteableRegion for textures (#2494) 2021-07-19 19:10:54 -03:00