mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-12-23 06:42:44 +00:00
da4e0856c9
* controller image changes depending on the selected controller type the new controller image assets are temporary until i get new ones * Game list scans subdirs for games * Key file existence check * Only shows Program NCAs in Application list * Change shown GUI columns without restarting * Sort by column if you click on the column header Columns are sorted as text so there are inaccuracies on some columns * Fix sort on Time Played, Last Played and File Size columns * Add ability to designate favourite games #1 TODO: - Make fav games persistent - Fix invisible check marks due to theme * Add ability to designate favourite games #2 Also removed default theme * Added a Windows specific build condition and a Linux bug fix * bugfix * Load metadata from JSONs * Temp bug fix for MacOS * lil clean up * requested changes * Misc fixes * edited schema and config * Show the TitleID of games on the title bar * gui column config option have names * Async loading of game list * bugfix and cleanup * thog's requested changes * requested changes and cleanup still need to fix the gtk seizure * Fix issue where an ExeFS as a NSP didn't show up in the application list * Minor fixes * catch glib unhandled exceptions * Make sure to do UI manipulation in the main thread * Print path of invalid files * Ac_k's requested changes * Return of the dark theme * move AboutInfo struct to another file * sort usings * changes - gdkchan's requested changes that have been marked resolved - made some structs internal as they aren't used outside of the GUI - renamed Ryujinx.UI to Ryujinx.Ui to fit naming convention and folder structure - fixed bug where controller type dropdown box is stretched
113 lines
4.1 KiB
C#
113 lines
4.1 KiB
C#
using Gtk;
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using System;
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using System.Diagnostics;
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using System.IO;
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using System.Reflection;
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using System.Runtime.InteropServices;
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using Utf8Json;
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using Utf8Json.Resolvers;
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using GUI = Gtk.Builder.ObjectAttribute;
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namespace Ryujinx.Ui
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{
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public class AboutWindow : Window
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{
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private static AboutInfo AboutInformation { get; set; }
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#pragma warning disable CS0649
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#pragma warning disable IDE0044
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[GUI] Window _aboutWin;
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[GUI] Label _versionText;
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[GUI] Image _ryujinxLogo;
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[GUI] Image _patreonLogo;
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[GUI] Image _gitHubLogo;
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[GUI] Image _discordLogo;
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[GUI] Image _twitterLogo;
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#pragma warning restore CS0649
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#pragma warning restore IDE0044
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public AboutWindow() : this(new Builder("Ryujinx.Ui.AboutWindow.glade")) { }
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private AboutWindow(Builder builder) : base(builder.GetObject("_aboutWin").Handle)
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{
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builder.Autoconnect(this);
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_aboutWin.Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png");
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_ryujinxLogo.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png" , 100, 100);
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_patreonLogo.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.PatreonLogo.png", 30 , 30 );
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_gitHubLogo.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.GitHubLogo.png" , 30 , 30 );
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_discordLogo.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.DiscordLogo.png", 30 , 30 );
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_twitterLogo.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.TwitterLogo.png", 30 , 30 );
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try
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{
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IJsonFormatterResolver resolver = CompositeResolver.Create(new[] { StandardResolver.AllowPrivateSnakeCase });
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using (Stream stream = File.OpenRead(System.IO.Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "RyuFS", "Installer", "Config", "Config.json")))
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{
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AboutInformation = JsonSerializer.Deserialize<AboutInfo>(stream, resolver);
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}
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_versionText.Text = $"Version {AboutInformation.InstallVersion} - {AboutInformation.InstallBranch} ({AboutInformation.InstallCommit})";
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}
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catch
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{
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_versionText.Text = "Unknown Version";
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}
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}
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private static void OpenUrl(string url)
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{
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if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
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{
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Process.Start(new ProcessStartInfo("cmd", $"/c start {url}"));
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}
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else if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux))
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{
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Process.Start("xdg-open", url);
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}
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else if (RuntimeInformation.IsOSPlatform(OSPlatform.OSX))
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{
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Process.Start("open", url);
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}
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}
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//Events
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private void RyujinxButton_Pressed(object sender, ButtonPressEventArgs args)
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{
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OpenUrl("https://ryujinx.org");
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}
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private void PatreonButton_Pressed(object sender, ButtonPressEventArgs args)
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{
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OpenUrl("https://www.patreon.com/ryujinx");
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}
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private void GitHubButton_Pressed(object sender, ButtonPressEventArgs args)
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{
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OpenUrl("https://github.com/Ryujinx/Ryujinx");
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}
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private void DiscordButton_Pressed(object sender, ButtonPressEventArgs args)
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{
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OpenUrl("https://discordapp.com/invite/N2FmfVc");
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}
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private void TwitterButton_Pressed(object sender, ButtonPressEventArgs args)
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{
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OpenUrl("https://twitter.com/RyujinxEmu");
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}
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private void ContributorsButton_Pressed(object sender, ButtonPressEventArgs args)
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{
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OpenUrl("https://github.com/Ryujinx/Ryujinx/graphs/contributors?type=a");
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}
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private void CloseToggle_Activated(object sender, EventArgs args)
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{
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Dispose();
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}
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}
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}
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