mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-12-23 14:54:00 +00:00
ce1d5be212
* Move GPU LLE emulation from HLE to Graphics * Graphics: Move Gal/Texture to Texture * Remove Engines/ directory and namespace * Use tables for image formats * Abstract OpCode decoding * Simplify image table * Do not leak Read* symbols in TextureReader * Fixups * Rename IGalFrameBuffer -> IGalRenderTarget * Remove MaxBpp hardcoded value * Change yet again texture data and add G8R8 flipping * Rename GalFrameBufferFormat to GalSurfaceFormat * Unident EnsureSetup in ImageHandler * Add IsCompressed * Address some feedback
7 lines
117 B
C#
7 lines
117 B
C#
namespace Ryujinx.Graphics.Texture
|
|
{
|
|
interface ISwizzle
|
|
{
|
|
int GetSwizzleOffset(int X, int Y);
|
|
}
|
|
} |